ppsspp/Common/GPU
2022-08-14 18:51:45 +02:00
..
D3D9 Fix feature checks 2022-08-09 20:05:44 +02:00
D3D11 Fix feature checks 2022-08-09 20:05:44 +02:00
OpenGL OpenXR - Integrate multiview into system 2022-08-14 18:51:45 +02:00
Vulkan GLES: Correct some variable shadowing. 2022-08-13 12:43:14 -07:00
DataFormat.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
Shader.cpp Convert depal shaders to use the ShaderWriter. Add tests for depal shaders. 2022-08-09 15:32:27 +02:00
Shader.h Port the OpenGL depal path to thin3d 2022-08-06 18:27:02 +02:00
ShaderTranslation.cpp Postshader: Add uniform for delta since last frame. 2021-06-12 11:27:26 -07:00
ShaderTranslation.h Postprocessing shader, GL: Fix shader version bug. Fixes #13779 2020-12-19 23:45:31 +01:00
ShaderWriter.cpp Enable framebuffer depth blits through raster. Fixes games like Jeanne D'Arc on D3D9. 2022-08-09 20:00:32 +02:00
ShaderWriter.h Enable framebuffer depth blits through raster. Fixes games like Jeanne D'Arc on D3D9. 2022-08-09 20:00:32 +02:00
thin3d.cpp Mali driver bug workaround for driver 32+. 2022-07-17 22:53:10 +02:00
thin3d.h Fix feature checks 2022-08-09 20:05:44 +02:00
thin3d_create.h Windows: Use CommonWindows more consistently. 2021-02-14 10:30:10 -08:00