ppsspp/Common/GPU/Vulkan
2022-08-27 17:33:37 +02:00
..
thin3d_vulkan.cpp Fix checks for depth texture support, GLES syntax errors 2022-08-24 11:26:07 +02:00
VulkanAlloc.h More integration, use VMA in VulkanTexture 2021-11-22 18:54:09 +01:00
VulkanBarrier.cpp Remove log output 2022-05-01 11:56:18 +02:00
VulkanBarrier.h Convert some barriers to use the new barrier framework. 2022-05-01 11:34:29 +02:00
VulkanContext.cpp Vulkan: Very minor chnages after checking Best Practices with new validation layer 2022-08-23 23:55:53 +02:00
VulkanContext.h Vulkan: Add support for listing all the available surface formats in system info. 2022-01-25 19:22:49 +01:00
VulkanDebug.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
VulkanDebug.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
VulkanImage.cpp Initial implementation of 3D texturing through equal-size mips (see #6357) 2022-07-31 10:43:47 +02:00
VulkanImage.h Initial implementation of 3D texturing through equal-size mips (see #6357) 2022-07-31 10:43:47 +02:00
VulkanLoader.cpp OpenXR - OPENXR ifdef removal 2022-08-27 17:33:37 +02:00
VulkanLoader.h Vulkan: Add support for listing all the available surface formats in system info. 2022-01-25 19:22:49 +01:00
VulkanMemory.cpp Name uniform buffers, add more asserts. Used this to track down the bug fixed in the previous commit. 2021-12-10 21:01:01 +01:00
VulkanMemory.h Global: Cleanup some unreferenced warnings. 2022-08-13 12:43:14 -07:00
VulkanProfiler.cpp Missing stdarg.h include 2021-12-20 00:11:51 +01:00
VulkanProfiler.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
VulkanQueueRunner.cpp GLES: Correct some variable shadowing. 2022-08-13 12:43:14 -07:00
VulkanQueueRunner.h Small struct layout optimization (stencil is never more than 8 bits, can sneak in next to the load actions) 2022-06-11 13:24:14 +02:00
VulkanRenderManager.cpp Rename Vulkan attachment operation variables. Prep for supporting specifying store op. 2022-06-11 13:22:40 +02:00
VulkanRenderManager.h Make GLQueueRunner/RenderManager aware of device caps, use it to check for NPOT and some other stuff 2022-08-07 11:15:23 +02:00