ppsspp/Core
Henrik Rydgard a5be0976bd Remove preprocessor hacks to choose JIT implementation.
Opens up for having multiple JIT implementations available at runtime,
which could be use for experimenting with new JIT compiler types or for
unit testing one JIT on another architecture.

Very few of the newly virtual calls are on any sort of critical path so
hopefully there will not be a performance loss.
2016-05-01 11:39:53 +02:00
..
Debugger Remove preprocessor hacks to choose JIT implementation. 2016-05-01 11:39:53 +02:00
Dialog Remove an entry from GPUStats that didn't really belong. 2016-04-02 11:06:05 +02:00
ELF Add some paranoid checks hoping to fix crashes reported in Google Play developer console. 2016-04-09 18:27:35 +02:00
FileLoaders Fix various minor warnings. 2016-03-20 14:17:51 -07:00
FileSystems Assorted cleanup 2016-03-13 15:17:31 +01:00
Font Font: Fix clipping when x/y aren't 0. 2016-01-23 16:01:25 -08:00
HLE Remove preprocessor hacks to choose JIT implementation. 2016-05-01 11:39:53 +02:00
HW Cleanup and clarify texture swizzling funcs. 2016-03-26 21:55:32 -07:00
MIPS Remove preprocessor hacks to choose JIT implementation. 2016-05-01 11:39:53 +02:00
Util Remove more unused code (advanceCallback) 2016-05-01 11:35:16 +02:00
Compatibility.cpp Bring back the depth range hack. 2016-02-06 20:28:45 -08:00
Compatibility.h Bring back the depth range hack. 2016-02-06 20:28:45 -08:00
Config.cpp Add more error checking in net resolve. 2016-04-09 18:27:35 +02:00
Config.h Initial vulkan code. 2016-03-20 19:18:35 +01:00
Core.cpp Initial vulkan code. 2016-03-20 19:18:35 +01:00
Core.h Fix Mac build 2016-01-01 14:40:19 +01:00
Core.vcxproj Remove preprocessor hacks to choose JIT implementation. 2016-05-01 11:39:53 +02:00
Core.vcxproj.filters Remove preprocessor hacks to choose JIT implementation. 2016-05-01 11:39:53 +02:00
CoreParameter.h Rename some GPU classes and enums to fix some consistency issues between the backends. 2016-04-10 10:21:48 +02:00
CoreTiming.cpp Remove more unused code (advanceCallback) 2016-05-01 11:35:16 +02:00
CoreTiming.h Remove more unused code (advanceCallback) 2016-05-01 11:35:16 +02:00
CwCheat.cpp Oops, fix #8234 2015-11-25 14:23:39 +01:00
CwCheat.h Invalidate icache before letting the cwcheat engine change memory. Might fix JIT-related cheat crashes. 2015-02-03 00:21:37 +01:00
HDRemaster.cpp Enable extra ram support for Saints Row 2 alpha 2016-01-30 10:07:00 +08:00
HDRemaster.h Identify remasters based on UMD_DATA hash. 2015-12-28 14:13:05 -08:00
Host.cpp Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
Host.h GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends. 2016-01-01 14:40:16 +01:00
Loaders.cpp Resolve PBP directories earlier in load process. 2015-12-28 14:13:07 -08:00
Loaders.h Resolve PBP directories earlier in load process. 2015-12-28 14:13:07 -08:00
MemMap.cpp Remove preprocessor hacks to choose JIT implementation. 2016-05-01 11:39:53 +02:00
MemMap.h Correct scratchpad memory range checks. 2015-12-27 14:29:12 -08:00
MemMapFunctions.cpp Correct scratchpad memory range checks. 2015-12-27 14:29:12 -08:00
MemMapHelpers.h Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..) 2015-06-14 11:32:13 +02:00
Opcode.h MemMap should not be included in MIPS.h. 2014-03-15 10:45:39 +01:00
PSPLoaders.cpp Fix minor issues in ISOFileSystem 2016-03-06 14:28:10 +01:00
PSPLoaders.h Use MEMSIZE SFO param to detect 64MB homebrew. 2015-12-23 15:16:48 -08:00
Reporting.cpp Add some paranoid checks hoping to fix crashes reported in Google Play developer console. 2016-04-09 18:27:35 +02:00
Reporting.h Try a different format of HLE logging. 2015-03-22 20:49:42 -07:00
SaveState.cpp Remove preprocessor hacks to choose JIT implementation. 2016-05-01 11:39:53 +02:00
SaveState.h SaveState: Clean up some constant usage. 2016-02-28 18:21:57 -08:00
Screenshot.cpp Rename the TransformPipeline files to DrawEngine, and GLES_GPU to GPU_GLES 2016-04-10 10:31:42 +02:00
Screenshot.h Take screenshots with savestates. 2014-12-20 23:14:46 -08:00
System.cpp SoftGPU with Vulkan runs but displays black 2016-03-20 20:04:49 +01:00
System.h Fix clearing bug, add FIFO_RELAXED flag, etc 2016-03-20 19:30:11 +01:00
ThreadEventQueue.h Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
x360_compat.h [Xbox] Missings files 2014-03-02 11:16:56 -08:00