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DepalettizeShaderCommon.cpp
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GLES: Specify unsigned shift for Adreno bug.
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2018-06-30 09:50:02 -07:00 |
DepalettizeShaderCommon.h
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DrawEngineCommon.cpp
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triangle fan
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2018-06-03 22:29:50 +08:00 |
DrawEngineCommon.h
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Restore the vertexCount to 32-bit, needed in some tesselation situations
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2018-06-26 19:49:49 +02:00 |
FramebufferCommon.cpp
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Core: More consistently use config enums.
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2018-06-23 10:59:18 -07:00 |
FramebufferCommon.h
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GLES: Cleanup stencil upload w/h handling.
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2018-06-17 17:50:38 -07:00 |
GPUDebugInterface.cpp
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GPUDebugInterface.h
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GPUStateUtils.cpp
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Core: Move config enums to separate file.
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2018-06-23 10:59:18 -07:00 |
GPUStateUtils.h
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IndexGenerator.cpp
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triangles
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2018-06-05 10:39:40 +08:00 |
IndexGenerator.h
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triangles
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2018-06-05 10:39:40 +08:00 |
PostShader.cpp
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Change to int to allow higher supersampling scale.
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2018-04-02 13:44:28 +02:00 |
PostShader.h
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Change to int to allow higher supersampling scale.
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2018-04-02 13:44:28 +02:00 |
ShaderCommon.cpp
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ShaderCommon.h
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Implement shader depal for Vulkan. See #10908. Bilinear filter not yet implemented.
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2018-04-13 14:19:01 +02:00 |
ShaderId.cpp
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Implement shader depal for Vulkan. See #10908. Bilinear filter not yet implemented.
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2018-04-13 14:19:01 +02:00 |
ShaderId.h
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Implement shader depal for Vulkan. See #10908. Bilinear filter not yet implemented.
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2018-04-13 14:19:01 +02:00 |
ShaderTranslation.cpp
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Update SPIRV-Cross to a fresher version.
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2018-07-16 20:00:45 +02:00 |
ShaderTranslation.h
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ShaderUniforms.cpp
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Core: More consistently use config enums.
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2018-06-23 10:59:18 -07:00 |
ShaderUniforms.h
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Implement shader depal for Vulkan. See #10908. Bilinear filter not yet implemented.
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2018-04-13 14:19:01 +02:00 |
SoftwareLighting.h
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SoftwareTransformCommon.cpp
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GPU: Correct sw flat shading color on Vulkan/D3D.
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2018-06-06 05:53:50 -07:00 |
SoftwareTransformCommon.h
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GPU: Correct sw flat shading color on Vulkan/D3D.
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2018-06-06 05:53:50 -07:00 |
SplineCommon.cpp
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Don't cut below 2
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2018-07-05 15:29:40 +08:00 |
SplineCommon.h
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GPU: Use hw tess only for hw transform.
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2018-06-28 19:47:33 -07:00 |
StencilCommon.cpp
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Global: Fix some warnings.
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2017-11-25 14:08:49 -08:00 |
StencilCommon.h
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TextureCacheCommon.cpp
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Vulkan: Decimate when there are many slabs.
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2018-04-06 21:42:32 -07:00 |
TextureCacheCommon.h
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Vulkan: Decimate when there are many slabs.
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2018-04-06 21:42:32 -07:00 |
TextureDecoder.cpp
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Global: Silence some unused declaration warnings.
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2017-12-03 19:22:03 -08:00 |
TextureDecoder.h
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TextureDecoderNEON.cpp
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TextureDecoderNEON.h
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TextureScalerCommon.cpp
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TextureScalerCommon.h
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TransformCommon.cpp
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TransformCommon.h
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VertexDecoderArm.cpp
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Remove some obsolete checks - software skinning is now supported even if morphcount isn't 1.
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2018-04-10 13:09:01 +02:00 |
VertexDecoderArm64.cpp
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Remove some obsolete checks - software skinning is now supported even if morphcount isn't 1.
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2018-04-10 13:09:01 +02:00 |
VertexDecoderCommon.cpp
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Core: Move config enums to separate file.
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2018-06-23 10:59:18 -07:00 |
VertexDecoderCommon.h
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Revert "VertexLoader: Remove now-unused weights translation code"
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2018-04-10 12:30:49 +02:00 |
VertexDecoderFake.cpp
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VertexDecoderX86.cpp
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Remove some obsolete checks - software skinning is now supported even if morphcount isn't 1.
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2018-04-10 13:09:01 +02:00 |