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This makes everything use floats for positions. On some hardware/drivers, this may be faster. On some it may be slower. We'll need testing to see the performance impact. Fixes Final Fantasy 4's pos misalignments, and probably others (like Tekken 5 I suspect.) |
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.. | ||
GPUDebugInterface.h | ||
IndexGenerator.cpp | ||
IndexGenerator.h | ||
PostShader.cpp | ||
PostShader.h | ||
SoftwareLighting.h | ||
SplineCommon.h | ||
TextureDecoder.cpp | ||
TextureDecoder.h | ||
TextureDecoderNEON.cpp | ||
TextureDecoderNEON.h | ||
TransformCommon.cpp | ||
TransformCommon.h | ||
VertexDecoderCommon.cpp | ||
VertexDecoderCommon.h |