D3D11
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GPU: Reduce depth blits when not updated.
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2017-12-24 11:52:15 -08:00 |
Debugger
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GPU: Add quick method for debugging.
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2017-12-24 18:05:44 -08:00 |
GLES
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GPU: Reduce depth blits when not updated.
|
2017-12-24 11:52:15 -08:00 |
Null
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Headless: Fix crash with null GPU.
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2017-11-14 22:33:56 -08:00 |
Software
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Software: Execute bounding box tests.
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2017-12-24 11:05:52 -08:00 |
Vulkan
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GPU: Reduce depth blits when not updated.
|
2017-12-24 11:52:15 -08:00 |
GeDisasm.cpp
|
Minor GPU disassembler update
|
2017-08-05 18:37:03 +02:00 |
GPU.cpp
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System: Allow GPU to have delayed loading.
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2017-12-03 11:29:07 -08:00 |
GPU.h
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System: Allow GPU to have delayed loading.
|
2017-12-03 11:29:07 -08:00 |
GPUCommon.cpp
|
Clean up a small inconsistency
|
2017-12-07 21:09:09 +01:00 |
GPUCommon.h
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System: Allow GPU to have delayed loading.
|
2017-12-03 11:29:07 -08:00 |
GPUState.cpp
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TexCache: Remove simple 0/1 alpha check.
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2017-11-12 16:17:46 -08:00 |
GPUState.h
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Remove more obsolete ifdefs
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2017-12-19 17:59:00 +01:00 |
Math3D.h
|
Buildfix
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2017-08-31 17:24:34 +02:00 |