ppsspp/Common/GPU/Vulkan
2022-11-24 10:48:36 +01:00
..
thin3d_vulkan.cpp Vulkan: Mark Adreno bug resolved on recent driver. 2022-11-12 17:41:48 -08:00
VulkanAlloc.h More integration, use VMA in VulkanTexture 2021-11-22 18:54:09 +01:00
VulkanBarrier.cpp Use subpass dependencies to implement shader framebuffer read in Vulkan. 2022-09-16 19:19:42 +02:00
VulkanBarrier.h Some refactoring of framebuffer views, layer issues, more work. 2022-10-27 11:05:58 +02:00
VulkanContext.cpp UWP build fix. Had to reshuffle some stuff and compile some Vulkan files. 2022-11-06 15:54:00 +01:00
VulkanContext.h UWP build fix. Had to reshuffle some stuff and compile some Vulkan files. 2022-11-06 15:54:00 +01:00
VulkanDebug.cpp Vulkan validation: One more false positive related to input attachments 2022-11-24 10:48:36 +01:00
VulkanDebug.h
VulkanFrameData.cpp Fix validation error with the GPU profiler 2022-10-03 12:13:11 +02:00
VulkanFrameData.h Fix validation error with the GPU profiler 2022-10-03 12:13:11 +02:00
VulkanImage.cpp Name more image views. Very useful with a little patch to the Vulkan debug layers. 2022-10-27 11:05:59 +02:00
VulkanImage.h Always use array textures for framebuffers in Vulkan for simplicity. 2022-10-27 11:05:58 +02:00
VulkanLoader.cpp Improve VkResult logging 2022-11-08 00:21:07 +01:00
VulkanLoader.h UWP build fix. Had to reshuffle some stuff and compile some Vulkan files. 2022-11-06 15:54:00 +01:00
VulkanMemory.cpp Name more image views. Very useful with a little patch to the Vulkan debug layers. 2022-10-27 11:05:59 +02:00
VulkanMemory.h Name more image views. Very useful with a little patch to the Vulkan debug layers. 2022-10-27 11:05:59 +02:00
VulkanProfiler.cpp Quiet the Vulkan miniprofiler (for texture uploads etc) a bit 2022-09-28 13:40:57 +02:00
VulkanProfiler.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
VulkanQueueRunner.cpp Avoid drawing with failed-to-create pipelines 2022-11-08 00:21:08 +01:00
VulkanQueueRunner.h Comment fixes (feedback) 2022-11-06 00:11:04 +01:00
VulkanRenderManager.cpp Add checks against rendering with depth against non-depth targets. 2022-11-24 10:12:22 +01:00
VulkanRenderManager.h Add checks against rendering with depth against non-depth targets. 2022-11-24 10:12:22 +01:00