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CMakeLists.txt
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Hook up basic keyboard and mouse input
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2024-11-04 23:14:39 +01:00 |
imconfig.h
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Back out the 32-bit index buffer support. Not actually needed for ImGui.
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2024-11-04 23:14:39 +01:00 |
imgui.cpp
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ImDebugger: Switch "Dear Imgui" to the Docking branch, enable the feature
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2024-12-12 22:50:51 +01:00 |
imgui.h
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ImDebugger: Switch "Dear Imgui" to the Docking branch, enable the feature
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2024-12-12 22:50:51 +01:00 |
imgui_demo.cpp
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ImDebugger: Switch "Dear Imgui" to the Docking branch, enable the feature
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2024-12-12 22:50:51 +01:00 |
imgui_draw.cpp
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ImDebugger: Switch "Dear Imgui" to the Docking branch, enable the feature
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2024-12-12 22:50:51 +01:00 |
imgui_impl_platform.cpp
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imgui: Simulate the left mouse button through touch
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2025-03-05 23:26:30 +01:00 |
imgui_impl_platform.h
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When ImDebugger is active, shrink the display area to match the central node.
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2025-02-19 11:00:20 -06:00 |
imgui_impl_thin3d.cpp
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Get rid of remains of support for non-square screen DPIs
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2025-02-20 11:14:26 -06:00 |
imgui_impl_thin3d.h
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Global rename of FBChannel to Aspect, also make it a class enum
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2024-12-15 22:24:05 +01:00 |
imgui_internal.h
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ImDebugger: Switch "Dear Imgui" to the Docking branch, enable the feature
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2024-12-12 22:50:51 +01:00 |
imgui_tables.cpp
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ImDebugger: Switch "Dear Imgui" to the Docking branch, enable the feature
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2024-12-12 22:50:51 +01:00 |
imgui_widgets.cpp
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ImDebugger: Switch "Dear Imgui" to the Docking branch, enable the feature
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2024-12-12 22:50:51 +01:00 |
imstb_rectpack.h
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Add the base IMGUI code, including a Vulkan backend that we'll convert to thin3d
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2024-11-04 23:14:37 +01:00 |
imstb_textedit.h
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ImDebugger: Switch "Dear Imgui" to the Docking branch, enable the feature
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2024-12-12 22:50:51 +01:00 |
imstb_truetype.h
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Add the base IMGUI code, including a Vulkan backend that we'll convert to thin3d
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2024-11-04 23:14:37 +01:00 |