ppsspp/Core/HLE/sceAtrac.cpp
Unknown W. Brackets 97fd19f8cd Seek backwards by force decoding, align seeks.
It seems like we can only (safely) seek to sample boundaries, which makes
sense.  Also, we get wrong data unless we "warm" it by seeking from 0, it
seems like.

This makes looping produce correct data.  Fixes #6970.
2015-02-01 15:13:50 -08:00

2273 lines
78 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <algorithm>
#include "Core/HLE/HLE.h"
#include "Core/HLE/FunctionWrappers.h"
#include "Core/MIPS/MIPS.h"
#include "Core/CoreTiming.h"
#include "Core/MemMap.h"
#include "Core/Reporting.h"
#include "Core/Config.h"
#include "Core/Debugger/Breakpoints.h"
#include "Core/HW/MediaEngine.h"
#include "Core/HW/BufferQueue.h"
#include "Common/ChunkFile.h"
#include "Core/HLE/sceKernel.h"
#include "Core/HLE/sceUtility.h"
#include "Core/HLE/sceKernelMemory.h"
#include "Core/HLE/sceAtrac.h"
// Notes about sceAtrac buffer management
//
// sceAtrac decodes from a buffer the game fills, where this buffer is one of:
// * Not yet initialized (state NO DATA = 1)
// * The entire size of the audio data, and filled with audio data (state ALL DATA LOADED = 2)
// * The entire size, but only partially filled so far (state HALFWAY BUFFER = 3)
// * Smaller than the audio, sliding without any loop (state STREAMED WITHOUT LOOP = 4)
// * Smaller than the audio, sliding with a loop at the end (state STREAMED WITH LOOP AT END = 5)
// * Smaller with a second buffer to help with a loop in the middle (state STREAMED WITH SECOND BUF = 6)
// * Not managed, decoding using "low level" manual looping etc. (LOW LEVEL = 8)
// * Not managed, reserved externally - possibly by sceSas - through low level (RESERVED = 16)
#define ATRAC_ERROR_API_FAIL 0x80630002
#define ATRAC_ERROR_NO_ATRACID 0x80630003
#define ATRAC_ERROR_INVALID_CODECTYPE 0x80630004
#define ATRAC_ERROR_BAD_ATRACID 0x80630005
#define ATRAC_ERROR_UNKNOWN_FORMAT 0x80630006
#define ATRAC_ERROR_WRONG_CODECTYPE 0x80630007
#define ATRAC_ERROR_ALL_DATA_LOADED 0x80630009
#define ATRAC_ERROR_NO_DATA 0x80630010
#define ATRAC_ERROR_SIZE_TOO_SMALL 0x80630011
#define ATRAC_ERROR_SECOND_BUFFER_NEEDED 0x80630012
#define ATRAC_ERROR_INCORRECT_READ_SIZE 0x80630013
#define ATRAC_ERROR_BAD_SAMPLE 0x80630015
#define ATRAC_ERROR_ADD_DATA_IS_TOO_BIG 0x80630018
#define ATRAC_ERROR_NOT_MONO 0x80630019
#define ATRAC_ERROR_NO_LOOP_INFORMATION 0x80630021
#define ATRAC_ERROR_SECOND_BUFFER_NOT_NEEDED 0x80630022
#define ATRAC_ERROR_BUFFER_IS_EMPTY 0x80630023
#define ATRAC_ERROR_ALL_DATA_DECODED 0x80630024
#define ATRAC_ERROR_AA3_INVALID_DATA 0x80631003
#define ATRAC_ERROR_AA3_SIZE_TOO_SMALL 0x80631004
#define AT3_MAGIC 0x0270
#define AT3_PLUS_MAGIC 0xFFFE
#define PSP_MODE_AT_3_PLUS 0x00001000
#define PSP_MODE_AT_3 0x00001001
const int RIFF_CHUNK_MAGIC = 0x46464952;
const int RIFF_WAVE_MAGIC = 0x45564157;
const int FMT_CHUNK_MAGIC = 0x20746D66;
const int DATA_CHUNK_MAGIC = 0x61746164;
const int SMPL_CHUNK_MAGIC = 0x6C706D73;
const int FACT_CHUNK_MAGIC = 0x74636166;
const int PSP_ATRAC_ALLDATA_IS_ON_MEMORY = -1;
const int PSP_ATRAC_NONLOOP_STREAM_DATA_IS_ON_MEMORY = -2;
const int PSP_ATRAC_LOOP_STREAM_DATA_IS_ON_MEMORY = -3;
const u32 ATRAC3_MAX_SAMPLES = 0x400;
const u32 ATRAC3PLUS_MAX_SAMPLES = 0x800;
static const int atracDecodeDelay = 2300;
#ifdef USE_FFMPEG
extern "C" {
#include <libavformat/avformat.h>
#include <libswresample/swresample.h>
#include <libavutil/samplefmt.h>
}
#endif // USE_FFMPEG
enum AtracDecodeResult {
ATDECODE_FAILED = -1,
ATDECODE_FEEDME = 0,
ATDECODE_GOTFRAME = 1,
};
struct InputBuffer {
u32 addr;
u32 size;
u32 offset;
u32 writableBytes;
u32 neededBytes;
u32 filesize;
u32 fileoffset;
};
struct Atrac;
int __AtracSetContext(Atrac *atrac);
void _AtracGenarateContext(Atrac *atrac, SceAtracId *context);
struct AtracLoopInfo {
int cuePointID;
int type;
int startSample;
int endSample;
int fraction;
int playCount;
};
struct Atrac {
Atrac() : atracID(-1), data_buf(0), decodePos(0), decodeEnd(0), atracChannels(0), atracOutputChannels(2),
atracBitrate(64), atracBytesPerFrame(0), atracBufSize(0),
currentSample(0), endSample(0), firstSampleoffset(0), dataOff(0),
loopinfoNum(0), loopStartSample(-1), loopEndSample(-1), loopNum(0),
failedDecode(false), resetBuffer(false), codecType(0) {
memset(&first, 0, sizeof(first));
memset(&second, 0, sizeof(second));
#ifdef USE_FFMPEG
pFormatCtx = nullptr;
pAVIOCtx = nullptr;
pCodecCtx = nullptr;
pSwrCtx = nullptr;
pFrame = nullptr;
packet = nullptr;
audio_stream_index = 0;
#endif // USE_FFMPEG
atracContext = 0;
}
~Atrac() {
CleanStuff();
}
void CleanStuff() {
#ifdef USE_FFMPEG
ReleaseFFMPEGContext();
#endif // USE_FFMPEG
if (data_buf)
delete [] data_buf;
data_buf = 0;
if (atracContext.IsValid())
kernelMemory.Free(atracContext.ptr);
}
void DoState(PointerWrap &p) {
auto s = p.Section("Atrac", 1, 3);
if (!s)
return;
p.Do(atracChannels);
p.Do(atracOutputChannels);
p.Do(atracID);
p.Do(first);
p.Do(atracBufSize);
p.Do(codecType);
p.Do(currentSample);
p.Do(endSample);
p.Do(firstSampleoffset);
if (s >= 3) {
p.Do(dataOff);
} else {
dataOff = firstSampleoffset;
}
u32 has_data_buf = data_buf != NULL;
p.Do(has_data_buf);
if (has_data_buf) {
if (p.mode == p.MODE_READ) {
if (data_buf)
delete [] data_buf;
data_buf = new u8[first.filesize];
}
p.DoArray(data_buf, first.filesize);
}
if (p.mode == p.MODE_READ && data_buf != NULL) {
__AtracSetContext(this);
}
p.Do(second);
p.Do(decodePos);
p.Do(decodeEnd);
p.Do(atracBitrate);
p.Do(atracBytesPerFrame);
p.Do(loopinfo);
p.Do(loopinfoNum);
p.Do(loopStartSample);
p.Do(loopEndSample);
p.Do(loopNum);
p.Do(atracContext);
if (s >= 2)
p.Do(resetBuffer);
}
int Analyze();
int AnalyzeAA3();
u32 getDecodePosBySample(int sample) const {
int atracSamplesPerFrame = (codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
return (u32)(firstSampleoffset + sample / atracSamplesPerFrame * atracBytesPerFrame );
}
int getRemainFrames() const {
// games would like to add atrac data when it wants.
// Do not try to guess when it want to add data.
// Just return current remainFrames.
int remainFrame;
if (first.fileoffset >= first.filesize || currentSample >= endSample)
remainFrame = PSP_ATRAC_ALLDATA_IS_ON_MEMORY;
else {
// guess the remain frames.
remainFrame = ((int)first.size - (int)decodePos) / atracBytesPerFrame;
if (remainFrame < 0)
remainFrame = 0;
}
return remainFrame;
}
int atracID;
u8* data_buf;
u32 decodePos;
u32 decodeEnd;
u16 atracChannels;
u16 atracOutputChannels;
u32 atracBitrate;
u16 atracBytesPerFrame;
u32 atracBufSize;
int currentSample;
int endSample;
int firstSampleoffset;
// Offset of the first sample in the input buffer
int dataOff;
std::vector<AtracLoopInfo> loopinfo;
int loopinfoNum;
int loopStartSample;
int loopEndSample;
int loopNum;
bool failedDecode;
bool resetBuffer;
u32 codecType;
InputBuffer first;
InputBuffer second;
PSPPointer<SceAtracId> atracContext;
#ifdef USE_FFMPEG
AVFormatContext *pFormatCtx;
AVIOContext *pAVIOCtx;
AVCodecContext *pCodecCtx;
SwrContext *pSwrCtx;
AVFrame *pFrame;
AVPacket *packet;
int audio_stream_index;
void ReleaseFFMPEGContext() {
if (pFrame)
av_free(pFrame);
if (pAVIOCtx && pAVIOCtx->buffer)
av_free(pAVIOCtx->buffer);
if (pAVIOCtx)
av_free(pAVIOCtx);
if (pSwrCtx)
swr_free(&pSwrCtx);
if (pCodecCtx)
avcodec_close(pCodecCtx);
if (pFormatCtx)
avformat_close_input(&pFormatCtx);
if (packet)
av_free_packet(packet);
delete packet;
pFormatCtx = nullptr;
pAVIOCtx = nullptr;
pCodecCtx = nullptr;
pSwrCtx = nullptr;
pFrame = nullptr;
packet = nullptr;
}
void ForceSeekToSample(int sample) {
av_seek_frame(pFormatCtx, audio_stream_index, sample + 0x200000, 0);
av_seek_frame(pFormatCtx, audio_stream_index, sample, 0);
avcodec_flush_buffers(pCodecCtx);
// Discard any pending packet data.
packet->size = 0;
currentSample = sample;
}
void SeekToSample(int sample) {
const u32 atracSamplesPerFrame = (codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
// Discard any pending packet data.
packet->size = 0;
// Some kind of header size?
const u32 firstOffsetExtra = codecType == PSP_CODEC_AT3PLUS ? 368 : 69;
// It seems like the PSP aligns the sample position to 0x800...?
const u32 offsetSamples = firstSampleoffset + firstOffsetExtra;
const u32 unalignedSamples = (offsetSamples + sample) % atracSamplesPerFrame;
int seekFrame = sample + offsetSamples - unalignedSamples;
if (sample < currentSample) {
// "Seeking" by reading frames seems to work much better.
av_seek_frame(pFormatCtx, audio_stream_index, 0, AVSEEK_FLAG_BACKWARD);
avcodec_flush_buffers(pCodecCtx);
for (int i = 0; i < seekFrame; i += atracSamplesPerFrame) {
while (FillPacket() && DecodePacket() == ATDECODE_FEEDME) {
continue;
}
}
} else {
av_seek_frame(pFormatCtx, audio_stream_index, seekFrame, 0);
avcodec_flush_buffers(pCodecCtx);
}
currentSample = sample;
}
bool FillPacket() {
if (packet->size > 0) {
return true;
}
do {
// This is double-free safe, so we just call it before each read and at the end.
av_free_packet(packet);
if (av_read_frame(pFormatCtx, packet) < 0) {
return false;
}
// We keep reading until we get the right stream index.
} while (packet->stream_index != audio_stream_index);
return true;
}
AtracDecodeResult DecodePacket() {
AVPacket tempPacket;
AVPacket *decodePacket = packet;
if (packet->size < (int)atracBytesPerFrame) {
// Whoops, we have a packet that is smaller than a frame. Let's meld a new one.
u32 initialSize = packet->size;
int needed = atracBytesPerFrame - initialSize;
av_init_packet(&tempPacket);
av_copy_packet(&tempPacket, packet);
av_grow_packet(&tempPacket, needed);
// Okay, we're "out of data", let's get more.
packet->size = 0;
if (FillPacket()) {
if (packet->size >= needed) {
memcpy(tempPacket.data + initialSize, packet->data, needed);
packet->size -= needed;
packet->data += needed;
}
}
decodePacket = &tempPacket;
}
int got_frame = 0;
int bytes_read = avcodec_decode_audio4(pCodecCtx, pFrame, &got_frame, decodePacket);
if (packet != decodePacket) {
av_free_packet(&tempPacket);
}
if (bytes_read == AVERROR_PATCHWELCOME) {
ERROR_LOG(ME, "Unsupported feature in ATRAC audio.");
// Let's try the next packet.
if (packet == decodePacket) {
packet->size = 0;
}
// TODO: Or actually, should we return a blank frame and pretend it worked?
return ATDECODE_FEEDME;
} else if (bytes_read < 0) {
ERROR_LOG_REPORT(ME, "avcodec_decode_audio4: Error decoding audio %d / %08x", bytes_read, bytes_read);
failedDecode = true;
return ATDECODE_FAILED;
}
if (packet == decodePacket) {
packet->size -= bytes_read;
packet->data += bytes_read;
}
return got_frame ? ATDECODE_GOTFRAME : ATDECODE_FEEDME;
}
#endif // USE_FFMPEG
private:
void AnalyzeReset();
};
struct AtracSingleResetBufferInfo {
u32 writePosPtr;
u32 writableBytes;
u32 minWriteBytes;
u32 filePos;
};
struct AtracResetBufferInfo {
AtracSingleResetBufferInfo first;
AtracSingleResetBufferInfo second;
};
const int PSP_NUM_ATRAC_IDS = 6;
static bool atracInited = true;
static Atrac *atracIDs[PSP_NUM_ATRAC_IDS];
static int atracIDTypes[PSP_NUM_ATRAC_IDS];
void __AtracInit() {
atracInited = true;
memset(atracIDs, 0, sizeof(atracIDs));
// Start with 2 of each in this order.
atracIDTypes[0] = PSP_MODE_AT_3_PLUS;
atracIDTypes[1] = PSP_MODE_AT_3_PLUS;
atracIDTypes[2] = PSP_MODE_AT_3;
atracIDTypes[3] = PSP_MODE_AT_3;
atracIDTypes[4] = 0;
atracIDTypes[5] = 0;
#ifdef USE_FFMPEG
avcodec_register_all();
av_register_all();
#endif // USE_FFMPEG
}
void __AtracDoState(PointerWrap &p) {
auto s = p.Section("sceAtrac", 1);
if (!s)
return;
p.Do(atracInited);
for (int i = 0; i < PSP_NUM_ATRAC_IDS; ++i) {
bool valid = atracIDs[i] != NULL;
p.Do(valid);
if (valid) {
p.Do(atracIDs[i]);
} else {
delete atracIDs[i];
atracIDs[i] = NULL;
}
}
p.DoArray(atracIDTypes, PSP_NUM_ATRAC_IDS);
}
void __AtracShutdown() {
for (size_t i = 0; i < ARRAY_SIZE(atracIDs); ++i) {
delete atracIDs[i];
atracIDs[i] = NULL;
}
}
static Atrac *getAtrac(int atracID) {
if (atracID < 0 || atracID >= PSP_NUM_ATRAC_IDS) {
return NULL;
}
return atracIDs[atracID];
}
static int createAtrac(Atrac *atrac) {
for (int i = 0; i < (int)ARRAY_SIZE(atracIDs); ++i) {
if (atracIDTypes[i] == atrac->codecType && atracIDs[i] == 0) {
atracIDs[i] = atrac;
atrac->atracID = i;
return i;
}
}
return ATRAC_ERROR_NO_ATRACID;
}
static int deleteAtrac(int atracID) {
if (atracID >= 0 && atracID < PSP_NUM_ATRAC_IDS) {
if (atracIDs[atracID] != NULL) {
delete atracIDs[atracID];
atracIDs[atracID] = NULL;
return 0;
}
}
return ATRAC_ERROR_BAD_ATRACID;
}
void Atrac::AnalyzeReset() {
// Reset some values.
codecType = 0;
currentSample = 0;
endSample = -1;
loopNum = 0;
loopinfoNum = 0;
loopinfo.clear();
loopStartSample = -1;
loopEndSample = -1;
decodePos = 0;
atracChannels = 2;
}
struct RIFFFmtChunk {
u16_le fmtTag;
u16_le channels;
u32_le samplerate;
u32_le avgBytesPerSec;
u16_le blockAlign;
};
int Atrac::Analyze() {
AnalyzeReset();
// 72 is about the size of the minimum required data to even be valid.
if (first.size < 72) {
ERROR_LOG_REPORT(ME, "Atrac buffer very small: %d", first.size);
return ATRAC_ERROR_SIZE_TOO_SMALL;
}
if (!Memory::IsValidAddress(first.addr)) {
WARN_LOG_REPORT(ME, "Atrac buffer at invalid address: %08x-%08x", first.addr, first.size);
return SCE_KERNEL_ERROR_ILLEGAL_ADDRESS;
}
// TODO: Validate stuff.
if (Memory::Read_U32(first.addr) != RIFF_CHUNK_MAGIC) {
ERROR_LOG_REPORT(ME, "Atrac buffer invalid RIFF header: %08x", first.addr);
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
u32 offset = 8;
int loopFirstSampleOffset = 0;
firstSampleoffset = 0;
while (Memory::Read_U32(first.addr + offset) != RIFF_WAVE_MAGIC) {
// Get the size preceding the magic.
int chunk = Memory::Read_U32(first.addr + offset - 4);
// Round the chunk size up to the nearest 2.
offset += chunk + (chunk & 1);
if (offset + 12 > first.size) {
ERROR_LOG_REPORT(ME, "Atrac buffer too small without WAVE chunk: %d at %d", first.size, offset);
return ATRAC_ERROR_SIZE_TOO_SMALL;
}
if (Memory::Read_U32(first.addr + offset) != RIFF_CHUNK_MAGIC) {
ERROR_LOG_REPORT(ME, "RIFF chunk did not contain WAVE");
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
offset += 8;
}
offset += 4;
if (offset != 12) {
WARN_LOG_REPORT(ME, "RIFF chunk at offset: %d", offset);
}
// RIFF size excluding chunk header.
first.filesize = Memory::Read_U32(first.addr + offset - 8) + 8;
this->decodeEnd = first.filesize;
bool bfoundData = false;
while (first.filesize >= offset + 8 && !bfoundData) {
int chunkMagic = Memory::Read_U32(first.addr + offset);
u32 chunkSize = Memory::Read_U32(first.addr + offset + 4);
offset += 8;
if (chunkSize > first.filesize - offset)
break;
switch (chunkMagic) {
case FMT_CHUNK_MAGIC:
{
if (codecType != 0) {
ERROR_LOG_REPORT(ME, "Atrac buffer with multiple fmt definitions");
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
auto at3fmt = PSPPointer<const RIFFFmtChunk>::Create(first.addr + offset);
if (chunkSize < 32 || (at3fmt->fmtTag == AT3_PLUS_MAGIC && chunkSize < 52)) {
ERROR_LOG_REPORT(ME, "Atrac buffer with too small fmt definition %d", chunkSize);
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
if (at3fmt->fmtTag == AT3_MAGIC)
codecType = PSP_MODE_AT_3;
else if (at3fmt->fmtTag == AT3_PLUS_MAGIC)
codecType = PSP_MODE_AT_3_PLUS;
else {
ERROR_LOG_REPORT(ME, "Atrac buffer with invalid fmt magic: %04x", at3fmt->fmtTag);
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
atracChannels = at3fmt->channels;
if (atracChannels != 1 && atracChannels != 2) {
ERROR_LOG_REPORT(ME, "Atrac buffer with invalid channel count: %d", atracChannels);
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
if (at3fmt->samplerate != 44100) {
ERROR_LOG_REPORT(ME, "Atrac buffer with unsupported sample rate: %d", at3fmt->samplerate);
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
atracBitrate = at3fmt->avgBytesPerSec * 8;
atracBytesPerFrame = at3fmt->blockAlign;
if (atracBytesPerFrame == 0) {
ERROR_LOG_REPORT(ME, "Atrac buffer with invalid bytes per frame: %d", atracBytesPerFrame);
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
// TODO: There are some format specific bytes here which seem to have fixed values?
}
break;
case FACT_CHUNK_MAGIC:
{
endSample = Memory::Read_U32(first.addr + offset);
firstSampleoffset = Memory::Read_U32(first.addr + offset + 4);
if (chunkSize >= 12) {
// Seems like this indicates it's got a separate offset for loops.
loopFirstSampleOffset = Memory::Read_U32(first.addr + offset + 8);
} else if (chunkSize >= 8) {
loopFirstSampleOffset = firstSampleoffset;
}
}
break;
case SMPL_CHUNK_MAGIC:
{
if (chunkSize < 36)
break;
int checkNumLoops = Memory::Read_U32(first.addr + offset + 28);
if (chunkSize >= 36 + (u32)checkNumLoops * 24) {
loopinfoNum = checkNumLoops;
loopinfo.resize(loopinfoNum);
u32 loopinfoAddr = first.addr + offset + 36;
for (int i = 0; i < loopinfoNum; i++, loopinfoAddr += 24) {
loopinfo[i].cuePointID = Memory::Read_U32(loopinfoAddr);
loopinfo[i].type = Memory::Read_U32(loopinfoAddr + 4);
loopinfo[i].startSample = Memory::Read_U32(loopinfoAddr + 8) - loopFirstSampleOffset;
loopinfo[i].endSample = Memory::Read_U32(loopinfoAddr + 12) - loopFirstSampleOffset;
loopinfo[i].fraction = Memory::Read_U32(loopinfoAddr + 16);
loopinfo[i].playCount = Memory::Read_U32(loopinfoAddr + 20);
if (loopinfo[i].endSample > endSample)
loopinfo[i].endSample = endSample;
}
}
}
break;
case DATA_CHUNK_MAGIC:
{
bfoundData = true;
dataOff = offset;
}
break;
}
offset += chunkSize;
}
if (codecType == 0) {
WARN_LOG_REPORT(ME, "Atrac buffer with unexpected or no magic bytes");
return ATRAC_ERROR_UNKNOWN_FORMAT;
}
// set the loopStartSample and loopEndSample by loopinfo
if (loopinfoNum > 0) {
loopStartSample = loopinfo[0].startSample;
loopEndSample = loopinfo[0].endSample;
} else {
loopStartSample = loopEndSample = -1;
}
// if there is no correct endsample, try to guess it
if (endSample < 0 && atracBytesPerFrame != 0) {
int atracSamplesPerFrame = (codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
endSample = (first.filesize / atracBytesPerFrame) * atracSamplesPerFrame;
}
return 0;
}
int Atrac::AnalyzeAA3() {
AnalyzeReset();
if (first.size < 10) {
return ATRAC_ERROR_AA3_SIZE_TOO_SMALL;
}
// TODO: Make sure this validation is correct, more testing.
const u8 *buffer = Memory::GetPointer(first.addr);
if (buffer[0] != 'e' || buffer[1] != 'a' || buffer[2] != '3') {
return ATRAC_ERROR_AA3_INVALID_DATA;
}
// It starts with an id3 header (replaced with ea3.) This is the size.
u32 tagSize = buffer[9] | (buffer[8] << 7) | (buffer[7] << 14) | (buffer[6] << 21);
if (first.size < tagSize + 36) {
return ATRAC_ERROR_AA3_SIZE_TOO_SMALL;
}
// EA3 header starts at id3 header (10) + tagSize.
buffer = Memory::GetPointer(first.addr + 10 + tagSize);
if (buffer[0] != 'E' || buffer[1] != 'A' || buffer[2] != '3') {
return ATRAC_ERROR_AA3_INVALID_DATA;
}
// Based on FFmpeg's code.
u32 codecParams = buffer[35] | (buffer[34] << 8) | (buffer[35] << 16);
const u32 at3SampleRates[8] = { 32000, 44100, 48000, 88200, 96000, 0 };
switch (buffer[32]) {
case 0:
codecType = PSP_MODE_AT_3;
atracBytesPerFrame = (codecParams & 0x03FF) * 8;
atracBitrate = at3SampleRates[(codecParams >> 13) & 7] * atracBytesPerFrame * 8 / 1024;
atracChannels = 2;
break;
case 1:
codecType = PSP_MODE_AT_3_PLUS;
atracBytesPerFrame = ((codecParams & 0x03FF) * 8) + 8;
atracBitrate = at3SampleRates[(codecParams >> 13) & 7] * atracBytesPerFrame * 8 / 2048;
atracChannels = (codecParams >> 10) & 7;
break;
case 3:
case 4:
case 5:
ERROR_LOG_REPORT(ME, "OMA header contains unsupported codec type: %d", buffer[32]);
return ATRAC_ERROR_AA3_INVALID_DATA;
default:
return ATRAC_ERROR_AA3_INVALID_DATA;
}
dataOff = 0;
firstSampleoffset = 0;
if (endSample < 0 && atracBytesPerFrame != 0) {
int atracSamplesPerFrame = (codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
endSample = (first.filesize / atracBytesPerFrame) * atracSamplesPerFrame;
}
return 0;
}
static u32 sceAtracGetAtracID(int codecType) {
if (codecType != PSP_MODE_AT_3 && codecType != PSP_MODE_AT_3_PLUS) {
ERROR_LOG_REPORT(ME, "sceAtracGetAtracID(%i): invalid codecType", codecType);
return ATRAC_ERROR_INVALID_CODECTYPE;
}
Atrac *atrac = new Atrac();
atrac->codecType = codecType;
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracGetAtracID(%i): no free ID", codecType);
delete atrac;
return atracID;
}
INFO_LOG(ME, "%d=sceAtracGetAtracID(%i)", atracID, codecType);
return atracID;
}
u32 _AtracAddStreamData(int atracID, u32 bufPtr, u32 bytesToAdd) {
Atrac *atrac = getAtrac(atracID);
if (!atrac)
return 0;
int addbytes = std::min(bytesToAdd, atrac->first.filesize - atrac->first.fileoffset);
Memory::Memcpy(atrac->data_buf + atrac->first.fileoffset, bufPtr, addbytes);
CBreakPoints::ExecMemCheck(bufPtr, false, addbytes, currentMIPS->pc);
atrac->first.size += bytesToAdd;
if (atrac->first.size > atrac->first.filesize)
atrac->first.size = atrac->first.filesize;
atrac->first.fileoffset = atrac->first.size;
atrac->first.writableBytes = 0;
if (atrac->atracContext.IsValid()) {
// refresh atracContext
_AtracGenarateContext(atrac, atrac->atracContext);
}
return 0;
}
// PSP allow games to add stream data to a temp buf, the buf size is given by "atracBufSize "here.
// "first.offset" means how many bytes the temp buf has been written,
// and "first.writableBytes" means how many bytes the temp buf is allowed to write
// (We always have "first.offset + first.writableBytes = atracBufSize").
// We only reset the temp buf when games call sceAtracGetStreamDataInfo,
// because that function would tell games how to add the left stream data.
static u32 sceAtracAddStreamData(int atracID, u32 bytesToAdd) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracAddStreamData(%i, %08x): bad atrac ID", atracID, bytesToAdd);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracAddStreamData(%i, %08x): no data", atracID, bytesToAdd);
return ATRAC_ERROR_NO_DATA;
} else {
DEBUG_LOG(ME, "sceAtracAddStreamData(%i, %08x)", atracID, bytesToAdd);
// TODO
if (bytesToAdd > atrac->first.writableBytes)
return ATRAC_ERROR_ADD_DATA_IS_TOO_BIG;
if (bytesToAdd > 0) {
int addbytes = std::min(bytesToAdd, atrac->first.filesize - atrac->first.fileoffset);
Memory::Memcpy(atrac->data_buf + atrac->first.fileoffset, atrac->first.addr + atrac->first.offset, addbytes);
CBreakPoints::ExecMemCheck(atrac->first.addr + atrac->first.offset, false, addbytes, currentMIPS->pc);
}
atrac->first.size += bytesToAdd;
if (atrac->first.size > atrac->first.filesize)
atrac->first.size = atrac->first.filesize;
atrac->first.fileoffset = atrac->first.size;
atrac->first.writableBytes -= bytesToAdd;
atrac->first.offset += bytesToAdd;
}
return 0;
}
u32 _AtracDecodeData(int atracID, u8 *outbuf, u32 outbufPtr, u32 *SamplesNum, u32 *finish, int *remains) {
Atrac *atrac = getAtrac(atracID);
u32 ret = 0;
if (atrac == NULL) {
ret = ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ret = ATRAC_ERROR_NO_DATA;
} else {
// We already passed the end - return an error (many games check for this.)
if (atrac->currentSample >= atrac->endSample && atrac->loopNum == 0) {
*SamplesNum = 0;
*finish = 1;
*remains = 0;
ret = ATRAC_ERROR_ALL_DATA_DECODED;
} else {
// TODO: This isn't at all right, but at least it makes the music "last" some time.
u32 numSamples = 0;
u32 atracSamplesPerFrame = (atrac->codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
// Some kind of header size?
u32 firstOffsetExtra = atrac->codecType == PSP_CODEC_AT3PLUS ? 368 : 69;
// It seems like the PSP aligns the sample position to 0x800...?
int offsetSamples = atrac->firstSampleoffset + firstOffsetExtra;
int skipSamples = 0;
u32 maxSamples = atrac->endSample - atrac->currentSample;
u32 unalignedSamples = (offsetSamples + atrac->currentSample) % atracSamplesPerFrame;
if (unalignedSamples != 0) {
// We're off alignment, possibly due to a loop. Force it back on.
maxSamples = atracSamplesPerFrame - unalignedSamples;
skipSamples = unalignedSamples;
}
#ifdef USE_FFMPEG
if (!atrac->failedDecode && (atrac->codecType == PSP_MODE_AT_3 || atrac->codecType == PSP_MODE_AT_3_PLUS) && atrac->pCodecCtx) {
atrac->SeekToSample(atrac->currentSample);
AtracDecodeResult res = ATDECODE_FEEDME;
while (atrac->FillPacket()) {
res = atrac->DecodePacket();
if (res == ATDECODE_FAILED) {
// Avoid getting stuck in a loop (Virtua Tennis)
*SamplesNum = 0;
*finish = 1;
*remains = 0;
return ATRAC_ERROR_ALL_DATA_DECODED;
}
if (res == ATDECODE_GOTFRAME) {
// got a frame
// Use a small buffer and keep overwriting it with file data constantly
atrac->first.writableBytes += atrac->atracBytesPerFrame;
int skipped = std::min(skipSamples, atrac->pFrame->nb_samples);
skipSamples -= skipped;
numSamples = atrac->pFrame->nb_samples - skipped;
// If we're at the end, clamp to samples we want. It always returns a full chunk.
numSamples = std::min(maxSamples, numSamples);
if (skipped > 0 && numSamples == 0) {
// Wait for the next one.
res = ATDECODE_FEEDME;
}
if (outbuf != NULL && numSamples != 0) {
int inbufOffset = 0;
if (skipped != 0) {
AVSampleFormat fmt = (AVSampleFormat)atrac->pFrame->format;
// We want the offset per channel.
inbufOffset = av_samples_get_buffer_size(NULL, 1, skipped, fmt, 1);
}
u8 *out = outbuf;
const u8 *inbuf[2] = {
atrac->pFrame->extended_data[0] + inbufOffset,
atrac->pFrame->extended_data[1] + inbufOffset,
};
int avret = swr_convert(atrac->pSwrCtx, &out, numSamples, inbuf, numSamples);
if (outbufPtr != 0) {
u32 outBytes = numSamples * atrac->atracOutputChannels * sizeof(s16);
CBreakPoints::ExecMemCheck(outbufPtr, true, outBytes, currentMIPS->pc);
}
if (avret < 0) {
ERROR_LOG(ME, "swr_convert: Error while converting %d", avret);
}
}
}
if (res == ATDECODE_GOTFRAME) {
// We only want one frame per call, let's continue the next time.
break;
}
}
if (res != ATDECODE_GOTFRAME && atrac->currentSample < atrac->endSample) {
// Never got a frame. We may have dropped a GHA frame or otherwise have a bug.
// For now, let's try to provide an extra "frame" if possible so games don't infinite loop.
numSamples = std::min(maxSamples, atracSamplesPerFrame);
u32 outBytes = numSamples * atrac->atracOutputChannels * sizeof(s16);
memset(outbuf, 0, outBytes);
CBreakPoints::ExecMemCheck(outbufPtr, true, outBytes, currentMIPS->pc);
}
}
#endif // USE_FFMPEG
*SamplesNum = numSamples;
// update current sample and decodePos
atrac->currentSample += numSamples;
atrac->decodePos = atrac->getDecodePosBySample(atrac->currentSample);
int finishFlag = 0;
if (atrac->loopNum != 0 && (atrac->currentSample > atrac->loopEndSample ||
(numSamples == 0 && atrac->first.size >= atrac->first.filesize))) {
atrac->SeekToSample(atrac->loopStartSample);
if (atrac->loopNum > 0)
atrac->loopNum --;
} else if (atrac->currentSample >= atrac->endSample ||
(numSamples == 0 && atrac->first.size >= atrac->first.filesize)) {
finishFlag = 1;
}
*finish = finishFlag;
*remains = atrac->getRemainFrames();
}
if (atrac->atracContext.IsValid()) {
// refresh atracContext
_AtracGenarateContext(atrac, atrac->atracContext);
}
}
return ret;
}
static u32 sceAtracDecodeData(int atracID, u32 outAddr, u32 numSamplesAddr, u32 finishFlagAddr, u32 remainAddr) {
int ret = -1;
// Note that outAddr being null is completely valid here, used to skip data.
u32 numSamples = 0;
u32 finish = 0;
int remains = 0;
ret = _AtracDecodeData(atracID, Memory::GetPointer(outAddr), outAddr, &numSamples, &finish, &remains);
if (ret != (int)ATRAC_ERROR_BAD_ATRACID && ret != (int)ATRAC_ERROR_NO_DATA) {
if (Memory::IsValidAddress(numSamplesAddr))
Memory::Write_U32(numSamples, numSamplesAddr);
if (Memory::IsValidAddress(finishFlagAddr))
Memory::Write_U32(finish, finishFlagAddr);
if (Memory::IsValidAddress(remainAddr))
Memory::Write_U32(remains, remainAddr);
}
DEBUG_LOG(ME, "%08x=sceAtracDecodeData(%i, %08x, %08x[%08x], %08x[%08x], %08x[%d])", ret, atracID, outAddr,
numSamplesAddr, numSamples,
finishFlagAddr, finish,
remainAddr, remains);
if (!ret) {
// decode data successfully, delay thread
return hleDelayResult(ret, "atrac decode data", atracDecodeDelay);
}
return ret;
}
static u32 sceAtracEndEntry() {
ERROR_LOG_REPORT(ME, "UNIMPL sceAtracEndEntry()");
return 0;
}
static u32 sceAtracGetBufferInfoForResetting(int atracID, int sample, u32 bufferInfoAddr) {
auto bufferInfo = PSPPointer<AtracResetBufferInfo>::Create(bufferInfoAddr);
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
WARN_LOG(ME, "sceAtracGetBufferInfoForResetting(%i, %i, %08x): invalid id", atracID, sample, bufferInfoAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetBufferInfoForResetting(%i, %i, %08x): no data", atracID, sample, bufferInfoAddr);
return ATRAC_ERROR_NO_DATA;
} else if (!bufferInfo.IsValid()) {
ERROR_LOG_REPORT(ME, "sceAtracGetBufferInfoForResetting(%i, %i, %08x): invalid buffer, should crash", atracID, sample, bufferInfoAddr);
return SCE_KERNEL_ERROR_ILLEGAL_ADDR;
} else {
u32 atracSamplesPerFrame = (atrac->codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
if ((u32)sample + atracSamplesPerFrame > (u32)atrac->endSample) {
WARN_LOG(ME, "sceAtracGetBufferInfoForResetting(%i, %i, %08x): invalid sample position", atracID, sample, bufferInfoAddr);
return ATRAC_ERROR_BAD_SAMPLE;
}
int Sampleoffset = atrac->getDecodePosBySample(sample);
int minWritebytes = std::max(Sampleoffset - (int)atrac->first.size, 0);
// Reset temp buf for adding more stream data and set full filled buffer
atrac->first.writableBytes = std::min(atrac->first.filesize - atrac->first.size, atrac->atracBufSize);
atrac->first.offset = 0;
// minWritebytes should not be bigger than writeablebytes
minWritebytes = std::min(minWritebytes, (int)atrac->first.writableBytes);
if (atrac->first.fileoffset <= 2*atrac->atracBufSize){
Sampleoffset = atrac->first.fileoffset;
}
// If we've already loaded everything, the answer is 0.
if (atrac->first.size >= atrac->first.filesize) {
Sampleoffset = 0;
}
bufferInfo->first.writePosPtr = atrac->first.addr;
bufferInfo->first.writableBytes = atrac->first.writableBytes;
bufferInfo->first.minWriteBytes = minWritebytes;
bufferInfo->first.filePos = Sampleoffset;
// TODO: It seems like this is always the same as the first buffer's pos?
bufferInfo->second.writePosPtr = atrac->first.addr;
bufferInfo->second.writableBytes = atrac->second.writableBytes;
bufferInfo->second.minWriteBytes = atrac->second.neededBytes;
bufferInfo->second.filePos = atrac->second.fileoffset;
INFO_LOG(ME, "0=sceAtracGetBufferInfoForResetting(%i, %i, %08x)",atracID, sample, bufferInfoAddr);
return 0;
}
}
static u32 sceAtracGetBitrate(int atracID, u32 outBitrateAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetBitrate(%i, %08x): bad atrac ID", atracID, outBitrateAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetBitrate(%i, %08x): no data", atracID, outBitrateAddr);
return ATRAC_ERROR_NO_DATA;
} else {
DEBUG_LOG(ME, "sceAtracGetBitrate(%i, %08x)", atracID, outBitrateAddr);
atrac->atracBitrate = ( atrac->atracBytesPerFrame * 352800 ) / 1000;
if (atrac->codecType == PSP_MODE_AT_3_PLUS)
atrac->atracBitrate = ((atrac->atracBitrate >> 11) + 8) & 0xFFFFFFF0;
else
atrac->atracBitrate = (atrac->atracBitrate + 511) >> 10;
if (Memory::IsValidAddress(outBitrateAddr))
Memory::Write_U32(atrac->atracBitrate, outBitrateAddr);
}
return 0;
}
static u32 sceAtracGetChannel(int atracID, u32 channelAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetChannel(%i, %08x): bad atrac ID", atracID, channelAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetChannel(%i, %08x): no data", atracID, channelAddr);
return ATRAC_ERROR_NO_DATA;
} else {
DEBUG_LOG(ME, "sceAtracGetChannel(%i, %08x)", atracID, channelAddr);
if (Memory::IsValidAddress(channelAddr))
Memory::Write_U32(atrac->atracChannels, channelAddr);
}
return 0;
}
static u32 sceAtracGetLoopStatus(int atracID, u32 loopNumAddr, u32 statusAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetLoopStatus(%i, %08x, %08x): bad atrac ID", atracID, loopNumAddr, statusAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetLoopStatus(%i, %08x, %08x): no data", atracID, loopNumAddr, statusAddr);
return ATRAC_ERROR_NO_DATA;
} else {
DEBUG_LOG(ME, "sceAtracGetLoopStatus(%i, %08x, %08x)", atracID, loopNumAddr, statusAddr);
if (Memory::IsValidAddress(loopNumAddr))
Memory::Write_U32(atrac->loopNum, loopNumAddr);
// return audio's loopinfo in at3 file
if (Memory::IsValidAddress(statusAddr)) {
if (atrac->loopinfoNum > 0)
Memory::Write_U32(1, statusAddr);
else
Memory::Write_U32(0, statusAddr);
}
}
return 0;
}
static u32 sceAtracGetInternalErrorInfo(int atracID, u32 errorAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetInternalErrorInfo(%i, %08x): bad atrac ID", atracID, errorAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
WARN_LOG(ME, "sceAtracGetInternalErrorInfo(%i, %08x): no data", atracID, errorAddr);
return ATRAC_ERROR_NO_DATA;
} else {
ERROR_LOG(ME, "UNIMPL sceAtracGetInternalErrorInfo(%i, %08x)", atracID, errorAddr);
if (Memory::IsValidAddress(errorAddr))
Memory::Write_U32(0, errorAddr);
}
return 0;
}
static u32 sceAtracGetMaxSample(int atracID, u32 maxSamplesAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetMaxSample(%i, %08x): bad atrac ID", atracID, maxSamplesAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetMaxSample(%i, %08x): no data", atracID, maxSamplesAddr);
return ATRAC_ERROR_NO_DATA;
} else {
DEBUG_LOG(ME, "sceAtracGetMaxSample(%i, %08x)", atracID, maxSamplesAddr);
if (Memory::IsValidAddress(maxSamplesAddr)) {
int atracSamplesPerFrame = (atrac->codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
Memory::Write_U32(atracSamplesPerFrame, maxSamplesAddr);
}
}
return 0;
}
static u32 sceAtracGetNextDecodePosition(int atracID, u32 outposAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetNextDecodePosition(%i, %08x): bad atrac ID", atracID, outposAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetNextDecodePosition(%i, %08x): no data", atracID, outposAddr);
return ATRAC_ERROR_NO_DATA;
} else {
DEBUG_LOG(ME, "sceAtracGetNextDecodePosition(%i, %08x)", atracID, outposAddr);
if (atrac->currentSample >= atrac->endSample) {
if (Memory::IsValidAddress(outposAddr))
Memory::Write_U32(0, outposAddr);
return ATRAC_ERROR_ALL_DATA_DECODED;
} else {
if (Memory::IsValidAddress(outposAddr))
Memory::Write_U32(atrac->currentSample, outposAddr);
}
}
return 0;
}
static u32 sceAtracGetNextSample(int atracID, u32 outNAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetNextSample(%i, %08x): bad atrac ID", atracID, outNAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetNextSample(%i, %08x): no data", atracID, outNAddr);
return ATRAC_ERROR_NO_DATA;
} else {
if (atrac->currentSample >= atrac->endSample) {
if (Memory::IsValidAddress(outNAddr))
Memory::Write_U32(0, outNAddr);
DEBUG_LOG(ME, "sceAtracGetNextSample(%i, %08x): 0 samples left", atracID, outNAddr);
return 0;
} else {
u32 atracSamplesPerFrame = (atrac->codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
// Some kind of header size?
u32 firstOffsetExtra = atrac->codecType == PSP_CODEC_AT3PLUS ? 368 : 69;
// It seems like the PSP aligns the sample position to 0x800...?
u32 skipSamples = atrac->firstSampleoffset + firstOffsetExtra;
u32 firstSamples = (atracSamplesPerFrame - skipSamples) % atracSamplesPerFrame;
u32 numSamples = atrac->endSample - atrac->currentSample;
if (atrac->currentSample == 0 && firstSamples != 0) {
numSamples = firstSamples;
}
u32 unalignedSamples = (skipSamples + atrac->currentSample) % atracSamplesPerFrame;
if (unalignedSamples != 0) {
// We're off alignment, possibly due to a loop. Force it back on.
numSamples = atracSamplesPerFrame - unalignedSamples;
}
if (numSamples > atracSamplesPerFrame)
numSamples = atracSamplesPerFrame;
if (Memory::IsValidAddress(outNAddr))
Memory::Write_U32(numSamples, outNAddr);
DEBUG_LOG(ME, "sceAtracGetNextSample(%i, %08x): %d samples left", atracID, outNAddr, numSamples);
}
}
return 0;
}
static u32 sceAtracGetRemainFrame(int atracID, u32 remainAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetRemainFrame(%i, %08x): bad atrac ID", atracID, remainAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetRemainFrame(%i, %08x): no data", atracID, remainAddr);
return ATRAC_ERROR_NO_DATA;
} else {
DEBUG_LOG(ME, "sceAtracGetRemainFrame(%i, %08x)", atracID, remainAddr);
if (Memory::IsValidAddress(remainAddr)) {
Memory::Write_U32(atrac->getRemainFrames(), remainAddr);
}
// Let sceAtracGetStreamDataInfo() know to set the full filled buffer .
atrac->resetBuffer = true;
}
return 0;
}
static u32 sceAtracGetSecondBufferInfo(int atracID, u32 outposAddr, u32 outBytesAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetSecondBufferInfo(%i, %08x, %08x): bad atrac ID", atracID, outposAddr, outBytesAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetSecondBufferInfo(%i, %08x, %08x): no data", atracID, outposAddr, outBytesAddr);
return ATRAC_ERROR_NO_DATA;
} else {
ERROR_LOG(ME, "sceAtracGetSecondBufferInfo(%i, %08x, %08x)", atracID, outposAddr, outBytesAddr);
if (Memory::IsValidAddress(outposAddr) && atrac)
Memory::Write_U32(atrac->second.fileoffset, outposAddr);
if (Memory::IsValidAddress(outBytesAddr) && atrac)
Memory::Write_U32(atrac->second.writableBytes, outBytesAddr);
}
// TODO: Maybe don't write the above?
return ATRAC_ERROR_SECOND_BUFFER_NOT_NEEDED;
}
static u32 sceAtracGetSoundSample(int atracID, u32 outEndSampleAddr, u32 outLoopStartSampleAddr, u32 outLoopEndSampleAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetSoundSample(%i, %08x, %08x, %08x): bad atrac ID", atracID, outEndSampleAddr, outLoopStartSampleAddr, outLoopEndSampleAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetSoundSample(%i, %08x, %08x, %08x): no data", atracID, outEndSampleAddr, outLoopStartSampleAddr, outLoopEndSampleAddr);
return ATRAC_ERROR_NO_DATA;
} else {
DEBUG_LOG(ME, "sceAtracGetSoundSample(%i, %08x, %08x, %08x)", atracID, outEndSampleAddr, outLoopStartSampleAddr, outLoopEndSampleAddr);
if (Memory::IsValidAddress(outEndSampleAddr))
Memory::Write_U32(atrac->endSample - 1, outEndSampleAddr);
if (Memory::IsValidAddress(outLoopStartSampleAddr))
Memory::Write_U32(atrac->loopStartSample, outLoopStartSampleAddr);
if (Memory::IsValidAddress(outLoopEndSampleAddr))
Memory::Write_U32(atrac->loopEndSample, outLoopEndSampleAddr);
}
return 0;
}
// Games call this function to get some info for add more stream data,
// such as where the data read from, where the data add to,
// and how many bytes are allowed to add.
static u32 sceAtracGetStreamDataInfo(int atracID, u32 writeAddr, u32 writableBytesAddr, u32 readOffsetAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetStreamDataInfo(%i, %08x, %08x, %08x): bad atrac ID", atracID, writeAddr, writableBytesAddr, readOffsetAddr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetStreamDataInfo(%i, %08x, %08x, %08x): no data", atracID, writeAddr, writableBytesAddr, readOffsetAddr);
return ATRAC_ERROR_NO_DATA;
} else {
if (atrac->resetBuffer) {
// Reset temp buf for adding more stream data and set full filled buffer
atrac->first.writableBytes = std::min(atrac->first.filesize - atrac->first.size, atrac->atracBufSize);
}
atrac->first.offset = 0;
if (Memory::IsValidAddress(writeAddr))
Memory::Write_U32(atrac->first.addr, writeAddr);
if (Memory::IsValidAddress(writableBytesAddr))
Memory::Write_U32(atrac->first.writableBytes, writableBytesAddr);
if (Memory::IsValidAddress(readOffsetAddr))
Memory::Write_U32(atrac->first.fileoffset, readOffsetAddr);
DEBUG_LOG(ME, "sceAtracGetStreamDataInfo(%i, %08x[%08x], %08x[%08x], %08x[%08x])", atracID,
writeAddr, atrac->first.addr,
writableBytesAddr, atrac->first.writableBytes,
readOffsetAddr, atrac->first.fileoffset);
}
return 0;
}
static u32 sceAtracReleaseAtracID(int atracID) {
INFO_LOG(ME, "sceAtracReleaseAtracID(%i)", atracID);
return deleteAtrac(atracID);
}
static u32 sceAtracResetPlayPosition(int atracID, int sample, int bytesWrittenFirstBuf, int bytesWrittenSecondBuf) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracResetPlayPosition(%i, %i, %i, %i): bad atrac ID", atracID, sample, bytesWrittenFirstBuf, bytesWrittenSecondBuf);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracResetPlayPosition(%i, %i, %i, %i): no data", atracID, sample, bytesWrittenFirstBuf, bytesWrittenSecondBuf);
return ATRAC_ERROR_NO_DATA;
} else {
INFO_LOG(ME, "sceAtracResetPlayPosition(%i, %i, %i, %i)", atracID, sample, bytesWrittenFirstBuf, bytesWrittenSecondBuf);
if (bytesWrittenFirstBuf > 0)
sceAtracAddStreamData(atracID, bytesWrittenFirstBuf);
#ifdef USE_FFMPEG
if ((atrac->codecType == PSP_MODE_AT_3 || atrac->codecType == PSP_MODE_AT_3_PLUS) && atrac->pCodecCtx) {
atrac->SeekToSample(sample);
} else
#endif // USE_FFMPEG
{
atrac->currentSample = sample;
atrac->decodePos = atrac->getDecodePosBySample(sample);
}
}
return 0;
}
#ifdef USE_FFMPEG
static int _AtracReadbuffer(void *opaque, uint8_t *buf, int buf_size) {
Atrac *atrac = (Atrac *)opaque;
if (atrac->decodePos > atrac->first.filesize)
return -1;
int size = std::min((int)atrac->atracBufSize, buf_size);
size = std::max(std::min(((int)atrac->first.size - (int)atrac->decodePos), size), 0);
if (size > 0)
memcpy(buf, atrac->data_buf + atrac->decodePos, size);
atrac->decodePos += size;
return size;
}
static int64_t _AtracSeekbuffer(void *opaque, int64_t offset, int whence) {
Atrac *atrac = (Atrac*)opaque;
if (offset > atrac->first.filesize)
return -1;
switch (whence) {
case SEEK_SET:
atrac->decodePos = (u32)offset;
break;
case SEEK_CUR:
atrac->decodePos += (u32)offset;
break;
case SEEK_END:
atrac->decodePos = atrac->first.filesize - (u32)offset;
break;
#ifdef USE_FFMPEG
case AVSEEK_SIZE:
return atrac->first.filesize;
#endif
}
return atrac->decodePos;
}
#endif // USE_FFMPEG
#ifdef USE_FFMPEG
static int __AtracUpdateOutputMode(Atrac *atrac, int wanted_channels) {
if (atrac->pSwrCtx && atrac->atracOutputChannels == wanted_channels)
return 0;
atrac->atracOutputChannels = wanted_channels;
int64_t wanted_channel_layout = av_get_default_channel_layout(wanted_channels);
int64_t dec_channel_layout = av_get_default_channel_layout(atrac->atracChannels);
atrac->pSwrCtx =
swr_alloc_set_opts
(
atrac->pSwrCtx,
wanted_channel_layout,
AV_SAMPLE_FMT_S16,
atrac->pCodecCtx->sample_rate,
dec_channel_layout,
atrac->pCodecCtx->sample_fmt,
atrac->pCodecCtx->sample_rate,
0,
NULL
);
if (!atrac->pSwrCtx) {
ERROR_LOG(ME, "swr_alloc_set_opts: Could not allocate resampler context");
return -1;
}
if (swr_init(atrac->pSwrCtx) < 0) {
ERROR_LOG(ME, "swr_init: Failed to initialize the resampling context");
return -1;
}
return 0;
}
#endif // USE_FFMPEG
int __AtracSetContext(Atrac *atrac) {
#ifdef USE_FFMPEG
InitFFmpeg();
u8* tempbuf = (u8*)av_malloc(atrac->atracBufSize);
atrac->pFormatCtx = avformat_alloc_context();
atrac->pAVIOCtx = avio_alloc_context(tempbuf, atrac->atracBufSize, 0, (void*)atrac, _AtracReadbuffer, NULL, _AtracSeekbuffer);
atrac->pFormatCtx->pb = atrac->pAVIOCtx;
int ret;
// Load audio buffer
if((ret = avformat_open_input((AVFormatContext**)&atrac->pFormatCtx, NULL, NULL, NULL)) != 0) {
ERROR_LOG(ME, "avformat_open_input: Cannot open input %d", ret);
// TODO: This is not exactly correct, but if the header is right and there's not enough data
// (which is likely the case here), this is the correct error.
return ATRAC_ERROR_ALL_DATA_DECODED;
}
if((ret = avformat_find_stream_info(atrac->pFormatCtx, NULL)) < 0) {
ERROR_LOG(ME, "avformat_find_stream_info: Cannot find stream information %d", ret);
return -1;
}
AVCodec *pCodec;
// select the audio stream
ret = av_find_best_stream(atrac->pFormatCtx, AVMEDIA_TYPE_AUDIO, -1, -1, &pCodec, 0);
if (ret < 0) {
if (ret == AVERROR_DECODER_NOT_FOUND) {
ERROR_LOG(HLE, "av_find_best_stream: No appropriate decoder found");
} else {
ERROR_LOG(HLE, "av_find_best_stream: Cannot find an audio stream in the input file %d", ret);
}
return -1;
}
atrac->audio_stream_index = ret;
atrac->pCodecCtx = atrac->pFormatCtx->streams[atrac->audio_stream_index]->codec;
// Appears we need to force mono in some cases. (See CPkmn's comments in issue #4248)
if (atrac->atracChannels == 1)
atrac->pCodecCtx->channel_layout = AV_CH_LAYOUT_MONO;
// Explicitly set the block_align value (needed by newer FFmpeg versions, see #5772.)
if (atrac->pCodecCtx->block_align == 0) {
atrac->pCodecCtx->block_align = atrac->atracBytesPerFrame;
}
atrac->pCodecCtx->request_sample_fmt = AV_SAMPLE_FMT_S16;
if ((ret = avcodec_open2(atrac->pCodecCtx, pCodec, NULL)) < 0) {
ERROR_LOG(ME, "avcodec_open2: Cannot open audio decoder %d", ret);
return -1;
}
if ((ret = __AtracUpdateOutputMode(atrac, atrac->atracOutputChannels)) < 0)
return ret;
// alloc audio frame
atrac->pFrame = av_frame_alloc();
atrac->packet = new AVPacket;
av_init_packet(atrac->packet);
atrac->packet->data = nullptr;
atrac->packet->size = 0;
// reinit decodePos, because ffmpeg had changed it.
atrac->decodePos = 0;
#endif
return 0;
}
static int _AtracSetData(Atrac *atrac, u32 buffer, u32 bufferSize) {
if (atrac->first.size > atrac->first.filesize)
atrac->first.size = atrac->first.filesize;
atrac->first.fileoffset = atrac->first.size;
// got the size of temp buf, and calculate writableBytes and offset
atrac->atracBufSize = bufferSize;
atrac->first.writableBytes = (u32)std::max((int)bufferSize - (int)atrac->first.size, 0);
atrac->first.offset = atrac->first.size;
// some games may reuse an atracID for playing sound
atrac->CleanStuff();
if (atrac->codecType == PSP_MODE_AT_3) {
if (atrac->atracChannels == 1) {
WARN_LOG(ME, "This is an atrac3 mono audio");
} else {
WARN_LOG(ME, "This is an atrac3 stereo audio");
}
#ifdef USE_FFMPEG
atrac->data_buf = new u8[atrac->first.filesize];
u32 copybytes = std::min(bufferSize, atrac->first.filesize);
Memory::Memcpy(atrac->data_buf, buffer, copybytes);
CBreakPoints::ExecMemCheck(buffer, false, copybytes, currentMIPS->pc);
return __AtracSetContext(atrac);
#endif // USE_FFMPEG
} else if (atrac->codecType == PSP_MODE_AT_3_PLUS) {
if (atrac->atracChannels == 1) {
WARN_LOG(ME, "This is an atrac3+ mono audio");
} else {
WARN_LOG(ME, "This is an atrac3+ stereo audio");
}
atrac->data_buf = new u8[atrac->first.filesize];
u32 copybytes = std::min(bufferSize, atrac->first.filesize);
Memory::Memcpy(atrac->data_buf, buffer, copybytes);
CBreakPoints::ExecMemCheck(buffer, false, copybytes, currentMIPS->pc);
return __AtracSetContext(atrac);
}
return 0;
}
static int _AtracSetData(int atracID, u32 buffer, u32 bufferSize, bool needReturnAtracID = false) {
Atrac *atrac = getAtrac(atracID);
if (!atrac)
return -1;
int ret = _AtracSetData(atrac, buffer, bufferSize);
if (needReturnAtracID && ret >= 0)
ret = atracID;
// not sure the real delay time
return hleDelayResult(ret, "atrac set data", 100);
}
static u32 sceAtracSetHalfwayBuffer(int atracID, u32 halfBuffer, u32 readSize, u32 halfBufferSize) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracSetHalfwayBuffer(%i, %08x, %8x, %8x): bad atrac ID", atracID, halfBuffer, readSize, halfBufferSize);
return ATRAC_ERROR_BAD_ATRACID;
}
INFO_LOG(ME, "sceAtracSetHalfwayBuffer(%i, %08x, %8x, %8x)", atracID, halfBuffer, readSize, halfBufferSize);
if (readSize > halfBufferSize)
return ATRAC_ERROR_INCORRECT_READ_SIZE;
int ret = 0;
if (atrac != NULL) {
atrac->first.addr = halfBuffer;
atrac->first.size = readSize;
ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetHalfwayBuffer(%i, %08x, %8x, %8x): bad data", atracID, halfBuffer, readSize, halfBufferSize);
return ret;
}
atrac->atracOutputChannels = 2;
ret = _AtracSetData(atracID, halfBuffer, halfBufferSize);
}
return ret;
}
static u32 sceAtracSetSecondBuffer(int atracID, u32 secondBuffer, u32 secondBufferSize) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracSetSecondBuffer(%i, %08x, %8x): bad atrac ID", atracID, secondBuffer, secondBufferSize);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracSetSecondBuffer(%i, %08x, %8x): no data", atracID, secondBuffer, secondBufferSize);
return ATRAC_ERROR_NO_DATA;
}
ERROR_LOG_REPORT(ME, "UNIMPL sceAtracSetSecondBuffer(%i, %08x, %8x)", atracID, secondBuffer, secondBufferSize);
return 0;
}
static u32 sceAtracSetData(int atracID, u32 buffer, u32 bufferSize) {
Atrac *atrac = getAtrac(atracID);
if (atrac != NULL) {
INFO_LOG(ME, "sceAtracSetData(%i, %08x, %08x)", atracID, buffer, bufferSize);
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
int ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetData(%i, %08x, %08x): bad data", atracID, buffer, bufferSize);
} else if ((int)atrac->codecType != atracIDTypes[atracID]) {
ERROR_LOG_REPORT(ME, "sceAtracSetData(%i, %08x, %08x): atracID uses different codec type than data", atracID, buffer, bufferSize);
ret = ATRAC_ERROR_WRONG_CODECTYPE;
} else {
atrac->atracOutputChannels = 2;
ret = _AtracSetData(atracID, buffer, bufferSize);
}
return ret;
} else {
ERROR_LOG(ME, "sceAtracSetData(%i, %08x, %08x): bad atrac ID", atracID, buffer, bufferSize);
return ATRAC_ERROR_BAD_ATRACID;
}
}
static int sceAtracSetDataAndGetID(u32 buffer, int bufferSize) {
// A large value happens in Tales of VS, and isn't handled somewhere properly as a u32.
// It's impossible for it to be that big anyway, so cap it.
if (bufferSize < 0) {
WARN_LOG(ME, "sceAtracSetDataAndGetID(%08x, %08x): negative bufferSize", buffer, bufferSize);
bufferSize = 0x10000000;
}
Atrac *atrac = new Atrac();
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
int ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetDataAndGetID(%08x, %08x): bad data", buffer, bufferSize);
delete atrac;
return ret;
}
atrac->atracOutputChannels = 2;
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracSetDataAndGetID(%08x, %08x): no free ID", buffer, bufferSize);
delete atrac;
return atracID;
}
INFO_LOG(ME, "%d=sceAtracSetDataAndGetID(%08x, %08x)", atracID, buffer, bufferSize);
return _AtracSetData(atracID, buffer, bufferSize, true);
}
static int sceAtracSetHalfwayBufferAndGetID(u32 halfBuffer, u32 readSize, u32 halfBufferSize) {
if (readSize > halfBufferSize) {
ERROR_LOG(ME, "sceAtracSetHalfwayBufferAndGetID(%08x, %08x, %08x): incorrect read size", halfBuffer, readSize, halfBufferSize);
return ATRAC_ERROR_INCORRECT_READ_SIZE;
}
Atrac *atrac = new Atrac();
atrac->first.addr = halfBuffer;
atrac->first.size = readSize;
int ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetHalfwayBufferAndGetID(%08x, %08x, %08x): bad data", halfBuffer, readSize, halfBufferSize);
delete atrac;
return ret;
}
atrac->atracOutputChannels = 2;
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracSetHalfwayBufferAndGetID(%08x, %08x, %08x): no free ID", halfBuffer, readSize, halfBufferSize);
delete atrac;
return atracID;
}
INFO_LOG(ME, "%d=sceAtracSetHalfwayBufferAndGetID(%08x, %08x, %08x)", atracID, halfBuffer, readSize, halfBufferSize);
return _AtracSetData(atracID, halfBuffer, halfBufferSize, true);
}
static u32 sceAtracStartEntry() {
ERROR_LOG_REPORT(ME, "UNIMPL sceAtracStartEntry()");
return 0;
}
static u32 sceAtracSetLoopNum(int atracID, int loopNum) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracSetLoopNum(%i, %i): bad atrac ID", atracID, loopNum);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracSetLoopNum(%i, %i):no data", atracID, loopNum);
return ATRAC_ERROR_NO_DATA;
} else {
if (atrac->loopinfoNum == 0) {
ERROR_LOG(ME, "sceAtracSetLoopNum(%i, %i):no loop information", atracID, loopNum);
return ATRAC_ERROR_NO_LOOP_INFORMATION;
}
// Spammed in MHU
DEBUG_LOG(ME, "sceAtracSetLoopNum(%i, %i)", atracID, loopNum);
atrac->loopNum = loopNum;
if (loopNum != 0 && atrac->loopinfoNum == 0) {
// Just loop the whole audio
atrac->loopStartSample = 0;
atrac->loopEndSample = atrac->endSample;
}
}
return 0;
}
static int sceAtracReinit(int at3Count, int at3plusCount) {
for (int i = 0; i < PSP_NUM_ATRAC_IDS; ++i) {
if (atracIDs[i] != NULL) {
ERROR_LOG_REPORT(ME, "sceAtracReinit(%d, %d): cannot reinit while IDs in use", at3Count, at3plusCount);
return SCE_KERNEL_ERROR_BUSY;
}
}
memset(atracIDTypes, 0, sizeof(atracIDTypes));
int next = 0;
int space = PSP_NUM_ATRAC_IDS;
// This seems to deinit things. Mostly, it cause a reschedule on next deinit (but -1, -1 does not.)
if (at3Count == 0 && at3plusCount == 0) {
INFO_LOG(ME, "sceAtracReinit(%d, %d): deinit", at3Count, at3plusCount);
atracInited = false;
return hleDelayResult(0, "atrac reinit", 200);
}
// First, ATRAC3+. These IDs seem to cost double (probably memory.)
// Intentionally signed. 9999 tries to allocate, -1 does not.
for (int i = 0; i < at3plusCount; ++i) {
space -= 2;
if (space >= 0) {
atracIDTypes[next++] = PSP_MODE_AT_3_PLUS;
}
}
for (int i = 0; i < at3Count; ++i) {
space -= 1;
if (space >= 0) {
atracIDTypes[next++] = PSP_MODE_AT_3;
}
}
// If we ran out of space, we still initialize some, but return an error.
int result = space >= 0 ? 0 : (int)SCE_KERNEL_ERROR_OUT_OF_MEMORY;
if (atracInited || next == 0) {
INFO_LOG(ME, "sceAtracReinit(%d, %d)", at3Count, at3plusCount);
atracInited = true;
return result;
} else {
INFO_LOG(ME, "sceAtracReinit(%d, %d): init", at3Count, at3plusCount);
atracInited = true;
return hleDelayResult(result, "atrac reinit", 400);
}
}
static int sceAtracGetOutputChannel(int atracID, u32 outputChanPtr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracGetOutputChannel(%i, %08x): bad atrac ID", atracID, outputChanPtr);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracGetOutputChannel(%i, %08x): no data", atracID, outputChanPtr);
return ATRAC_ERROR_NO_DATA;
} else {
DEBUG_LOG(ME, "sceAtracGetOutputChannel(%i, %08x)", atracID, outputChanPtr);
if (Memory::IsValidAddress(outputChanPtr))
Memory::Write_U32(atrac->atracOutputChannels, outputChanPtr);
}
return 0;
}
static int sceAtracIsSecondBufferNeeded(int atracID) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracIsSecondBufferNeeded(%i): bad atrac ID", atracID);
return ATRAC_ERROR_BAD_ATRACID;
} else if (!atrac->data_buf) {
ERROR_LOG(ME, "sceAtracIsSecondBufferNeeded(%i): no data", atracID);
return ATRAC_ERROR_NO_DATA;
}
WARN_LOG(ME, "UNIMPL sceAtracIsSecondBufferNeeded(%i)", atracID);
return 0;
}
static int sceAtracSetMOutHalfwayBuffer(int atracID, u32 buffer, u32 readSize, u32 bufferSize) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracSetMOutHalfwayBuffer(%i, %08x, %08x, %08x): bad atrac ID", atracID, buffer, readSize, bufferSize);
return ATRAC_ERROR_BAD_ATRACID;
}
INFO_LOG(ME, "sceAtracSetMOutHalfwayBuffer(%i, %08x, %08x, %08x)", atracID, buffer, readSize, bufferSize);
if (readSize > bufferSize)
return ATRAC_ERROR_INCORRECT_READ_SIZE;
int ret = 0;
if (atrac != NULL) {
atrac->first.addr = buffer;
atrac->first.size = readSize;
ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutHalfwayBuffer(%i, %08x, %08x, %08x): bad data", atracID, buffer, readSize, bufferSize);
return ret;
}
if (atrac->atracChannels != 1) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutHalfwayBuffer(%i, %08x, %08x, %08x): not mono data", atracID, buffer, readSize, bufferSize);
ret = ATRAC_ERROR_NOT_MONO;
// It seems it still sets the data.
atrac->atracOutputChannels = 2;
_AtracSetData(atrac, buffer, bufferSize);
return ret;
} else {
atrac->atracOutputChannels = 1;
ret = _AtracSetData(atracID, buffer, bufferSize);
}
}
return ret;
}
static u32 sceAtracSetMOutData(int atracID, u32 buffer, u32 bufferSize) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracSetMOutData(%i, %08x, %08x): bad atrac ID", atracID, buffer, bufferSize);
return ATRAC_ERROR_BAD_ATRACID;
}
// This doesn't seem to be part of any available libatrac3plus library.
WARN_LOG_REPORT(ME, "sceAtracSetMOutData(%i, %08x, %08x)", atracID, buffer, bufferSize);
// TODO: What is the proper error code here?
int ret = 0;
if (atrac != NULL) {
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutData(%i, %08x, %08x): bad data", atracID, buffer, bufferSize);
return ret;
}
if (atrac->atracChannels != 1) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutData(%i, %08x, %08x): not mono data", atracID, buffer, bufferSize);
ret = ATRAC_ERROR_NOT_MONO;
// It seems it still sets the data.
atrac->atracOutputChannels = 2;
_AtracSetData(atrac, buffer, bufferSize);
// Not sure of the real delay time.
return ret;
} else {
atrac->atracOutputChannels = 1;
ret = _AtracSetData(atracID, buffer, bufferSize);
}
}
return ret;
}
static int sceAtracSetMOutDataAndGetID(u32 buffer, u32 bufferSize) {
Atrac *atrac = new Atrac();
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
int ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutDataAndGetID(%08x, %08x): bad data", buffer, bufferSize);
delete atrac;
return ret;
}
if (atrac->atracChannels != 1) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutDataAndGetID(%08x, %08x): not mono data", buffer, bufferSize);
delete atrac;
return ATRAC_ERROR_NOT_MONO;
}
atrac->atracOutputChannels = 1;
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracSetMOutDataAndGetID(%08x, %08x): no free ID", buffer, bufferSize);
delete atrac;
return atracID;
}
// This doesn't seem to be part of any available libatrac3plus library.
WARN_LOG_REPORT(ME, "%d=sceAtracSetMOutDataAndGetID(%08x, %08x)", atracID, buffer, bufferSize);
return _AtracSetData(atracID, buffer, bufferSize, true);
}
static int sceAtracSetMOutHalfwayBufferAndGetID(u32 halfBuffer, u32 readSize, u32 halfBufferSize) {
if (readSize > halfBufferSize) {
ERROR_LOG(ME, "sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): incorrect read size", halfBuffer, readSize, halfBufferSize);
return ATRAC_ERROR_INCORRECT_READ_SIZE;
}
Atrac *atrac = new Atrac();
atrac->first.addr = halfBuffer;
atrac->first.size = readSize;
int ret = atrac->Analyze();
if (ret < 0) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): bad data", halfBuffer, readSize, halfBufferSize);
delete atrac;
return ret;
}
if (atrac->atracChannels != 1) {
ERROR_LOG_REPORT(ME, "sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): not mono data", halfBuffer, readSize, halfBufferSize);
delete atrac;
return ATRAC_ERROR_NOT_MONO;
}
atrac->atracOutputChannels = 1;
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): no free ID", halfBuffer, readSize, halfBufferSize);
delete atrac;
return atracID;
}
INFO_LOG(ME, "%d=sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x)", atracID, halfBuffer, readSize, halfBufferSize);
return _AtracSetData(atracID, halfBuffer, halfBufferSize, true);
}
static int sceAtracSetAA3DataAndGetID(u32 buffer, u32 bufferSize, u32 fileSize, u32 metadataSizeAddr) {
Atrac *atrac = new Atrac();
atrac->first.addr = buffer;
atrac->first.size = bufferSize;
atrac->first.filesize = fileSize;
int ret = atrac->AnalyzeAA3();
if (ret < 0) {
ERROR_LOG(ME, "sceAtracSetAA3DataAndGetID(%08x, %i, %i, %08x): bad data", buffer, bufferSize, fileSize, metadataSizeAddr);
delete atrac;
return ret;
}
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracSetAA3DataAndGetID(%08x, %i, %i, %08x): no free ID", buffer, bufferSize, fileSize, metadataSizeAddr);
delete atrac;
return atracID;
}
WARN_LOG(ME, "%d=sceAtracSetAA3DataAndGetID(%08x, %i, %i, %08x)", atracID, buffer, bufferSize, fileSize, metadataSizeAddr);
return _AtracSetData(atracID, buffer, bufferSize, true);
}
int _AtracGetIDByContext(u32 contextAddr) {
int atracID = (int)Memory::Read_U32(contextAddr + 0xfc);
#ifdef USE_FFMPEG
Atrac *atrac = getAtrac(atracID);
if (atrac)
__AtracUpdateOutputMode(atrac, 1);
#endif // USE_FFMPEG
return atracID;
}
void _AtracGenarateContext(Atrac *atrac, SceAtracId *context) {
context->info.buffer = atrac->first.addr;
context->info.bufferByte = atrac->atracBufSize;
context->info.secondBuffer = atrac->second.addr;
context->info.secondBufferByte = atrac->second.size;
context->info.codec = atrac->codecType;
context->info.loopNum = atrac->loopNum;
context->info.loopStart = atrac->loopStartSample > 0 ? atrac->loopStartSample : 0;
context->info.loopEnd = atrac->loopEndSample > 0 ? atrac->loopEndSample : 0;
if (context->info.endSample > 0) {
// do not change info.state if this was not called at first time
// In Sol Trigger, it would set info.state = 0x10 outside
// TODO: Should we just keep this in PSP ram then, or something?
} else if (!atrac->data_buf) {
// State 1, no buffer yet.
context->info.state = 1;
} else if (atrac->first.size >= atrac->first.filesize) {
// state 2, all data loaded
context->info.state = 2;
} else if (atrac->loopinfoNum == 0) {
// state 3, lack some data, no loop info
context->info.state = 3;
} else {
// state 6, lack some data, has loop info
context->info.state = 6;
}
context->info.samplesPerChan = (atrac->codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
context->info.sampleSize = atrac->atracBytesPerFrame;
context->info.numChan = atrac->atracChannels;
context->info.dataOff = atrac->dataOff;
context->info.endSample = atrac->endSample;
context->info.dataEnd = atrac->first.filesize;
context->info.curOff = atrac->first.size;
context->info.decodePos = atrac->getDecodePosBySample(atrac->currentSample);
context->info.streamDataByte = atrac->first.size - atrac->firstSampleoffset;
u8* buf = (u8*)context;
*(u32*)(buf + 0xfc) = atrac->atracID;
}
static int _sceAtracGetContextAddress(int atracID) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "_sceAtracGetContextAddress(%i): bad atrac id", atracID);
return 0;
}
if (!atrac->atracContext.IsValid()) {
// allocate a new atracContext
u32 contextsize = 256;
atrac->atracContext = kernelMemory.Alloc(contextsize, false, "Atrac Context");
if (atrac->atracContext.IsValid())
Memory::Memset(atrac->atracContext.ptr, 0, 256);
WARN_LOG(ME, "%08x=_sceAtracGetContextAddress(%i): allocated new context", atrac->atracContext.ptr, atracID);
}
else
WARN_LOG(ME, "%08x=_sceAtracGetContextAddress(%i)", atrac->atracContext.ptr, atracID);
if (atrac->atracContext.IsValid())
_AtracGenarateContext(atrac, atrac->atracContext);
return atrac->atracContext.ptr;
}
// TODO: Use proper structs with named member instead, or something. This is embarrassing.
static const u8 at3HeaderTemplate[] ={0x52,0x49,0x46,0x46,0x3b,0xbe,0x00,0x00,0x57,0x41,0x56,0x45,0x66,0x6d,0x74,0x20,0x20,0x00,0x00,0x00,0x70,0x02,0x02,0x00,0x44,0xac,0x00,0x00,0x4d,0x20,0x00,0x00,0xc0,0x00,0x00,0x00,0x0e,0x00,0x01,0x00,0x00,0x10,0x00,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x00,0x00,0x64,0x61,0x74,0x61,0xc0,0xbd,0x00,0x00};
static const u16 at3HeaderMap[][4] = {
{ 0x00C0, 0x1, 0x8, 0x00 },
{ 0x0098, 0x1, 0x8, 0x00 },
{ 0x0180, 0x2, 0x10, 0x00 },
{ 0x0130, 0x2, 0x10, 0x00 },
{ 0x00C0, 0x2, 0x10, 0x01 }
};
static const int at3HeaderMapSize = sizeof(at3HeaderMap) / (sizeof(u16) * 4);
static const u8 at3plusHeaderTemplate[] = { 0x52, 0x49, 0x46, 0x46, 0x00, 0xb5, 0xff, 0x00, 0x57, 0x41, 0x56, 0x45, 0x66, 0x6d, 0x74, 0x20, 0x34, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x02, 0x00, 0x44, 0xac, 0x00, 0x00, 0xa0, 0x1f, 0x00, 0x00, 0xe8, 0x02, 0x00, 0x00, 0x22, 0x00, 0x00, 0x08, 0x03, 0x00, 0x00, 0x00, 0xbf, 0xaa, 0x23, 0xe9, 0x58, 0xcb, 0x71, 0x44, 0xa1, 0x19, 0xff, 0xfa, 0x01, 0xe4, 0xce, 0x62, 0x01, 0x00, 0x28, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x66, 0x61, 0x63, 0x74, 0x08, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x08, 0x00, 0x00, 0x64, 0x61, 0x74, 0x61, 0xa8, 0xb4, 0xff, 0x00 };
static const u16 at3plusHeaderMap[][3] = {
{ 0x00C0, 0x1, 0x0 },
{ 0x1724, 0x0, 0x0 },
{ 0x0180, 0x1, 0x0 },
{ 0x2224, 0x0, 0x0 },
{ 0x0178, 0x1, 0x0 },
{ 0x2E24, 0x0, 0x0 },
{ 0x0230, 0x1, 0x0 },
{ 0x4524, 0x0, 0x0 },
{ 0x02E8, 0x1, 0x0 },
{ 0x5C24, 0x0, 0x0 },
{ 0x0118, 0x2, 0x0 },
{ 0x2228, 0x0, 0x0 },
{ 0x0178, 0x2, 0x0 },
{ 0x2E28, 0x0, 0x0 },
{ 0x0230, 0x2, 0x0 },
{ 0x4528, 0x0, 0x0 },
{ 0x02E8, 0x2, 0x0 },
{ 0x5C28, 0x0, 0x0 },
{ 0x03A8, 0x2, 0x0 },
{ 0x7428, 0x0, 0x0 },
{ 0x0460, 0x2, 0x0 },
{ 0x8B28, 0x0, 0x0 },
{ 0x05D0, 0x2, 0x0 },
{ 0xB928, 0x0, 0x0 },
{ 0x0748, 0x2, 0x0 },
{ 0xE828, 0x0, 0x0 },
{ 0x0800, 0x2, 0x0 },
{ 0xFF28, 0x0, 0x0 }
};
static const int at3plusHeaderMapSize = sizeof(at3plusHeaderMap) / (sizeof(u16)* 3);
static bool initAT3Decoder(Atrac *atrac, u8 *at3Header, u32 dataSize = 0xffb4a8) {
for (int i = 0; i < at3HeaderMapSize; i ++) {
if (at3HeaderMap[i][0] == atrac->atracBytesPerFrame && at3HeaderMap[i][1] == atrac->atracChannels) {
*(u32*)(at3Header + 0x04) = dataSize + sizeof(at3HeaderTemplate) - 8;
*(u16*)(at3Header + 0x16) = atrac->atracChannels;
*(u16*)(at3Header + 0x20) = atrac->atracBytesPerFrame;
atrac->atracBitrate = ( atrac->atracBytesPerFrame * 352800 ) / 1000;
atrac->atracBitrate = (atrac->atracBitrate + 511) >> 10;
*(u32*)(at3Header + 0x1c) = atrac->atracBitrate * 1000 / 8;
at3Header[0x29] = (u8)at3HeaderMap[i][2];
at3Header[0x2c] = (u8)at3HeaderMap[i][3];
at3Header[0x2e] = (u8)at3HeaderMap[i][3];
*(u32*)(at3Header + sizeof(at3HeaderTemplate) - 4) = dataSize;
return true;
}
}
return false;
}
static bool initAT3plusDecoder(Atrac *atrac, u8 *at3plusHeader, u32 dataSize = 0xffb4a8) {
for (int i = 0; i < at3plusHeaderMapSize; i += 2) {
if (at3plusHeaderMap[i][0] == atrac->atracBytesPerFrame && at3plusHeaderMap[i][1] == atrac->atracChannels) {
*(u32*)(at3plusHeader + 0x04) = dataSize + sizeof(at3plusHeaderTemplate) - 8;
*(u16*)(at3plusHeader + 0x16) = atrac->atracChannels;
*(u16*)(at3plusHeader + 0x20) = atrac->atracBytesPerFrame;
atrac->atracBitrate = ( atrac->atracBytesPerFrame * 352800 ) / 1000;
atrac->atracBitrate = ((atrac->atracBitrate >> 11) + 8) & 0xFFFFFFF0;
*(u32*)(at3plusHeader + 0x1c) = atrac->atracBitrate * 1000 / 8;
*(u16*)(at3plusHeader + 0x3e) = at3plusHeaderMap[i + 1][0];
*(u32*)(at3plusHeader + sizeof(at3plusHeaderTemplate) - 4) = dataSize;
return true;
}
}
return false;
}
static int sceAtracLowLevelInitDecoder(int atracID, u32 paramsAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracLowLevelInitDecoder(%i, %08x): bad atrac ID", atracID, paramsAddr);
return ATRAC_ERROR_BAD_ATRACID;
}
INFO_LOG(ME, "sceAtracLowLevelInitDecoder(%i, %08x)", atracID, paramsAddr);
if (Memory::IsValidAddress(paramsAddr)) {
atrac->atracChannels = Memory::Read_U32(paramsAddr);
atrac->atracOutputChannels = Memory::Read_U32(paramsAddr + 4);
atrac->atracBufSize = Memory::Read_U32(paramsAddr + 8);
atrac->atracBytesPerFrame = atrac->atracBufSize;
atrac->first.writableBytes = atrac->atracBytesPerFrame;
atrac->CleanStuff();
INFO_LOG(ME, "Channels: %i outputChannels: %i bytesperFrame: %x",
atrac->atracChannels, atrac->atracOutputChannels, atrac->atracBytesPerFrame);
#ifdef USE_FFMPEG
if (atrac->codecType == PSP_MODE_AT_3) {
if (atrac->atracChannels == 1) {
WARN_LOG(ME, "This is an atrac3 mono audio (low level)");
} else {
WARN_LOG(ME, "This is an atrac3 stereo audio (low level)");
}
const int headersize = sizeof(at3HeaderTemplate);
u8 at3Header[headersize];
memcpy(at3Header, at3HeaderTemplate, headersize);
if (!initAT3Decoder(atrac, at3Header)) {
ERROR_LOG_REPORT(ME, "AT3 header map lacks entry for bpf: %i channels: %i", atrac->atracBytesPerFrame, atrac->atracChannels);
// TODO: What to do, if anything?
}
atrac->firstSampleoffset = headersize;
atrac->dataOff = headersize;
atrac->first.size = headersize;
atrac->first.filesize = headersize + atrac->atracBytesPerFrame;
atrac->data_buf = new u8[atrac->first.filesize];
memcpy(atrac->data_buf, at3Header, headersize);
atrac->currentSample = 0;
__AtracSetContext(atrac);
return 0;
}
if (atrac->codecType == PSP_MODE_AT_3_PLUS){
if (atrac->atracChannels == 1) {
WARN_LOG(ME, "This is an atrac3+ mono audio (low level)");
} else {
WARN_LOG(ME, "This is an atrac3+ stereo audio (low level)");
}
const int headersize = sizeof(at3plusHeaderTemplate);
u8 at3plusHeader[headersize];
memcpy(at3plusHeader, at3plusHeaderTemplate, headersize);
if (!initAT3plusDecoder(atrac, at3plusHeader)) {
ERROR_LOG_REPORT(ME, "AT3plus header map lacks entry for bpf: %i channels: %i", atrac->atracBytesPerFrame, atrac->atracChannels);
// TODO: What to do, if anything?
}
atrac->firstSampleoffset = headersize;
atrac->dataOff = headersize;
atrac->first.size = headersize;
atrac->first.filesize = headersize + atrac->atracBytesPerFrame;
atrac->data_buf = new u8[atrac->first.filesize];
memcpy(atrac->data_buf, at3plusHeader, headersize);
atrac->currentSample = 0;
__AtracSetContext(atrac);
return 0;
}
#endif // USE_FFMPEG
}
return 0;
}
static int sceAtracLowLevelDecode(int atracID, u32 sourceAddr, u32 sourceBytesConsumedAddr, u32 samplesAddr, u32 sampleBytesAddr) {
Atrac *atrac = getAtrac(atracID);
if (!atrac) {
ERROR_LOG(ME, "sceAtracLowLevelDecode(%i, %08x, %08x, %08x, %08x): bad atrac ID", atracID, sourceAddr, sourceBytesConsumedAddr, samplesAddr, sampleBytesAddr);
return ATRAC_ERROR_BAD_ATRACID;
}
DEBUG_LOG(ME, "UNIMPL sceAtracLowLevelDecode(%i, %08x, %08x, %08x, %08x)", atracID, sourceAddr, sourceBytesConsumedAddr, samplesAddr, sampleBytesAddr);
#ifdef USE_FFMPEG
if (atrac && atrac->pCodecCtx && Memory::IsValidAddress(sourceAddr) && Memory::IsValidAddress(sourceBytesConsumedAddr) &&
Memory::IsValidAddress(samplesAddr) && Memory::IsValidAddress(sampleBytesAddr)) {
u32 sourcebytes = atrac->first.writableBytes;
if (sourcebytes > 0) {
Memory::Memcpy(atrac->data_buf + atrac->first.size, sourceAddr, sourcebytes);
CBreakPoints::ExecMemCheck(sourceAddr, false, sourcebytes, currentMIPS->pc);
if (atrac->decodePos >= atrac->first.size) {
atrac->decodePos = atrac->first.size;
}
atrac->first.size += sourcebytes;
}
int numSamples = 0;
atrac->ForceSeekToSample(atrac->currentSample);
if (!atrac->failedDecode) {
AtracDecodeResult res;
while (atrac->FillPacket()) {
res = atrac->DecodePacket();
if (res == ATDECODE_FAILED) {
break;
}
if (res == ATDECODE_GOTFRAME) {
// got a frame
u8 *out = Memory::GetPointer(samplesAddr);
numSamples = atrac->pFrame->nb_samples;
int avret = swr_convert(atrac->pSwrCtx, &out, numSamples,
(const u8**)atrac->pFrame->extended_data, numSamples);
u32 outBytes = numSamples * atrac->atracOutputChannels * sizeof(s16);
CBreakPoints::ExecMemCheck(samplesAddr, true, outBytes, currentMIPS->pc);
if (avret < 0) {
ERROR_LOG(ME, "swr_convert: Error while converting %d", avret);
}
}
if (res == ATDECODE_GOTFRAME)
break;
}
}
atrac->currentSample += numSamples;
numSamples = (atrac->codecType == PSP_MODE_AT_3_PLUS ? ATRAC3PLUS_MAX_SAMPLES : ATRAC3_MAX_SAMPLES);
Memory::Write_U32(numSamples * sizeof(s16) * atrac->atracOutputChannels, sampleBytesAddr);
if (atrac->decodePos >= atrac->first.size) {
atrac->first.writableBytes = atrac->atracBytesPerFrame;
atrac->first.size = atrac->firstSampleoffset;
atrac->ForceSeekToSample(0);
}
else
atrac->first.writableBytes = 0;
Memory::Write_U32(atrac->first.writableBytes, sourceBytesConsumedAddr);
return hleDelayResult(0, "low level atrac decode data", atracDecodeDelay);
}
#endif // USE_FFMPEG
return 0;
}
static int sceAtracSetAA3HalfwayBufferAndGetID(u32 halfBuffer, u32 readSize, u32 halfBufferSize, u32 fileSize) {
if (readSize > halfBufferSize) {
ERROR_LOG(ME, "sceAtracSetAA3HalfwayBufferAndGetID(%08x, %08x, %08x, %08x): invalid read size", halfBuffer, readSize, halfBufferSize, fileSize);
return ATRAC_ERROR_INCORRECT_READ_SIZE;
}
Atrac *atrac = new Atrac();
atrac->first.addr = halfBuffer;
atrac->first.size = halfBufferSize;
atrac->first.filesize = fileSize;
int ret = atrac->AnalyzeAA3();
if (ret < 0) {
ERROR_LOG(ME, "sceAtracSetAA3HalfwayBufferAndGetID(%08x, %08x, %08x, %08x): bad data", halfBuffer, readSize, halfBufferSize, fileSize);
delete atrac;
return ret;
}
int atracID = createAtrac(atrac);
if (atracID < 0) {
ERROR_LOG(ME, "sceAtracSetAA3HalfwayBufferAndGetID(%08x, %08x, %08x, %08x): no free ID", halfBuffer, readSize, halfBufferSize, fileSize);
delete atrac;
return atracID;
}
ERROR_LOG(ME, "UNIMPL %d=sceAtracSetAA3HalfwayBufferAndGetID(%08x, %08x, %08x)", atracID, halfBuffer, readSize, halfBufferSize);
return _AtracSetData(atracID, halfBuffer, halfBufferSize, true);
}
const HLEFunction sceAtrac3plus[] = {
{0x7db31251,WrapU_IU<sceAtracAddStreamData>,"sceAtracAddStreamData"},
{0x6a8c3cd5,WrapU_IUUUU<sceAtracDecodeData>,"sceAtracDecodeData"},
{0xd5c28cc0,WrapU_V<sceAtracEndEntry>,"sceAtracEndEntry"},
{0x780f88d1,WrapU_I<sceAtracGetAtracID>,"sceAtracGetAtracID"},
{0xca3ca3d2,WrapU_IIU<sceAtracGetBufferInfoForResetting>,"sceAtracGetBufferInfoForReseting"},
{0xa554a158,WrapU_IU<sceAtracGetBitrate>,"sceAtracGetBitrate"},
{0x31668baa,WrapU_IU<sceAtracGetChannel>,"sceAtracGetChannel"},
{0xfaa4f89b,WrapU_IUU<sceAtracGetLoopStatus>,"sceAtracGetLoopStatus"},
{0xe88f759b,WrapU_IU<sceAtracGetInternalErrorInfo>,"sceAtracGetInternalErrorInfo"},
{0xd6a5f2f7,WrapU_IU<sceAtracGetMaxSample>,"sceAtracGetMaxSample"},
{0xe23e3a35,WrapU_IU<sceAtracGetNextDecodePosition>,"sceAtracGetNextDecodePosition"},
{0x36faabfb,WrapU_IU<sceAtracGetNextSample>,"sceAtracGetNextSample"},
{0x9ae849a7,WrapU_IU<sceAtracGetRemainFrame>,"sceAtracGetRemainFrame"},
{0x83e85ea0,WrapU_IUU<sceAtracGetSecondBufferInfo>,"sceAtracGetSecondBufferInfo"},
{0xa2bba8be,WrapU_IUUU<sceAtracGetSoundSample>,"sceAtracGetSoundSample"},
{0x5d268707,WrapU_IUUU<sceAtracGetStreamDataInfo>,"sceAtracGetStreamDataInfo"},
{0x61eb33f5,WrapU_I<sceAtracReleaseAtracID>,"sceAtracReleaseAtracID"},
{0x644e5607,WrapU_IIII<sceAtracResetPlayPosition>,"sceAtracResetPlayPosition"},
{0x3f6e26b5,WrapU_IUUU<sceAtracSetHalfwayBuffer>,"sceAtracSetHalfwayBuffer"},
{0x83bf7afd,WrapU_IUU<sceAtracSetSecondBuffer>,"sceAtracSetSecondBuffer"},
{0x0E2A73AB,WrapU_IUU<sceAtracSetData>,"sceAtracSetData"}, //?
{0x7a20e7af,WrapI_UI<sceAtracSetDataAndGetID>,"sceAtracSetDataAndGetID"},
{0xd1f59fdb,WrapU_V<sceAtracStartEntry>,"sceAtracStartEntry"},
{0x868120b5,WrapU_II<sceAtracSetLoopNum>,"sceAtracSetLoopNum"},
{0x132f1eca,WrapI_II<sceAtracReinit>,"sceAtracReinit"},
{0xeca32a99,WrapI_I<sceAtracIsSecondBufferNeeded>,"sceAtracIsSecondBufferNeeded"},
{0x0fae370e,WrapI_UUU<sceAtracSetHalfwayBufferAndGetID>,"sceAtracSetHalfwayBufferAndGetID"},
{0x2DD3E298,WrapU_IIU<sceAtracGetBufferInfoForResetting>,"sceAtracGetBufferInfoForResetting"},
{0x5CF9D852,WrapI_IUUU<sceAtracSetMOutHalfwayBuffer>,"sceAtracSetMOutHalfwayBuffer"},
{0xF6837A1A,WrapU_IUU<sceAtracSetMOutData>,"sceAtracSetMOutData"},
{0x472E3825,WrapI_UU<sceAtracSetMOutDataAndGetID>,"sceAtracSetMOutDataAndGetID"},
{0x9CD7DE03,WrapI_UUU<sceAtracSetMOutHalfwayBufferAndGetID>,"sceAtracSetMOutHalfwayBufferAndGetID"},
{0xB3B5D042,WrapI_IU<sceAtracGetOutputChannel>,"sceAtracGetOutputChannel"},
{0x5622B7C1,WrapI_UUUU<sceAtracSetAA3DataAndGetID>,"sceAtracSetAA3DataAndGetID"},
{0x5DD66588,WrapI_UUUU<sceAtracSetAA3HalfwayBufferAndGetID>,"sceAtracSetAA3HalfwayBufferAndGetID"},
{0x231FC6B7,WrapI_I<_sceAtracGetContextAddress>,"_sceAtracGetContextAddress"},
{0x1575D64B,WrapI_IU<sceAtracLowLevelInitDecoder>,"sceAtracLowLevelInitDecoder"},
{0x0C116E1B,WrapI_IUUUU<sceAtracLowLevelDecode>,"sceAtracLowLevelDecode"},
};
void Register_sceAtrac3plus() {
// Two names
RegisterModule("sceATRAC3plus_Library", ARRAY_SIZE(sceAtrac3plus), sceAtrac3plus);
RegisterModule("sceAtrac3plus", ARRAY_SIZE(sceAtrac3plus), sceAtrac3plus);
}