ppsspp/Common/GPU/Vulkan/VulkanDescSet.cpp
Henrik Rydgård e01ca5b057
Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00

129 lines
5 KiB
C++

#include "Common/GPU/Vulkan/VulkanDescSet.h"
VulkanDescSetPool::~VulkanDescSetPool() {
_assert_msg_(descPool_ == VK_NULL_HANDLE, "VulkanDescSetPool %s never destroyed", tag_);
}
void VulkanDescSetPool::Create(VulkanContext *vulkan, const BindingType *bindingTypes, uint32_t bindingTypesCount, uint32_t descriptorCount) {
_assert_msg_(descPool_ == VK_NULL_HANDLE, "VulkanDescSetPool::Create when already exists");
vulkan_ = vulkan;
info_ = { VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO };
info_.maxSets = descriptorCount;
_dbg_assert_(sizes_.empty());
uint32_t storageImageCount = 0;
uint32_t storageBufferCount = 0;
uint32_t combinedImageSamplerCount = 0;
uint32_t uniformBufferDynamicCount = 0;
for (uint32_t i = 0; i < bindingTypesCount; i++) {
switch (bindingTypes[i]) {
case BindingType::COMBINED_IMAGE_SAMPLER: combinedImageSamplerCount++; break;
case BindingType::UNIFORM_BUFFER_DYNAMIC_VERTEX:
case BindingType::UNIFORM_BUFFER_DYNAMIC_ALL: uniformBufferDynamicCount++; break;
case BindingType::STORAGE_BUFFER_VERTEX:
case BindingType::STORAGE_BUFFER_COMPUTE: storageBufferCount++; break;
case BindingType::STORAGE_IMAGE_COMPUTE: storageImageCount++; break;
}
}
if (combinedImageSamplerCount) {
sizes_.push_back(VkDescriptorPoolSize{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, combinedImageSamplerCount * descriptorCount });
}
if (uniformBufferDynamicCount) {
sizes_.push_back(VkDescriptorPoolSize{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, uniformBufferDynamicCount * descriptorCount });
}
if (storageBufferCount) {
sizes_.push_back(VkDescriptorPoolSize{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, storageBufferCount * descriptorCount });
}
if (storageImageCount) {
sizes_.push_back(VkDescriptorPoolSize{ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, storageImageCount * descriptorCount });
}
VkResult res = Recreate(false);
_assert_msg_(res == VK_SUCCESS, "Could not create VulkanDescSetPool %s", tag_);
}
bool VulkanDescSetPool::Allocate(VkDescriptorSet *descriptorSets, int count, const VkDescriptorSetLayout *layouts) {
if (descPool_ == VK_NULL_HANDLE || usage_ + count >= info_.maxSets) {
// Missing or out of space, need to recreate.
VkResult res = Recreate(grow_);
_assert_msg_(res == VK_SUCCESS, "Could not grow VulkanDescSetPool %s on usage %d", tag_, (int)usage_);
}
VkDescriptorSetAllocateInfo descAlloc{ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO };
descAlloc.descriptorPool = descPool_;
descAlloc.descriptorSetCount = count;
descAlloc.pSetLayouts = layouts;
VkResult result = vkAllocateDescriptorSets(vulkan_->GetDevice(), &descAlloc, descriptorSets);
if (result == VK_ERROR_FRAGMENTED_POOL || result < 0) {
WARN_LOG(Log::G3D, "Pool %s %s - recreating", tag_, result == VK_ERROR_FRAGMENTED_POOL ? "fragmented" : "full");
// There seems to have been a spec revision. Here we should apparently recreate the descriptor pool,
// so let's do that. See https://www.khronos.org/registry/vulkan/specs/1.0/man/html/vkAllocateDescriptorSets.html
// Fragmentation shouldn't really happen though since we wipe the pool every frame.
VkResult res = Recreate(false);
_assert_msg_(res == VK_SUCCESS, "Ran out of descriptor space (frag?) and failed to recreate a descriptor pool. sz=%d res=%d", usage_, (int)res);
// Need to update this pointer since we have allocated a new one.
descAlloc.descriptorPool = descPool_;
result = vkAllocateDescriptorSets(vulkan_->GetDevice(), &descAlloc, descriptorSets);
_assert_msg_(result == VK_SUCCESS, "Ran out of descriptor space (frag?) and failed to allocate after recreating a descriptor pool. res=%d", (int)result);
}
if (result != VK_SUCCESS) {
return false;
}
usage_ += count;
return true;
}
void VulkanDescSetPool::Reset() {
_assert_msg_(descPool_ != VK_NULL_HANDLE, "VulkanDescSetPool::Reset without valid pool");
vkResetDescriptorPool(vulkan_->GetDevice(), descPool_, 0);
usage_ = 0;
}
void VulkanDescSetPool::Destroy() {
if (descPool_ != VK_NULL_HANDLE) {
vulkan_->Delete().QueueDeleteDescriptorPool(descPool_);
usage_ = 0;
}
sizes_.clear();
}
void VulkanDescSetPool::DestroyImmediately() {
if (descPool_ != VK_NULL_HANDLE) {
vkDestroyDescriptorPool(vulkan_->GetDevice(), descPool_, nullptr);
descPool_ = VK_NULL_HANDLE;
usage_ = 0;
}
sizes_.clear();
}
VkResult VulkanDescSetPool::Recreate(bool grow) {
_assert_msg_(vulkan_ != nullptr, "VulkanDescSetPool::Recreate without VulkanContext");
uint32_t prevSize = info_.maxSets;
if (grow) {
info_.maxSets *= 2;
for (auto &size : sizes_)
size.descriptorCount *= 2;
}
// Delete the pool if it already exists.
if (descPool_ != VK_NULL_HANDLE) {
INFO_LOG(Log::G3D, "Reallocating %s desc pool from %d to %d", tag_, prevSize, info_.maxSets);
vulkan_->Delete().QueueDeleteDescriptorPool(descPool_);
usage_ = 0;
}
info_.pPoolSizes = &sizes_[0];
info_.poolSizeCount = (uint32_t)sizes_.size();
VkResult result = vkCreateDescriptorPool(vulkan_->GetDevice(), &info_, nullptr, &descPool_);
if (result == VK_SUCCESS) {
vulkan_->SetDebugName(descPool_, VK_OBJECT_TYPE_DESCRIPTOR_POOL, tag_);
}
return result;
}