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This gets rid of OpenWithError(), and just always returns a negative value on error for OpenFile(). Also fixed the sequence rollover, which could've returned 0. 0 should be considered a valid handle ideally, but left it never returning 0 to simplify cleanup in some areas. |
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.. | ||
AudioFormat.cpp | ||
AudioFormat.h | ||
AudioFormatNEON.cpp | ||
AudioFormatNEON.h | ||
BlockAllocator.cpp | ||
BlockAllocator.h | ||
DisArm64.cpp | ||
DisArm64.h | ||
GameManager.cpp | ||
GameManager.h | ||
ppge_atlas.cpp | ||
ppge_atlas.h | ||
PPGeDraw.cpp | ||
PPGeDraw.h |