ppsspp/Core/FileSystems
Unknown W. Brackets 906664b9d8 Io: Cache SAVEDATA usage between writes.
Some games will loop over saves to check the size of each, and calculating
the total usage is expensive.  We don't need to recalculate each time.
2021-09-11 07:29:15 -07:00
..
BlobFileSystem.cpp Remove unused function GetHostPath from filesystems 2021-05-13 10:39:17 +02:00
BlobFileSystem.h Remove unused function GetHostPath from filesystems 2021-05-13 10:39:17 +02:00
BlockDevices.cpp Core: Use FileBlockDevice for PBPs without an ISO. 2021-09-06 19:39:34 -07:00
BlockDevices.h Io: Allow early cancel of CRC calculation. 2021-02-16 19:37:48 -08:00
DirectoryFileSystem.cpp Io: Cache SAVEDATA usage between writes. 2021-09-11 07:29:15 -07:00
DirectoryFileSystem.h Workaround for the /PSP path thing. Needs testing. 2021-07-25 17:32:12 +02:00
FileSystem.cpp SaveState: Rename ChunkFile files to Serialize. 2020-08-10 08:04:05 +00:00
FileSystem.h Workaround for the /PSP path thing. Needs testing. 2021-07-25 17:32:12 +02:00
ISOFileSystem.cpp Introduce Path, start using it all over the place. 2021-05-13 10:39:16 +02:00
ISOFileSystem.h Cleanup the ownership model in MetaFileSystem. 2021-07-24 10:31:15 +02:00
MetaFileSystem.cpp Fix silly filesystem mounting bug introduced in #14638 2021-07-27 22:55:02 +02:00
MetaFileSystem.h Fix silly filesystem mounting bug introduced in #14638 2021-07-27 22:55:02 +02:00
tlzrc.cpp Common.h shouldn't include Log.h. 2020-10-04 11:42:14 +02:00
VirtualDiscFileSystem.cpp Workaround for the /PSP path thing. Needs testing. 2021-07-25 17:32:12 +02:00
VirtualDiscFileSystem.h Workaround for the /PSP path thing. Needs testing. 2021-07-25 17:32:12 +02:00