ppsspp/GPU
Henrik Rydgård 6d8069dfd1 Vulkan: Remove the remains of the input attachment experiment
Haven't been using these for a while.

I've come to the conclusion here that I think it's better to try to
deal with the issues using safe workarounds like copies, instead of
relying on features with somewhat iffy driver support that are not
universal across APIs anyway.
2023-06-13 20:46:27 +02:00
..
Common Vulkan: Remove the remains of the input attachment experiment 2023-06-13 20:46:27 +02:00
D3D11 Simplify the vertex cache ID handling 2023-06-12 13:16:13 +02:00
Debugger ThreadManager: Add a simple priority field. 2023-02-02 17:08:24 -08:00
Directx9 Merge pull request #17565 from hrydgard/breakout-vcache-vulkan 2023-06-13 09:56:52 +02:00
GLES Merge pull request #17565 from hrydgard/breakout-vcache-vulkan 2023-06-13 09:56:52 +02:00
Software Merge pull request #17567 from hrydgard/uvscale-as-argument 2023-06-13 09:49:31 +02:00
Vulkan Vulkan: Remove the remains of the input attachment experiment 2023-06-13 20:46:27 +02:00
ge_constants.h Cleanup in ge_constants.h, add virtual CLUT8 buffer format 2022-09-14 22:18:35 +02:00
GeConstants.cpp Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867 2022-08-20 07:59:11 +02:00
GeDisasm.cpp GE Debugger: Fix src/dst stride formatting. 2022-12-10 11:01:43 -08:00
GeDisasm.h
GPU.cpp Make ReadbackFramebufferSync able to use the stretch ability of ReadbackDepthbufferSync 2023-02-04 12:05:50 +01:00
GPU.h Add a new GPU stat (DrawPixels), kinda heavy since creates textures. GoW does 20-ish per frame. 2023-05-30 10:15:34 +02:00
GPU.vcxproj MSVC: Set language standard to c++17. 2023-04-02 17:55:15 +02:00
GPU.vcxproj.filters Move texture replacer to GPU/Common. 2023-03-09 21:11:53 +01:00
GPUCommon.cpp Cleanup, address feedback 2023-05-26 10:28:10 +02:00
GPUCommon.h Cleanup, address feedback 2023-05-26 10:28:10 +02:00
GPUCommonHW.cpp Vulkan: Remove the remains of the input attachment experiment 2023-06-13 20:46:27 +02:00
GPUCommonHW.h Cleanup, address feedback 2023-05-26 10:28:10 +02:00
GPUInterface.h GPU: Rename match flags to avoid confusion. 2023-03-25 23:25:42 -07:00
GPUState.cpp Global: Set many read-only params as const. 2022-12-10 21:13:36 -08:00
GPUState.h Only dirty the uniform UVSCALEOFFSET when really needed 2023-05-25 15:00:57 +02:00
Math3D.cpp GPU: Use NEON for vector length/normalize. 2023-01-08 12:32:55 -08:00
Math3D.h softgpu: Use SIMD more for dot products. 2023-06-12 19:54:32 -07:00