ppsspp/android/jni
Henrik Rydgård a3a94bdd33 Avoid calling any GL calls during shutdown on Android. Should help #11063
The context is already lost and we're really running shutdown when the process is woken
up again. Additionally, orderly shutdown through the button doesn't happen
on the render thread so remove a couple of asserts that are wrong.
2018-10-06 21:31:52 +02:00
..
Android.mk Debugger: Add an event for GE dump recording. 2018-09-01 10:59:37 -07:00
AndroidEGLContext.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
AndroidEGLContext.h Android: Fix C++ EGL code path with threaded GLES. 2018-06-17 21:56:18 -07:00
AndroidGraphicsContext.h Avoid calling any GL calls during shutdown on Android. Should help #11063 2018-10-06 21:31:52 +02:00
AndroidJavaGLContext.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
AndroidJavaGLContext.h Avoid calling any GL calls during shutdown on Android. Should help #11063 2018-10-06 21:31:52 +02:00
AndroidVulkanContext.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
AndroidVulkanContext.h Fixes to vulkan restart logic on Android. Should help #10696 2018-03-11 17:14:11 +01:00
app-android.cpp Avoid calling any GL calls during shutdown on Android. Should help #11063 2018-10-06 21:31:52 +02:00
app-android.h Enough JNI/threading hackery to get it to run on Android! Broken readbacks make it crash alot though. 2018-01-28 17:30:33 +01:00
Application.mk Also update Application.mk for the old build system. 2017-12-07 23:47:54 +01:00
Arm64EmitterTest.cpp Follow the ARM64 ABI better (update the frame pointer). 2017-01-27 14:19:03 +01:00
Arm64EmitterTest.h Add "Arm64EmitterTest" which can run on startup to play around with instructions. 2015-04-06 18:13:26 +02:00
ArmEmitterTest.cpp Some casting cleanup, misc 2015-04-06 18:13:06 +02:00
ArmEmitterTest.h Make the armjit branch compile on Blackberry, compatible with iOS. Still crashes on ArmEmitterTest(). 2012-12-13 11:41:30 +10:00
Locals.mk Try to fix build with the old Android build system too... 2017-12-08 10:25:42 +01:00
native-audio-so.cpp Make the OpenSL wrapper an object too, to make sure it's always initialized the same. 2017-08-01 15:42:47 +02:00
native-audio-so.h Make the OpenSL wrapper an object too, to make sure it's always initialized the same. 2017-08-01 15:42:47 +02:00
native_audio.cpp Make the OpenSL wrapper an object too, to make sure it's always initialized the same. 2017-08-01 15:42:47 +02:00
native_audio.h Make a state object for the Android audio wrapper 2017-08-01 15:28:45 +02:00
TestRunner.cpp Windows: Separate Pause and Break actions. 2018-06-23 10:14:36 -07:00
TestRunner.h Fix running the CPU test from the UI. 2018-01-04 18:10:41 +01:00