ppsspp/Windows/GPU
2023-08-13 18:40:35 +02:00
..
D3D9Context.cpp D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present(). 2023-08-11 01:57:02 +02:00
D3D9Context.h Remove "SwapBuffers" from the GraphicsContext interface. 2023-08-11 01:57:02 +02:00
D3D11Context.cpp D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present(). 2023-08-11 01:57:02 +02:00
D3D11Context.h Remove "SwapBuffers" from the GraphicsContext interface. 2023-08-11 01:57:02 +02:00
WindowsGLContext.cpp Remove "bool retainControl_" for simplicity. Not needed. 2023-08-13 18:40:35 +02:00
WindowsGLContext.h Remove "SwapBuffers" from the GraphicsContext interface. 2023-08-11 01:57:02 +02:00
WindowsGraphicsContext.h Remove "SwapBuffers" from the GraphicsContext interface. 2023-08-11 01:57:02 +02:00
WindowsVulkanContext.cpp Vulkan: Don't use multithreaded rendering if frames-in-flight is set to 1 2023-08-01 21:08:07 +02:00
WindowsVulkanContext.h Remove "SwapBuffers" from the GraphicsContext interface. 2023-08-11 01:57:02 +02:00