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DataFormatGL.cpp
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
DataFormatGL.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
gl3stub.c
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
gl3stub.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
GLCommon.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
GLDebugLog.cpp
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
GLDebugLog.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
GLFeatures.cpp
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Remove ForceGL2 flag. Add comments... hm.
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2020-11-09 11:18:43 +01:00 |
GLFeatures.h
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Remove ForceGL2 flag. Add comments... hm.
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2020-11-09 11:18:43 +01:00 |
GLQueueRunner.cpp
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Merge pull request #13640 from hrydgard/shader-color-write-mask
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2020-11-09 08:45:28 +01:00 |
GLQueueRunner.h
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Get shader color write masking going on all backends.
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2020-11-08 23:45:47 +01:00 |
GLRenderManager.cpp
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
GLRenderManager.h
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Get shader color write masking going on all backends.
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2020-11-08 23:45:47 +01:00 |
GLSLProgram.cpp
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
GLSLProgram.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
thin3d_gl.cpp
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Remove ForceGL2 flag. Add comments... hm.
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2020-11-09 11:18:43 +01:00 |