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CMakeLists.txt
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Remove gfx_es2/vertex_format
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2015-09-19 11:07:52 +02:00 |
draw_buffer.cpp
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Address some feedback, thanks unknown
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2020-03-01 18:41:09 +01:00 |
draw_buffer.h
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Switch all images to dynamic lookup in the atlas by string ID.
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2020-03-01 12:06:47 +01:00 |
draw_text.cpp
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UI: Refactor TextDrawer to provide bitmaps too.
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2020-03-10 21:28:46 -07:00 |
draw_text.h
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UI: Refactor TextDrawer to provide bitmaps too.
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2020-03-10 21:28:46 -07:00 |
draw_text_android.cpp
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UI: Refactor TextDrawer to provide bitmaps too.
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2020-03-10 21:28:46 -07:00 |
draw_text_android.h
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UI: Refactor TextDrawer to provide bitmaps too.
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2020-03-10 21:28:46 -07:00 |
draw_text_qt.cpp
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UI: Refactor TextDrawer to provide bitmaps too.
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2020-03-10 21:28:46 -07:00 |
draw_text_qt.h
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UI: Refactor TextDrawer to provide bitmaps too.
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2020-03-10 21:28:46 -07:00 |
draw_text_uwp.cpp
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TextDrawerUWP: oops, forgot to release the objects used.
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2019-06-07 21:50:00 +08:00 |
draw_text_uwp.h
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TextDrawerUWP: oops, forgot to release the objects used.
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2019-06-07 21:50:00 +08:00 |
draw_text_win.cpp
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UI: Refactor TextDrawer to provide bitmaps too.
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2020-03-10 21:28:46 -07:00 |
draw_text_win.h
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UI: Refactor TextDrawer to provide bitmaps too.
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2020-03-10 21:28:46 -07:00 |
gl3stub.c
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iOS: Ignore gl3stubInit() on iOS, to avoid warnings.
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2019-08-17 12:01:22 -07:00 |
gl3stub.h
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iOS: Ignore gl3stubInit() on iOS, to avoid warnings.
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2019-08-17 12:01:22 -07:00 |
glsl_program.cpp
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Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc.
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2017-12-07 15:05:59 +01:00 |
glsl_program.h
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Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc.
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2017-12-07 15:05:59 +01:00 |
gpu_features.cpp
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Remove some logging, add a comment.
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2019-09-17 10:52:28 +02:00 |
gpu_features.h
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Fix postprocessing shader support on macOS
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2019-02-22 06:34:37 +03:00 |