ppsspp/ext/native/gfx_es2
2020-03-10 21:28:46 -07:00
..
CMakeLists.txt Remove gfx_es2/vertex_format 2015-09-19 11:07:52 +02:00
draw_buffer.cpp Address some feedback, thanks unknown 2020-03-01 18:41:09 +01:00
draw_buffer.h Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
draw_text.cpp UI: Refactor TextDrawer to provide bitmaps too. 2020-03-10 21:28:46 -07:00
draw_text.h UI: Refactor TextDrawer to provide bitmaps too. 2020-03-10 21:28:46 -07:00
draw_text_android.cpp UI: Refactor TextDrawer to provide bitmaps too. 2020-03-10 21:28:46 -07:00
draw_text_android.h UI: Refactor TextDrawer to provide bitmaps too. 2020-03-10 21:28:46 -07:00
draw_text_qt.cpp UI: Refactor TextDrawer to provide bitmaps too. 2020-03-10 21:28:46 -07:00
draw_text_qt.h UI: Refactor TextDrawer to provide bitmaps too. 2020-03-10 21:28:46 -07:00
draw_text_uwp.cpp TextDrawerUWP: oops, forgot to release the objects used. 2019-06-07 21:50:00 +08:00
draw_text_uwp.h TextDrawerUWP: oops, forgot to release the objects used. 2019-06-07 21:50:00 +08:00
draw_text_win.cpp UI: Refactor TextDrawer to provide bitmaps too. 2020-03-10 21:28:46 -07:00
draw_text_win.h UI: Refactor TextDrawer to provide bitmaps too. 2020-03-10 21:28:46 -07:00
gl3stub.c iOS: Ignore gl3stubInit() on iOS, to avoid warnings. 2019-08-17 12:01:22 -07:00
gl3stub.h iOS: Ignore gl3stubInit() on iOS, to avoid warnings. 2019-08-17 12:01:22 -07:00
glsl_program.cpp Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc. 2017-12-07 15:05:59 +01:00
glsl_program.h Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc. 2017-12-07 15:05:59 +01:00
gpu_features.cpp Remove some logging, add a comment. 2019-09-17 10:52:28 +02:00
gpu_features.h Fix postprocessing shader support on macOS 2019-02-22 06:34:37 +03:00