mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
964 lines
32 KiB
C++
964 lines
32 KiB
C++
#define __STDC_LIMIT_MACROS
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#include <cstdlib>
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#include <cstdint>
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#include <assert.h>
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#include <cstring>
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#include <iostream>
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#include "base/basictypes.h"
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#include "VulkanContext.h"
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#include "GPU/Common/ShaderCommon.h"
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#include "Common/StringUtils.h"
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#ifdef USE_CRT_DBG
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#undef new
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#endif
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable:4996)
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#endif
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#include "ext/glslang/SPIRV/GlslangToSpv.h"
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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#ifdef USE_CRT_DBG
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#define new DBG_NEW
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#endif
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static const char *validationLayers[] = {
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"VK_LAYER_LUNARG_standard_validation",
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/*
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"VK_LAYER_GOOGLE_threading",
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"VK_LAYER_LUNARG_draw_state",
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"VK_LAYER_LUNARG_image",
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"VK_LAYER_LUNARG_mem_tracker",
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"VK_LAYER_LUNARG_object_tracker",
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"VK_LAYER_LUNARG_param_checker",
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*/
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/*
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// For layers included in the Android NDK.
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"VK_LAYER_GOOGLE_threading",
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"VK_LAYER_LUNARG_parameter_validation",
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"VK_LAYER_LUNARG_core_validation",
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"VK_LAYER_LUNARG_image",
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"VK_LAYER_LUNARG_object_tracker",
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"VK_LAYER_LUNARG_swapchain",
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"VK_LAYER_GOOGLE_unique_objects",
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*/
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};
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std::string VulkanVendorString(uint32_t vendorId) {
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switch (vendorId) {
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case VULKAN_VENDOR_INTEL: return "Intel";
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case VULKAN_VENDOR_NVIDIA: return "nVidia";
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case VULKAN_VENDOR_AMD: return "AMD";
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case VULKAN_VENDOR_ARM: return "ARM";
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case VULKAN_VENDOR_QUALCOMM: return "Qualcomm";
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case VULKAN_VENDOR_IMGTEC: return "Imagination";
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default:
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return StringFromFormat("%08x", vendorId);
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}
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}
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VulkanContext::VulkanContext() {
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if (!VulkanLoad()) {
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init_error_ = "Failed to load Vulkan driver library";
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// No DLL?
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return;
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}
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// We can get the list of layers and extensions without an instance so we can use this information
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// to enable the extensions we need that are available.
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GetInstanceLayerProperties();
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GetInstanceLayerExtensionList(nullptr, instance_extension_properties_);
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}
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VkResult VulkanContext::CreateInstance(const char *app_name, int app_ver, uint32_t flags) {
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flags_ = flags;
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// List extensions to try to enable.
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instance_extensions_enabled_.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
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#ifdef _WIN32
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instance_extensions_enabled_.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
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#elif defined(__ANDROID__)
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instance_extensions_enabled_.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
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#endif
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if (flags_ & VULKAN_FLAG_VALIDATE) {
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for (size_t i = 0; i < ARRAY_SIZE(validationLayers); i++) {
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instance_layer_names_.push_back(validationLayers[i]);
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device_layer_names_.push_back(validationLayers[i]);
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}
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instance_extensions_enabled_.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);
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}
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VkApplicationInfo app_info { VK_STRUCTURE_TYPE_APPLICATION_INFO };
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app_info.pApplicationName = app_name;
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app_info.applicationVersion = app_ver;
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app_info.pEngineName = app_name;
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// Let's increment this when we make major engine/context changes.
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app_info.engineVersion = 2;
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app_info.apiVersion = VK_API_VERSION_1_0;
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VkInstanceCreateInfo inst_info { VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO };
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inst_info.flags = 0;
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inst_info.pApplicationInfo = &app_info;
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inst_info.enabledLayerCount = (uint32_t)instance_layer_names_.size();
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inst_info.ppEnabledLayerNames = instance_layer_names_.size() ? instance_layer_names_.data() : nullptr;
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inst_info.enabledExtensionCount = (uint32_t)instance_extensions_enabled_.size();
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inst_info.ppEnabledExtensionNames = instance_extensions_enabled_.size() ? instance_extensions_enabled_.data() : nullptr;
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VkResult res = vkCreateInstance(&inst_info, nullptr, &instance_);
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if (res != VK_SUCCESS) {
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if (res == VK_ERROR_LAYER_NOT_PRESENT) {
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WLOG("Validation on but layers not available - dropping layers");
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// Drop the validation layers and try again.
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instance_layer_names_.clear();
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device_layer_names_.clear();
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inst_info.enabledLayerCount = 0;
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inst_info.ppEnabledLayerNames = nullptr;
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res = vkCreateInstance(&inst_info, nullptr, &instance_);
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if (res != VK_SUCCESS)
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ELOG("Failed to create instance even without validation: %d", res);
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} else {
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ELOG("Failed to create instance : %d", res);
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}
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}
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if (res != VK_SUCCESS) {
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init_error_ = "Failed to create Vulkan instance";
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return res;
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}
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VulkanLoadInstanceFunctions(instance_);
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if (!CheckLayers(instance_layer_properties_, instance_layer_names_)) {
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WLOG("CheckLayers for instance failed");
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// init_error_ = "Failed to validate instance layers";
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// return;
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}
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uint32_t gpu_count = 1;
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res = vkEnumeratePhysicalDevices(instance_, &gpu_count, nullptr);
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if (gpu_count <= 0) {
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ELOG("Vulkan driver found but no supported GPU is available");
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init_error_ = "No Vulkan physical devices found";
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vkDestroyInstance(instance_, nullptr);
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instance_ = nullptr;
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return VK_ERROR_INITIALIZATION_FAILED;
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}
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assert(gpu_count > 0);
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physical_devices_.resize(gpu_count);
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res = vkEnumeratePhysicalDevices(instance_, &gpu_count, physical_devices_.data());
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if (res != VK_SUCCESS) {
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init_error_ = "Failed to enumerate physical devices";
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vkDestroyInstance(instance_, nullptr);
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instance_ = nullptr;
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return res;
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}
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return VK_SUCCESS;
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}
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VulkanContext::~VulkanContext() {
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vkDestroyInstance(instance_, nullptr);
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VulkanFree();
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}
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void VulkanContext::BeginFrame() {
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FrameData *frame = &frame_[curFrame_];
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// Process pending deletes.
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frame->deleteList.PerformDeletes(device_);
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}
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void VulkanContext::EndFrame() {
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frame_[curFrame_].deleteList.Take(globalDeleteList_);
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curFrame_++;
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if (curFrame_ >= inflightFrames_) {
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curFrame_ = 0;
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}
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}
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void VulkanContext::WaitUntilQueueIdle() {
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// Should almost never be used
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vkQueueWaitIdle(gfx_queue_);
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}
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bool VulkanContext::MemoryTypeFromProperties(uint32_t typeBits, VkFlags requirements_mask, uint32_t *typeIndex) {
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// Search memtypes to find first index with those properties
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for (uint32_t i = 0; i < 32; i++) {
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if ((typeBits & 1) == 1) {
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// Type is available, does it match user properties?
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if ((memory_properties.memoryTypes[i].propertyFlags & requirements_mask) == requirements_mask) {
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*typeIndex = i;
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return true;
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}
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}
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typeBits >>= 1;
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}
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// No memory types matched, return failure
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return false;
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}
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bool VulkanContext::InitObjects() {
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InitQueue();
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if (!InitSwapchain()) {
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return false;
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}
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return true;
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}
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void VulkanContext::DestroyObjects() {
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if (swapchain_ != VK_NULL_HANDLE)
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vkDestroySwapchainKHR(device_, swapchain_, nullptr);
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swapchain_ = VK_NULL_HANDLE;
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vkDestroySurfaceKHR(instance_, surface_, nullptr);
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surface_ = VK_NULL_HANDLE;
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}
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VkResult VulkanContext::GetInstanceLayerExtensionList(const char *layerName, std::vector<VkExtensionProperties> &extensions) {
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VkResult res;
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do {
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uint32_t instance_extension_count;
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res = vkEnumerateInstanceExtensionProperties(layerName, &instance_extension_count, nullptr);
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if (res != VK_SUCCESS)
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return res;
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if (instance_extension_count == 0)
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return VK_SUCCESS;
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extensions.resize(instance_extension_count);
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res = vkEnumerateInstanceExtensionProperties(layerName, &instance_extension_count, extensions.data());
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} while (res == VK_INCOMPLETE);
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return res;
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}
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VkResult VulkanContext::GetInstanceLayerProperties() {
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/*
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* It's possible, though very rare, that the number of
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* instance layers could change. For example, installing something
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* could include new layers that the loader would pick up
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* between the initial query for the count and the
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* request for VkLayerProperties. The loader indicates that
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* by returning a VK_INCOMPLETE status and will update the
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* the count parameter.
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* The count parameter will be updated with the number of
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* entries loaded into the data pointer - in case the number
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* of layers went down or is smaller than the size given.
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*/
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uint32_t instance_layer_count;
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std::vector<VkLayerProperties> vk_props;
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VkResult res;
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do {
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res = vkEnumerateInstanceLayerProperties(&instance_layer_count, nullptr);
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if (res != VK_SUCCESS)
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return res;
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if (!instance_layer_count)
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return VK_SUCCESS;
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vk_props.resize(instance_layer_count);
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res = vkEnumerateInstanceLayerProperties(&instance_layer_count, vk_props.data());
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} while (res == VK_INCOMPLETE);
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// Now gather the extension list for each instance layer.
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for (uint32_t i = 0; i < instance_layer_count; i++) {
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LayerProperties layer_props;
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layer_props.properties = vk_props[i];
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res = GetInstanceLayerExtensionList(layer_props.properties.layerName, layer_props.extensions);
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if (res != VK_SUCCESS)
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return res;
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instance_layer_properties_.push_back(layer_props);
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}
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return res;
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}
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// Pass layerName == nullptr to get the extension list for the device.
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VkResult VulkanContext::GetDeviceLayerExtensionList(const char *layerName, std::vector<VkExtensionProperties> &extensions) {
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VkResult res;
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do {
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uint32_t device_extension_count;
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res = vkEnumerateDeviceExtensionProperties(physical_devices_[physical_device_], layerName, &device_extension_count, nullptr);
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if (res != VK_SUCCESS)
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return res;
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if (!device_extension_count)
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return VK_SUCCESS;
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extensions.resize(device_extension_count);
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res = vkEnumerateDeviceExtensionProperties(physical_devices_[physical_device_], layerName, &device_extension_count, extensions.data());
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} while (res == VK_INCOMPLETE);
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return res;
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}
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VkResult VulkanContext::GetDeviceLayerProperties() {
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/*
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* It's possible, though very rare, that the number of
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* instance layers could change. For example, installing something
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* could include new layers that the loader would pick up
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* between the initial query for the count and the
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* request for VkLayerProperties. The loader indicates that
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* by returning a VK_INCOMPLETE status and will update the
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* the count parameter.
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* The count parameter will be updated with the number of
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* entries loaded into the data pointer - in case the number
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* of layers went down or is smaller than the size given.
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*/
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uint32_t device_layer_count;
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std::vector<VkLayerProperties> vk_props;
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VkResult res;
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do {
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res = vkEnumerateDeviceLayerProperties(physical_devices_[physical_device_], &device_layer_count, nullptr);
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if (res != VK_SUCCESS)
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return res;
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if (device_layer_count == 0)
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return VK_SUCCESS;
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vk_props.resize(device_layer_count);
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res = vkEnumerateDeviceLayerProperties(physical_devices_[physical_device_], &device_layer_count, vk_props.data());
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} while (res == VK_INCOMPLETE);
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// Gather the list of extensions for each device layer.
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for (uint32_t i = 0; i < device_layer_count; i++) {
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LayerProperties layer_props;
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layer_props.properties = vk_props[i];
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res = GetDeviceLayerExtensionList(layer_props.properties.layerName, layer_props.extensions);
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if (res != VK_SUCCESS)
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return res;
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device_layer_properties_.push_back(layer_props);
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}
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return res;
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}
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// Returns true if all layer names specified in check_names can be found in given layer properties.
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bool VulkanContext::CheckLayers(const std::vector<LayerProperties> &layer_props, const std::vector<const char *> &layer_names) const {
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uint32_t check_count = (uint32_t)layer_names.size();
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uint32_t layer_count = (uint32_t)layer_props.size();
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for (uint32_t i = 0; i < check_count; i++) {
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bool found = false;
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for (uint32_t j = 0; j < layer_count; j++) {
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if (!strcmp(layer_names[i], layer_props[j].properties.layerName)) {
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found = true;
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}
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}
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if (!found) {
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std::cout << "Cannot find layer: " << layer_names[i] << std::endl;
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return false;
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}
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}
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return true;
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}
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int VulkanContext::GetBestPhysicalDevice() {
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// Rules: Prefer discrete over embedded.
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// Prefer nVidia over Intel.
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int maxScore = -1;
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int best = -1;
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for (size_t i = 0; i < physical_devices_.size(); i++) {
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int score = 0;
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VkPhysicalDeviceProperties props;
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vkGetPhysicalDeviceProperties(physical_devices_[i], &props);
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switch (props.deviceType) {
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case VK_PHYSICAL_DEVICE_TYPE_CPU:
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score += 1;
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break;
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case VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU:
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score += 20;
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break;
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case VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU:
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score += 10;
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break;
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}
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if (props.vendorID == VULKAN_VENDOR_AMD) {
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score += 5;
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} else if (props.vendorID == VULKAN_VENDOR_NVIDIA) {
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score += 5;
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}
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if (score > maxScore) {
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best = (int)i;
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maxScore = score;
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}
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}
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return best;
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}
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void VulkanContext::ChooseDevice(int physical_device) {
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physical_device_ = physical_device;
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GetDeviceLayerProperties();
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if (!CheckLayers(device_layer_properties_, device_layer_names_)) {
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WLOG("CheckLayers for device %d failed", physical_device);
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}
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vkGetPhysicalDeviceQueueFamilyProperties(physical_devices_[physical_device_], &queue_count, nullptr);
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assert(queue_count >= 1);
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queue_props.resize(queue_count);
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vkGetPhysicalDeviceQueueFamilyProperties(physical_devices_[physical_device_], &queue_count, queue_props.data());
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assert(queue_count >= 1);
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// Detect preferred formats, in this order.
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static const VkFormat depthStencilFormats[] = {
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VK_FORMAT_D24_UNORM_S8_UINT,
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VK_FORMAT_D32_SFLOAT_S8_UINT,
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VK_FORMAT_D16_UNORM_S8_UINT,
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};
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deviceInfo_.preferredDepthStencilFormat = VK_FORMAT_UNDEFINED;
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for (size_t i = 0; i < ARRAY_SIZE(depthStencilFormats); i++) {
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VkFormatProperties props;
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vkGetPhysicalDeviceFormatProperties(physical_devices_[physical_device_], depthStencilFormats[i], &props);
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if (props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) {
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deviceInfo_.preferredDepthStencilFormat = depthStencilFormats[i];
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break;
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}
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}
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// This is as good a place as any to do this
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vkGetPhysicalDeviceMemoryProperties(physical_devices_[physical_device_], &memory_properties);
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vkGetPhysicalDeviceProperties(physical_devices_[physical_device_], &gpu_props);
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// Optional features
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vkGetPhysicalDeviceFeatures(physical_devices_[physical_device_], &featuresAvailable_);
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memset(&featuresEnabled_, 0, sizeof(featuresEnabled_));
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// Enable a few safe ones if they are available.
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if (featuresAvailable_.dualSrcBlend) {
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featuresEnabled_.dualSrcBlend = true;
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}
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if (featuresAvailable_.largePoints) {
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featuresEnabled_.largePoints = true;
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}
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if (featuresAvailable_.wideLines) {
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featuresEnabled_.wideLines = true;
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}
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if (featuresAvailable_.geometryShader) {
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featuresEnabled_.geometryShader = true;
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}
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if (featuresAvailable_.logicOp) {
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featuresEnabled_.logicOp = true;
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}
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if (featuresAvailable_.depthClamp) {
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featuresEnabled_.depthClamp = true;
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}
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if (featuresAvailable_.depthBounds) {
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featuresEnabled_.depthBounds = true;
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}
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if (featuresAvailable_.samplerAnisotropy) {
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featuresEnabled_.samplerAnisotropy = true;
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}
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// For easy wireframe mode, someday.
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if (featuresEnabled_.fillModeNonSolid) {
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featuresEnabled_.fillModeNonSolid = true;
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}
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GetDeviceLayerExtensionList(nullptr, device_extension_properties_);
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device_extensions_enabled_.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
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}
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bool VulkanContext::EnableDeviceExtension(const char *extension) {
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for (auto &iter : device_extension_properties_) {
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if (!strcmp(iter.extensionName, extension)) {
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device_extensions_enabled_.push_back(extension);
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return true;
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}
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}
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return false;
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}
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VkResult VulkanContext::CreateDevice() {
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if (!init_error_.empty() || physical_device_ < 0) {
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ELOG("Vulkan init failed: %s", init_error_.c_str());
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return VK_ERROR_INITIALIZATION_FAILED;
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}
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VkDeviceQueueCreateInfo queue_info = { VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO };
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float queue_priorities[1] = { 1.0f };
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queue_info.queueCount = 1;
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queue_info.pQueuePriorities = queue_priorities;
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bool found = false;
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for (int i = 0; i < (int)queue_count; i++) {
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if (queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
|
|
queue_info.queueFamilyIndex = i;
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
assert(found);
|
|
|
|
VkDeviceCreateInfo device_info { VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO };
|
|
device_info.queueCreateInfoCount = 1;
|
|
device_info.pQueueCreateInfos = &queue_info;
|
|
device_info.enabledLayerCount = (uint32_t)device_layer_names_.size();
|
|
device_info.ppEnabledLayerNames = device_info.enabledLayerCount ? device_layer_names_.data() : nullptr;
|
|
device_info.enabledExtensionCount = (uint32_t)device_extensions_enabled_.size();
|
|
device_info.ppEnabledExtensionNames = device_info.enabledExtensionCount ? device_extensions_enabled_.data() : nullptr;
|
|
device_info.pEnabledFeatures = &featuresEnabled_;
|
|
VkResult res = vkCreateDevice(physical_devices_[physical_device_], &device_info, nullptr, &device_);
|
|
if (res != VK_SUCCESS) {
|
|
init_error_ = "Unable to create Vulkan device";
|
|
ELOG("Unable to create Vulkan device");
|
|
} else {
|
|
VulkanLoadDeviceFunctions(device_);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
VkResult VulkanContext::InitDebugMsgCallback(PFN_vkDebugReportCallbackEXT dbgFunc, int bits, void *userdata) {
|
|
VkDebugReportCallbackEXT msg_callback;
|
|
|
|
if (!(flags_ & VULKAN_FLAG_VALIDATE)) {
|
|
WLOG("Not registering debug report callback - extension not enabled!");
|
|
return VK_SUCCESS;
|
|
}
|
|
ILOG("Registering debug report callback");
|
|
|
|
VkDebugReportCallbackCreateInfoEXT cb = {};
|
|
cb.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
|
|
cb.pNext = nullptr;
|
|
cb.flags = bits;
|
|
cb.pfnCallback = dbgFunc;
|
|
cb.pUserData = userdata;
|
|
VkResult res = vkCreateDebugReportCallbackEXT(instance_, &cb, nullptr, &msg_callback);
|
|
switch (res) {
|
|
case VK_SUCCESS:
|
|
msg_callbacks.push_back(msg_callback);
|
|
break;
|
|
case VK_ERROR_OUT_OF_HOST_MEMORY:
|
|
return VK_ERROR_INITIALIZATION_FAILED;
|
|
default:
|
|
return VK_ERROR_INITIALIZATION_FAILED;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
void VulkanContext::DestroyDebugMsgCallback() {
|
|
while (msg_callbacks.size() > 0) {
|
|
vkDestroyDebugReportCallbackEXT(instance_, msg_callbacks.back(), nullptr);
|
|
msg_callbacks.pop_back();
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
void VulkanContext::InitSurfaceWin32(HINSTANCE conn, HWND wnd) {
|
|
connection = conn;
|
|
window = wnd;
|
|
|
|
ReinitSurfaceWin32();
|
|
}
|
|
|
|
void VulkanContext::ReinitSurfaceWin32() {
|
|
if (surface_ != VK_NULL_HANDLE) {
|
|
vkDestroySurfaceKHR(instance_, surface_, nullptr);
|
|
surface_ = VK_NULL_HANDLE;
|
|
}
|
|
|
|
RECT rc;
|
|
GetClientRect(window, &rc);
|
|
width_ = rc.right - rc.left;
|
|
height_ = rc.bottom - rc.top;
|
|
|
|
VkResult U_ASSERT_ONLY res;
|
|
|
|
VkWin32SurfaceCreateInfoKHR win32 = { VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR };
|
|
win32.flags = 0;
|
|
win32.hwnd = window;
|
|
win32.hinstance = connection;
|
|
res = vkCreateWin32SurfaceKHR(instance_, &win32, nullptr, &surface_);
|
|
|
|
assert(res == VK_SUCCESS);
|
|
}
|
|
|
|
#elif defined(__ANDROID__)
|
|
|
|
void VulkanContext::InitSurfaceAndroid(ANativeWindow *wnd, int width, int height) {
|
|
native_window = wnd;
|
|
|
|
ReinitSurfaceAndroid(width, height);
|
|
}
|
|
|
|
void VulkanContext::ReinitSurfaceAndroid(int width, int height) {
|
|
if (surface_ != VK_NULL_HANDLE) {
|
|
vkDestroySurfaceKHR(instance_, surface_, nullptr);
|
|
surface_ = VK_NULL_HANDLE;
|
|
}
|
|
|
|
VkResult U_ASSERT_ONLY res;
|
|
|
|
VkAndroidSurfaceCreateInfoKHR android = { VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR };
|
|
android.flags = 0;
|
|
android.window = native_window;
|
|
res = vkCreateAndroidSurfaceKHR(instance_, &android, nullptr, &surface_);
|
|
assert(res == VK_SUCCESS);
|
|
|
|
width_ = width;
|
|
height_ = height;
|
|
}
|
|
#endif
|
|
|
|
void VulkanContext::InitQueue() {
|
|
// Iterate over each queue to learn whether it supports presenting:
|
|
VkBool32 *supportsPresent = new VkBool32[queue_count];
|
|
for (uint32_t i = 0; i < queue_count; i++) {
|
|
vkGetPhysicalDeviceSurfaceSupportKHR(physical_devices_[physical_device_], i, surface_, &supportsPresent[i]);
|
|
}
|
|
|
|
// Search for a graphics queue and a present queue in the array of queue
|
|
// families, try to find one that supports both
|
|
uint32_t graphicsQueueNodeIndex = UINT32_MAX;
|
|
uint32_t presentQueueNodeIndex = UINT32_MAX;
|
|
for (uint32_t i = 0; i < queue_count; i++) {
|
|
if ((queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0) {
|
|
if (graphicsQueueNodeIndex == UINT32_MAX) {
|
|
graphicsQueueNodeIndex = i;
|
|
}
|
|
|
|
if (supportsPresent[i] == VK_TRUE) {
|
|
graphicsQueueNodeIndex = i;
|
|
presentQueueNodeIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (presentQueueNodeIndex == UINT32_MAX) {
|
|
// If didn't find a queue that supports both graphics and present, then
|
|
// find a separate present queue.
|
|
for (uint32_t i = 0; i < queue_count; ++i) {
|
|
if (supportsPresent[i] == VK_TRUE) {
|
|
presentQueueNodeIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
delete[] supportsPresent;
|
|
|
|
// Generate error if could not find both a graphics and a present queue
|
|
if (graphicsQueueNodeIndex == UINT32_MAX || presentQueueNodeIndex == UINT32_MAX) {
|
|
std::cout << "Could not find a graphics and a present queue";
|
|
exit(-1);
|
|
}
|
|
|
|
graphics_queue_family_index_ = graphicsQueueNodeIndex;
|
|
|
|
// Get the list of VkFormats that are supported:
|
|
uint32_t formatCount;
|
|
VkResult res = vkGetPhysicalDeviceSurfaceFormatsKHR(physical_devices_[physical_device_], surface_, &formatCount, nullptr);
|
|
assert(res == VK_SUCCESS);
|
|
VkSurfaceFormatKHR *surfFormats = new VkSurfaceFormatKHR[formatCount];
|
|
res = vkGetPhysicalDeviceSurfaceFormatsKHR(physical_devices_[physical_device_], surface_, &formatCount, surfFormats);
|
|
assert(res == VK_SUCCESS);
|
|
// If the format list includes just one entry of VK_FORMAT_UNDEFINED,
|
|
// the surface has no preferred format. Otherwise, at least one
|
|
// supported format will be returned.
|
|
if (formatCount == 0 || (formatCount == 1 && surfFormats[0].format == VK_FORMAT_UNDEFINED)) {
|
|
ILOG("swapchain_format: Falling back to B8G8R8A8_UNORM");
|
|
swapchainFormat_ = VK_FORMAT_B8G8R8A8_UNORM;
|
|
} else {
|
|
swapchainFormat_ = VK_FORMAT_UNDEFINED;
|
|
for (uint32_t i = 0; i < formatCount; ++i) {
|
|
if (surfFormats[i].colorSpace != VK_COLORSPACE_SRGB_NONLINEAR_KHR) {
|
|
continue;
|
|
}
|
|
|
|
if (surfFormats[i].format == VK_FORMAT_B8G8R8A8_UNORM || surfFormats[i].format == VK_FORMAT_R8G8B8A8_UNORM) {
|
|
swapchainFormat_ = surfFormats[i].format;
|
|
break;
|
|
}
|
|
}
|
|
if (swapchainFormat_ == VK_FORMAT_UNDEFINED) {
|
|
// Okay, take the first one then.
|
|
swapchainFormat_ = surfFormats[0].format;
|
|
}
|
|
ILOG("swapchain_format: %d (/%d)", swapchainFormat_, formatCount);
|
|
}
|
|
delete[] surfFormats;
|
|
|
|
vkGetDeviceQueue(device_, graphics_queue_family_index_, 0, &gfx_queue_);
|
|
ILOG("gfx_queue_: %p", gfx_queue_);
|
|
}
|
|
|
|
bool VulkanContext::InitSwapchain() {
|
|
VkResult U_ASSERT_ONLY res;
|
|
VkSurfaceCapabilitiesKHR surfCapabilities;
|
|
|
|
res = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_devices_[physical_device_], surface_, &surfCapabilities);
|
|
assert(res == VK_SUCCESS);
|
|
|
|
uint32_t presentModeCount;
|
|
res = vkGetPhysicalDeviceSurfacePresentModesKHR(physical_devices_[physical_device_], surface_, &presentModeCount, nullptr);
|
|
assert(res == VK_SUCCESS);
|
|
VkPresentModeKHR *presentModes = new VkPresentModeKHR[presentModeCount];
|
|
assert(presentModes);
|
|
res = vkGetPhysicalDeviceSurfacePresentModesKHR(physical_devices_[physical_device_], surface_, &presentModeCount, presentModes);
|
|
assert(res == VK_SUCCESS);
|
|
|
|
VkExtent2D swapChainExtent;
|
|
// width and height are either both -1, or both not -1.
|
|
if (surfCapabilities.currentExtent.width == (uint32_t)-1) {
|
|
// If the surface size is undefined, the size is set to
|
|
// the size of the images requested.
|
|
ILOG("initSwapchain: %dx%d", width_, height_);
|
|
swapChainExtent.width = width_;
|
|
swapChainExtent.height = height_;
|
|
} else {
|
|
// If the surface size is defined, the swap chain size must match
|
|
swapChainExtent = surfCapabilities.currentExtent;
|
|
}
|
|
|
|
// TODO: Find a better way to specify the prioritized present mode while being able
|
|
// to fall back in a sensible way.
|
|
VkPresentModeKHR swapchainPresentMode = VK_PRESENT_MODE_MAX_ENUM_KHR;
|
|
for (size_t i = 0; i < presentModeCount; i++) {
|
|
ILOG("Supported present mode: %d", presentModes[i]);
|
|
}
|
|
for (size_t i = 0; i < presentModeCount; i++) {
|
|
if (swapchainPresentMode == VK_PRESENT_MODE_MAX_ENUM_KHR) {
|
|
// Default to the first present mode from the list.
|
|
swapchainPresentMode = presentModes[i];
|
|
}
|
|
if ((flags_ & VULKAN_FLAG_PRESENT_MAILBOX) && presentModes[i] == VK_PRESENT_MODE_MAILBOX_KHR) {
|
|
swapchainPresentMode = VK_PRESENT_MODE_MAILBOX_KHR;
|
|
break;
|
|
}
|
|
if ((flags_ & VULKAN_FLAG_PRESENT_FIFO_RELAXED) && presentModes[i] == VK_PRESENT_MODE_FIFO_RELAXED_KHR) {
|
|
swapchainPresentMode = VK_PRESENT_MODE_FIFO_RELAXED_KHR;
|
|
break;
|
|
}
|
|
if ((flags_ & VULKAN_FLAG_PRESENT_IMMEDIATE) && presentModes[i] == VK_PRESENT_MODE_IMMEDIATE_KHR) {
|
|
swapchainPresentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
|
|
break;
|
|
}
|
|
}
|
|
#ifdef __ANDROID__
|
|
// HACK
|
|
swapchainPresentMode = VK_PRESENT_MODE_FIFO_KHR;
|
|
#endif
|
|
ILOG("Chosen present mode: %d", swapchainPresentMode);
|
|
delete[] presentModes;
|
|
// Determine the number of VkImage's to use in the swap chain (we desire to
|
|
// own only 1 image at a time, besides the images being displayed and
|
|
// queued for display):
|
|
uint32_t desiredNumberOfSwapChainImages = surfCapabilities.minImageCount + 1;
|
|
ILOG("numSwapChainImages: %d", desiredNumberOfSwapChainImages);
|
|
if ((surfCapabilities.maxImageCount > 0) &&
|
|
(desiredNumberOfSwapChainImages > surfCapabilities.maxImageCount))
|
|
{
|
|
// Application must settle for fewer images than desired:
|
|
desiredNumberOfSwapChainImages = surfCapabilities.maxImageCount;
|
|
}
|
|
|
|
VkSurfaceTransformFlagBitsKHR preTransform;
|
|
if (surfCapabilities.supportedTransforms & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR) {
|
|
preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
|
|
} else {
|
|
preTransform = surfCapabilities.currentTransform;
|
|
}
|
|
|
|
VkSwapchainCreateInfoKHR swap_chain_info = { VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR };
|
|
swap_chain_info.surface = surface_;
|
|
swap_chain_info.minImageCount = desiredNumberOfSwapChainImages;
|
|
swap_chain_info.imageFormat = swapchainFormat_;
|
|
swap_chain_info.imageColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
|
|
swap_chain_info.imageExtent.width = swapChainExtent.width;
|
|
swap_chain_info.imageExtent.height = swapChainExtent.height;
|
|
swap_chain_info.preTransform = preTransform;
|
|
swap_chain_info.imageArrayLayers = 1;
|
|
swap_chain_info.presentMode = swapchainPresentMode;
|
|
swap_chain_info.oldSwapchain = VK_NULL_HANDLE;
|
|
swap_chain_info.clipped = true;
|
|
swap_chain_info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
swap_chain_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
swap_chain_info.queueFamilyIndexCount = 0;
|
|
swap_chain_info.pQueueFamilyIndices = NULL;
|
|
// OPAQUE is not supported everywhere.
|
|
if (surfCapabilities.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR) {
|
|
swap_chain_info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
|
} else {
|
|
// This should be supported anywhere, and is the only thing supported on the SHIELD TV, for example.
|
|
swap_chain_info.compositeAlpha = VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR;
|
|
}
|
|
|
|
res = vkCreateSwapchainKHR(device_, &swap_chain_info, NULL, &swapchain_);
|
|
assert(res == VK_SUCCESS);
|
|
if (res != VK_SUCCESS) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
VkFence VulkanContext::CreateFence(bool presignalled) {
|
|
VkFence fence;
|
|
VkFenceCreateInfo fenceInfo{ VK_STRUCTURE_TYPE_FENCE_CREATE_INFO };
|
|
fenceInfo.flags = presignalled ? VK_FENCE_CREATE_SIGNALED_BIT : 0;
|
|
vkCreateFence(device_, &fenceInfo, NULL, &fence);
|
|
return fence;
|
|
}
|
|
|
|
void VulkanContext::DestroyDevice() {
|
|
// If there happen to be any pending deletes, now is a good time.
|
|
for (int i = 0; i < ARRAY_SIZE(frame_); i++) {
|
|
frame_[i].deleteList.PerformDeletes(device_);
|
|
}
|
|
Delete().PerformDeletes(device_);
|
|
|
|
vkDestroyDevice(device_, nullptr);
|
|
device_ = nullptr;
|
|
}
|
|
|
|
VkPipelineCache VulkanContext::CreatePipelineCache() {
|
|
VkPipelineCache cache;
|
|
VkPipelineCacheCreateInfo pc{ VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO };
|
|
pc.pInitialData = nullptr;
|
|
pc.initialDataSize = 0;
|
|
pc.flags = 0;
|
|
VkResult res = vkCreatePipelineCache(device_, &pc, nullptr, &cache);
|
|
assert(VK_SUCCESS == res);
|
|
return cache;
|
|
}
|
|
|
|
bool VulkanContext::CreateShaderModule(const std::vector<uint32_t> &spirv, VkShaderModule *shaderModule) {
|
|
VkShaderModuleCreateInfo sm{ VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO };
|
|
sm.pCode = spirv.data();
|
|
sm.codeSize = spirv.size() * sizeof(uint32_t);
|
|
sm.flags = 0;
|
|
VkResult result = vkCreateShaderModule(device_, &sm, nullptr, shaderModule);
|
|
if (result != VK_SUCCESS) {
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
void TransitionImageLayout2(VkCommandBuffer cmd, VkImage image, VkImageAspectFlags aspectMask,
|
|
VkImageLayout oldImageLayout, VkImageLayout newImageLayout,
|
|
VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask,
|
|
VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask,
|
|
int numMipLevels) {
|
|
VkImageMemoryBarrier image_memory_barrier{ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER };
|
|
image_memory_barrier.srcAccessMask = srcAccessMask;
|
|
image_memory_barrier.dstAccessMask = dstAccessMask;
|
|
image_memory_barrier.oldLayout = oldImageLayout;
|
|
image_memory_barrier.newLayout = newImageLayout;
|
|
image_memory_barrier.image = image;
|
|
image_memory_barrier.subresourceRange.aspectMask = aspectMask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = numMipLevels;
|
|
image_memory_barrier.subresourceRange.layerCount = 1; // We never use more than one layer, and old Mali drivers have problems with VK_REMAINING_ARRAY_LAYERS/VK_REMAINING_MIP_LEVELS.
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
vkCmdPipelineBarrier(cmd, srcStageMask, dstStageMask, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
|
|
}
|
|
|
|
EShLanguage FindLanguage(const VkShaderStageFlagBits shader_type) {
|
|
switch (shader_type) {
|
|
case VK_SHADER_STAGE_VERTEX_BIT:
|
|
return EShLangVertex;
|
|
|
|
case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT:
|
|
return EShLangTessControl;
|
|
|
|
case VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT:
|
|
return EShLangTessEvaluation;
|
|
|
|
case VK_SHADER_STAGE_GEOMETRY_BIT:
|
|
return EShLangGeometry;
|
|
|
|
case VK_SHADER_STAGE_FRAGMENT_BIT:
|
|
return EShLangFragment;
|
|
|
|
case VK_SHADER_STAGE_COMPUTE_BIT:
|
|
return EShLangCompute;
|
|
|
|
default:
|
|
return EShLangVertex;
|
|
}
|
|
}
|
|
|
|
// Compile a given string containing GLSL into SPV for use by VK
|
|
// Return value of false means an error was encountered.
|
|
bool GLSLtoSPV(const VkShaderStageFlagBits shader_type,
|
|
const char *pshader,
|
|
std::vector<unsigned int> &spirv, std::string *errorMessage) {
|
|
|
|
glslang::TProgram program;
|
|
const char *shaderStrings[1];
|
|
TBuiltInResource Resources;
|
|
init_resources(Resources);
|
|
|
|
// Enable SPIR-V and Vulkan rules when parsing GLSL
|
|
EShMessages messages = (EShMessages)(EShMsgSpvRules | EShMsgVulkanRules);
|
|
|
|
EShLanguage stage = FindLanguage(shader_type);
|
|
glslang::TShader shader(stage);
|
|
|
|
shaderStrings[0] = pshader;
|
|
shader.setStrings(shaderStrings, 1);
|
|
|
|
if (!shader.parse(&Resources, 100, false, messages)) {
|
|
puts(shader.getInfoLog());
|
|
puts(shader.getInfoDebugLog());
|
|
if (errorMessage) {
|
|
*errorMessage = shader.getInfoLog();
|
|
(*errorMessage) += shader.getInfoDebugLog();
|
|
}
|
|
return false; // something didn't work
|
|
}
|
|
|
|
// Note that program does not take ownership of &shader, so this is fine.
|
|
program.addShader(&shader);
|
|
|
|
if (!program.link(messages)) {
|
|
puts(shader.getInfoLog());
|
|
puts(shader.getInfoDebugLog());
|
|
if (errorMessage) {
|
|
*errorMessage = shader.getInfoLog();
|
|
(*errorMessage) += shader.getInfoDebugLog();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Can't fail, parsing worked, "linking" worked.
|
|
glslang::GlslangToSpv(*program.getIntermediate(stage), spirv);
|
|
return true;
|
|
}
|
|
|
|
void init_glslang() {
|
|
glslang::InitializeProcess();
|
|
}
|
|
|
|
void finalize_glslang() {
|
|
glslang::FinalizeProcess();
|
|
}
|
|
|
|
const char *VulkanResultToString(VkResult res) {
|
|
switch (res) {
|
|
case VK_NOT_READY: return "VK_NOT_READY";
|
|
case VK_TIMEOUT: return "VK_TIMEOUT";
|
|
case VK_EVENT_SET: return "VK_EVENT_SET";
|
|
case VK_EVENT_RESET: return "VK_EVENT_RESET";
|
|
case VK_INCOMPLETE: return "VK_INCOMPLETE";
|
|
case VK_ERROR_OUT_OF_HOST_MEMORY: return "VK_ERROR_OUT_OF_HOST_MEMORY";
|
|
case VK_ERROR_OUT_OF_DEVICE_MEMORY: return "VK_ERROR_OUT_OF_DEVICE_MEMORY";
|
|
case VK_ERROR_INITIALIZATION_FAILED: return "VK_ERROR_INITIALIZATION_FAILED";
|
|
case VK_ERROR_DEVICE_LOST: return "VK_ERROR_DEVICE_LOST";
|
|
case VK_ERROR_MEMORY_MAP_FAILED: return "VK_ERROR_MEMORY_MAP_FAILED";
|
|
case VK_ERROR_LAYER_NOT_PRESENT: return "VK_ERROR_LAYER_NOT_PRESENT";
|
|
case VK_ERROR_EXTENSION_NOT_PRESENT: return "VK_ERROR_EXTENSION_NOT_PRESENT";
|
|
case VK_ERROR_FEATURE_NOT_PRESENT: return "VK_ERROR_FEATURE_NOT_PRESENT";
|
|
case VK_ERROR_INCOMPATIBLE_DRIVER: return "VK_ERROR_INCOMPATIBLE_DRIVER";
|
|
case VK_ERROR_TOO_MANY_OBJECTS: return "VK_ERROR_TOO_MANY_OBJECTS";
|
|
case VK_ERROR_FORMAT_NOT_SUPPORTED: return "VK_ERROR_FORMAT_NOT_SUPPORTED";
|
|
case VK_ERROR_SURFACE_LOST_KHR: return "VK_ERROR_SURFACE_LOST_KHR";
|
|
case VK_SUBOPTIMAL_KHR: return "VK_SUBOPTIMAL_KHR";
|
|
case VK_ERROR_OUT_OF_DATE_KHR: return "VK_ERROR_OUT_OF_DATE_KHR";
|
|
case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR: return "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR";
|
|
case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: return "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR";
|
|
case VK_ERROR_OUT_OF_POOL_MEMORY_KHR: return "VK_ERROR_OUT_OF_POOL_MEMORY_KHR";
|
|
case VK_ERROR_INVALID_EXTERNAL_HANDLE_KHX: return "VK_ERROR_INVALID_EXTERNAL_HANDLE_KHX";
|
|
|
|
default:
|
|
return "VK_ERROR_...(unknown)";
|
|
}
|
|
}
|