.. |
Debugger
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Buildfix
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2013-01-13 12:49:54 +01:00 |
Dialog
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Fix DS_ERROR , allow Ys vs Sora ingame
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2013-01-12 16:29:34 +08:00 |
ELF
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Smash some memory leaks
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2013-01-13 16:46:45 +01:00 |
FileSystems
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rename System -> MountPoint and add convenience wrapper
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2013-01-11 10:10:37 -08:00 |
HLE
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Handle vcount like jpscp. sceDisplayWaitVblank shouldn't wait if already in vblank (while WaitVBlankStart does).
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2013-01-13 11:33:26 +01:00 |
HW
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Can't just do that, might get the vtbl. Arg.
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2012-12-29 03:19:13 -08:00 |
MIPS
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Fixed various potential bugs and compiler warnings
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2013-01-07 15:57:19 +01:00 |
Util
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Add glViewport to cached gl state. Add a couple of missing VFPU ops.
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2013-01-06 23:23:36 +01:00 |
CMakeLists.txt
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Merge branch 'master' into mediaengine
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2013-01-05 16:22:08 +01:00 |
Config.cpp
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Draw using VBO. Add option, make default true.
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2013-01-10 12:54:36 +01:00 |
Config.h
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Add option to disable G3D log
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2013-01-11 16:14:58 +08:00 |
Core.cpp
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Remove some old PowerPC references...
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2013-01-05 19:52:11 +01:00 |
Core.h
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Fix timing issue wiith JIT on non-Windows platforms
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2012-12-25 09:02:02 +01:00 |
Core.vcxproj
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Merge branch 'master' into mediaengine
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2013-01-05 16:22:08 +01:00 |
Core.vcxproj.filters
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Merge branch 'master' into mediaengine
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2013-01-05 16:22:08 +01:00 |
CoreParameter.h
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Merge branch 'master' into mediaengine
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2012-12-17 18:48:32 +01:00 |
CoreTiming.cpp
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Fix integer overflow in scheduling.
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2013-01-05 22:44:30 +01:00 |
CoreTiming.h
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Fix integer overflow in scheduling.
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2013-01-05 22:44:30 +01:00 |
CPU.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
CPU.h
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Synchronize the mainloop to the display end-of-frame on nonWindows
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2012-11-19 14:16:37 +01:00 |
Host.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
Host.h
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Don't let native's log output spoil tests.
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2012-12-29 23:21:56 -08:00 |
Loaders.cpp
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Identify CISO the right way. Fixes issues with uppercase filenames..
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2013-01-12 12:52:00 +01:00 |
Loaders.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
MemMap.cpp
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Implement sceGeGetMtx and sceGeGetCmd
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2013-01-05 19:26:37 +01:00 |
MemMap.h
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Implement sceGeGetMtx and sceGeGetCmd
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2013-01-05 19:26:37 +01:00 |
MemMapFunctions.cpp
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Fix physical VRAM memory ranges. BlazBlue is now playable again.
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2013-01-13 03:52:49 +10:00 |
PSPLoaders.cpp
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silenced compiler warnings
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2013-01-12 13:35:51 +00:00 |
PSPLoaders.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
PSPMixer.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
PSPMixer.h
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
SaveState.cpp
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Fix --state not loading a savestate on startup.
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2013-01-02 14:28:49 -08:00 |
SaveState.h
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Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now.
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2013-01-02 21:05:02 +01:00 |
System.cpp
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Smash some memory leaks
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2013-01-13 16:46:45 +01:00 |
System.h
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Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now.
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2013-01-02 21:05:02 +01:00 |