ppsspp/Core
2013-01-13 16:46:45 +01:00
..
Debugger Buildfix 2013-01-13 12:49:54 +01:00
Dialog Fix DS_ERROR , allow Ys vs Sora ingame 2013-01-12 16:29:34 +08:00
ELF Smash some memory leaks 2013-01-13 16:46:45 +01:00
FileSystems rename System -> MountPoint and add convenience wrapper 2013-01-11 10:10:37 -08:00
HLE Handle vcount like jpscp. sceDisplayWaitVblank shouldn't wait if already in vblank (while WaitVBlankStart does). 2013-01-13 11:33:26 +01:00
HW Can't just do that, might get the vtbl. Arg. 2012-12-29 03:19:13 -08:00
MIPS Fixed various potential bugs and compiler warnings 2013-01-07 15:57:19 +01:00
Util Add glViewport to cached gl state. Add a couple of missing VFPU ops. 2013-01-06 23:23:36 +01:00
CMakeLists.txt Merge branch 'master' into mediaengine 2013-01-05 16:22:08 +01:00
Config.cpp Draw using VBO. Add option, make default true. 2013-01-10 12:54:36 +01:00
Config.h Add option to disable G3D log 2013-01-11 16:14:58 +08:00
Core.cpp Remove some old PowerPC references... 2013-01-05 19:52:11 +01:00
Core.h Fix timing issue wiith JIT on non-Windows platforms 2012-12-25 09:02:02 +01:00
Core.vcxproj Merge branch 'master' into mediaengine 2013-01-05 16:22:08 +01:00
Core.vcxproj.filters Merge branch 'master' into mediaengine 2013-01-05 16:22:08 +01:00
CoreParameter.h Merge branch 'master' into mediaengine 2012-12-17 18:48:32 +01:00
CoreTiming.cpp Fix integer overflow in scheduling. 2013-01-05 22:44:30 +01:00
CoreTiming.h Fix integer overflow in scheduling. 2013-01-05 22:44:30 +01:00
CPU.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
CPU.h Synchronize the mainloop to the display end-of-frame on nonWindows 2012-11-19 14:16:37 +01:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h Don't let native's log output spoil tests. 2012-12-29 23:21:56 -08:00
Loaders.cpp Identify CISO the right way. Fixes issues with uppercase filenames.. 2013-01-12 12:52:00 +01:00
Loaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
MemMap.cpp Implement sceGeGetMtx and sceGeGetCmd 2013-01-05 19:26:37 +01:00
MemMap.h Implement sceGeGetMtx and sceGeGetCmd 2013-01-05 19:26:37 +01:00
MemMapFunctions.cpp Fix physical VRAM memory ranges. BlazBlue is now playable again. 2013-01-13 03:52:49 +10:00
PSPLoaders.cpp silenced compiler warnings 2013-01-12 13:35:51 +00:00
PSPLoaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
PSPMixer.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
PSPMixer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
SaveState.cpp Fix --state not loading a savestate on startup. 2013-01-02 14:28:49 -08:00
SaveState.h Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00
System.cpp Smash some memory leaks 2013-01-13 16:46:45 +01:00
System.h Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00