ppsspp/Core/HLE
danieru 6a84a6e4ea Make analog joystick input get clamped to a circle
In common case this only costs two floating point multiplies.
Uncommon case requires a square root.
2013-04-17 22:53:38 -06:00
..
__sceAudio.cpp Merge branch 'patch-11' of https://github.com/raven02/ppsspp into raven02-patch-11 2013-04-13 22:12:13 +02:00
__sceAudio.h Start save stating audio, plus minor fixes. 2012-12-28 13:55:29 -08:00
FunctionWrappers.h Initial stab at implementing some new memory funcs. 2013-04-07 20:57:53 -07:00
HLE.cpp Add back shadows to FPS counter and debug text. Warning fixes. 2013-04-08 20:59:45 +02:00
HLE.h Prevent waiting on semas while dispatch disabled. 2013-03-24 23:30:32 -07:00
HLETables.cpp Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
HLETables.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceAtrac.cpp Merge pull request #1263 from raven02/patch-10 2013-04-15 05:39:47 -07:00
sceAtrac.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceAudio.cpp Buildfix 2013-04-16 19:34:52 +08:00
sceAudio.h Add SCE_ERROR_AUDIO_INVALID_VOLUME 2013-04-16 15:48:17 +08:00
sceChnnlsv.cpp Don't need separate variables for writemask. Some optimizations. 2013-02-16 09:28:55 +01:00
sceChnnlsv.h Save encryption. Load/Save encrypted/decrypted save 2013-01-29 00:11:02 +01:00
sceCtrl.cpp Make analog joystick input get clamped to a circle 2013-04-17 22:53:38 -06:00
sceCtrl.h Fix linux build ^^ 2013-02-04 21:24:01 +01:00
sceDeflt.cpp spacing fix 2013-04-05 17:31:42 +08:00
sceDeflt.h Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
sceDisplay.cpp Fix for gameinfo cache clearing, etc. 2013-04-14 13:01:01 +02:00
sceDisplay.h Don't use PPGe for debug overlays. Fixes fps counter in games where it didn't work before. 2013-04-07 22:43:59 +02:00
sceDmac.cpp less Memory::GetPointer 2012-11-27 10:18:36 +01:00
sceDmac.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceFont.cpp Fix some x64 type conversion warnings. 2013-04-05 20:29:20 -07:00
sceFont.h PGF font support. Mostly an adaptation and cleanup of JPCSP's font system. 2013-02-27 17:41:39 +01:00
sceGameUpdate.cpp Turn log level to ERROR 2013-03-19 20:54:26 +08:00
sceGameUpdate.h Add sceGameUpdate 2013-03-19 08:00:29 +08:00
sceGe.cpp Use regular events for GPU for now, quicker. 2013-04-07 17:52:57 -07:00
sceGe.h Delay GPU signals and waits to simulate cycles. 2013-04-07 17:05:11 -07:00
sceHprm.cpp Add some Hprm functions and a small logging tweak 2013-01-04 09:04:27 +01:00
sceHprm.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceHttp.cpp Fix small issue with open dialog path, remove dupe hle func, add and reorder some 2013-03-29 11:15:54 +01:00
sceHttp.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceImpose.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceImpose.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceIo.cpp Fix sceIoCloseAsync so it closes on wait. 2013-04-16 00:16:22 -07:00
sceIo.h Make previous code cleaner 2013-01-02 19:42:15 +01:00
sceKernel.cpp Merge pull request #1288 from unknownbrackets/callbacks2 2013-04-15 01:23:20 -07:00
sceKernel.h Basically working implementation of TLS funcs. 2013-04-14 16:36:02 -07:00
sceKernelAlarm.cpp Add some more debug logging for alarms. 2013-03-31 16:56:02 -07:00
sceKernelAlarm.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelEventFlag.cpp Reschedule the timeout event on callback end. 2013-04-14 21:34:33 -07:00
sceKernelEventFlag.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelInterrupt.cpp Give ThreadManForUser_8DAFF657 and friends a name. 2013-04-14 13:02:01 -07:00
sceKernelInterrupt.h Don't reschedule while interrupts are disabled. 2013-03-24 19:43:56 -07:00
sceKernelMbx.cpp Return negative for UnscheduleEvent(). 2013-04-05 20:44:17 -07:00
sceKernelMbx.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelMemory.cpp Basically working implementation of TLS funcs. 2013-04-14 16:36:02 -07:00
sceKernelMemory.h Basically working implementation of TLS funcs. 2013-04-14 16:36:02 -07:00
sceKernelModule.cpp Oops, remove debugging line. 2013-04-11 00:52:37 -07:00
sceKernelModule.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelMsgPipe.cpp Priority-based msgpipes never woke anyone. 2013-03-31 16:58:15 -07:00
sceKernelMsgPipe.h Implement a factory for kernel objects. 2012-12-28 13:55:22 -08:00
sceKernelMutex.cpp Reschedule the timeout event on callback end. 2013-04-14 21:34:33 -07:00
sceKernelMutex.h Implement sceKernelReferLwMutexStatus() and ByID(). 2013-02-24 22:50:48 -08:00
sceKernelSemaphore.cpp Reschedule the timeout event on callback end. 2013-04-14 21:34:33 -07:00
sceKernelSemaphore.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelThread.cpp Make sceKernelNotifyCallback() error if invalid cb. 2013-04-14 23:45:46 -07:00
sceKernelThread.h Make sceKernelNotifyCallback() error if invalid cb. 2013-04-14 23:45:46 -07:00
sceKernelTime.cpp Eat a few cycles in sceKernelGetSystemTimeWide(). 2013-04-13 16:31:24 -07:00
sceKernelTime.h Usec2Sysclock fixes 2013-02-03 22:14:19 +01:00
sceKernelVTimer.cpp Improve few functions in sceKernelVtimer 2013-04-09 08:32:13 +08:00
sceKernelVTimer.h Implement DoState in VTimer 2013-03-02 17:23:28 +01:00
sceMpeg.cpp Respect looping in sceMp3Decode(). 2013-04-15 02:00:03 -07:00
sceMpeg.h Fix some small constant-comparison type warnings. 2013-04-05 20:58:35 -07:00
sceNet.cpp Report corrupt elfs (if reporting enabled). Some stubs. 2013-03-25 00:08:46 +01:00
sceNet.h Stubs and error checks. Fix a bad NID in sceUmd. 2013-03-24 22:41:42 +01:00
sceOpenPSID.cpp Fake scesupPreAcc 2012-12-06 18:02:55 +00:00
sceOpenPSID.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceP3da.cpp Add sceP3da 2013-03-15 20:16:45 +08:00
sceP3da.h Add sceP3da 2013-03-15 20:16:45 +08:00
sceParseHttp.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseHttp.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
scePower.cpp Cleanup a few GPU error codes. 2013-03-31 23:57:03 -07:00
scePower.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
scePsmf.cpp Fix psmf typo in debug log output. 2013-03-31 01:01:41 -07:00
scePsmf.h Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel 2013-01-20 16:24:49 +08:00
scePspNpDrm_user.cpp Update native. some stubs and a buildfix. 2013-03-21 20:24:47 +01:00
scePspNpDrm_user.h DLC encryption 2013-02-24 19:27:37 +02:00
sceRtc.cpp Eat some cpu cycles in sceRtcGetCurrentTick 2013-03-24 12:33:43 +01:00
sceRtc.h Implement sceRtcGetCurrentClock(). 2012-11-22 23:48:12 -08:00
sceSas.cpp Simplify adding report messages, add a bunch more. 2013-03-26 00:54:00 -07:00
sceSas.h Start save stating audio, plus minor fixes. 2012-12-28 13:55:29 -08:00
sceSsl.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceSsl.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUmd.cpp Fix small issue with open dialog path, remove dupe hle func, add and reorder some 2013-03-29 11:15:54 +01:00
sceUmd.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUsb.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUsb.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUtility.cpp Don't warn sceUtility*Status() wrong dialog type. 2013-04-10 19:19:00 -07:00
sceUtility.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceVaudio.cpp Hacky implementation of sceVaudio, whatever the point of that API is... 2013-01-22 22:03:40 +01:00
sceVaudio.h Fake sceDisplayWaitVblankStartMulti 2012-12-06 18:02:56 +00:00