ppsspp/android
2018-02-07 13:11:43 +01:00
..
.settings
android-ndk-profiler
assets
gold/res
jni Android: Fix emuthread management to exit cleanly without hanging. Helps with task switching on Android. 2018-02-07 13:11:43 +01:00
libs
res
src/org/ppsspp/ppsspp Work towards threaded GL on Android. Now TextDrawer barfs on wrong JNI context. 2018-01-28 17:29:27 +01:00
.classpath
.cproject
.gitignore
.project
ab-ant.sh
ab.cmd
ab.sh
ad.sh
AndroidManifest.xml v1.5.4 2017-12-05 14:51:51 +01:00
ant-build.bat
build.gradle From NDK 16, libc++ is out of beta and gnustl will be deprecated soon, so switch. 2017-12-07 23:45:36 +01:00
build.sh
build.xml
buildassets.sh
custom_rules.xml
d.txt
dbg.sh
debug.keystore
git-version-gen.sh
gradle.properties
proguard-project.txt
project.properties
README.TXT
symarm.cmd
symarm64.cmd
symx86.cmd

First, build the C++ static library:
> cd android
> ./ab.sh

Start Eclipse, import the android directory as an existing project
You need to also load the "native" project into your eclipse workspace
Build and run. 

If you modify the C++ code, you need to rebuild the static library, of
course. To get Eclipse to understand that you have in fact changed something
if you haven't also changed any Java code, just add a space character to 
PPSSPPActivity.java, or right click the project and choose Refresh, and then
relaunch the app on the device.

A real Android device is strongly recommended for testing. Don't trust
the emulator.