ppsspp/android/jni/AndroidGraphicsContext.h

25 lines
739 B
C++

#pragma once
#include <android/native_window_jni.h>
#include "thin3d/thin3d.h"
#include "Common/GraphicsContext.h"
enum {
ANDROID_VERSION_GINGERBREAD = 9,
ANDROID_VERSION_ICS = 14,
ANDROID_VERSION_JELLYBEAN = 16,
ANDROID_VERSION_KITKAT = 19,
ANDROID_VERSION_LOLLIPOP = 21,
ANDROID_VERSION_MARSHMALLOW = 23,
ANDROID_VERSION_NOUGAT = 24,
ANDROID_VERSION_NOUGAT_1 = 25,
};
class AndroidGraphicsContext : public GraphicsContext {
public:
// This is different than the base class function since on
// Android (EGL, Vulkan) we do have all this info on the render thread.
virtual bool InitFromRenderThread(ANativeWindow *wnd, int desiredBackbufferSizeX, int desiredBackbufferSizeY, int backbufferFormat, int androidVersion) {}
};