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Debugger
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Debugger: Don't break during startup.
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2020-05-23 10:26:27 -07:00 |
Dialog
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Merge branch 'ppge-scroll' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-ppge-scroll
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2020-07-19 14:09:24 +02:00 |
ELF
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Add some excessive null checks to GameScreen::render(), might fix the crash seen in #13057
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2020-06-29 22:47:34 +02:00 |
FileLoaders
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Core: Bring over some file related Switch changes.
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2020-03-03 22:53:03 -08:00 |
FileSystems
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Io: Fix LBN timing for virtual discs.
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2020-05-22 00:31:17 -07:00 |
Font
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HLE
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Display: Allow unthrottle to skip only flipping.
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2020-07-19 13:57:04 +02:00 |
HW
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Formalize "core excpetions" as a concept
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2020-07-12 15:25:21 +02:00 |
MIPS
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Various platform buildfixes
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2020-07-14 09:25:59 +02:00 |
Util
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Merge branch 'ppge-scroll' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-ppge-scroll
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2020-07-19 14:09:24 +02:00 |
AVIDump.cpp
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AVIDump.h
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Compatibility.cpp
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Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit.
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2019-11-30 22:44:59 +01:00 |
Compatibility.h
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Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit.
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2019-11-30 22:44:59 +01:00 |
Config.cpp
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Display: Allow unthrottle to skip only flipping.
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2020-07-19 13:57:04 +02:00 |
Config.h
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Display: Allow unthrottle to skip only flipping.
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2020-07-19 13:57:04 +02:00 |
ConfigValues.h
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Display: Allow unthrottle to skip only flipping.
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2020-07-19 13:57:04 +02:00 |
Core.cpp
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Crash: Show disassembly of the instruction causing the crash, and the symbol name.
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2020-07-15 12:38:05 +02:00 |
Core.h
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Crash: Show disassembly of the instruction causing the crash, and the symbol name.
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2020-07-15 12:38:05 +02:00 |
Core.vcxproj
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Split the fault handling from MemMap.cpp to MemFault.cpp.
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2020-07-15 12:12:57 +02:00 |
Core.vcxproj.filters
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Split the fault handling from MemMap.cpp to MemFault.cpp.
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2020-07-15 12:12:57 +02:00 |
CoreParameter.h
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CoreTiming.cpp
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Various platform buildfixes
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2020-07-14 09:25:59 +02:00 |
CoreTiming.h
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CwCheat.cpp
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Code style fix
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2020-06-04 19:08:10 +02:00 |
CwCheat.h
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Merge pull request #12816 from LunaMoo/XVibrationCheat
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2020-04-17 10:50:44 +02:00 |
HDRemaster.cpp
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HDRemaster.h
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Host.cpp
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Host.h
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Loaders.cpp
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Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR
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2020-07-12 15:25:20 +02:00 |
Loaders.h
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fix
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2020-01-04 09:11:15 +08:00 |
MemFault.cpp
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Crash: Show disassembly of the instruction causing the crash, and the symbol name.
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2020-07-15 12:38:05 +02:00 |
MemFault.h
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Split the fault handling from MemMap.cpp to MemFault.cpp.
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2020-07-15 12:12:57 +02:00 |
MemMap.cpp
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Split the fault handling from MemMap.cpp to MemFault.cpp.
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2020-07-15 12:12:57 +02:00 |
MemMap.h
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Split the fault handling from MemMap.cpp to MemFault.cpp.
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2020-07-15 12:12:57 +02:00 |
MemMapFunctions.cpp
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Some code reformatting/renaming
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2020-07-12 15:25:21 +02:00 |
MemMapHelpers.h
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Opcode.h
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PSPLoaders.cpp
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Merge pull request #12945 from unknownbrackets/io-timing
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2020-07-13 13:37:53 +02:00 |
PSPLoaders.h
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Move umd replace to loaders.
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2020-01-02 14:56:24 +08:00 |
Replay.cpp
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Replay.h
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Reporting.cpp
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Reporting.h
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SaveState.cpp
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Display the savestate slot number when saving and loading state through shortcuts.
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2020-05-16 15:20:22 +02:00 |
SaveState.h
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Display the savestate slot number when saving and loading state through shortcuts.
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2020-05-16 15:20:22 +02:00 |
Screenshot.cpp
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cmake: Improve building with the system libpng.
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2020-03-22 18:43:51 -07:00 |
Screenshot.h
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System.cpp
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Split the fault handling from MemMap.cpp to MemFault.cpp.
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2020-07-15 12:12:57 +02:00 |
System.h
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Draw a minimal crash dump on the emu screen after a caught crash.
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2020-07-12 15:25:21 +02:00 |
TextureReplacer.cpp
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GPU: Take A off RGB565 conversion funcs.
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2020-05-13 18:17:58 -07:00 |
TextureReplacer.h
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Update TextureReplacer.h
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2020-04-13 16:29:17 +02:00 |
ThreadEventQueue.h
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Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR
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2020-07-12 15:25:20 +02:00 |
WaveFile.cpp
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WaveFile.h
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WebServer.cpp
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http: Fix thread join on enable/disable.
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2020-04-22 21:18:39 -07:00 |
WebServer.h
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x360_compat.h
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