..
Debugger
Add a missing thread name
2024-01-29 13:52:38 +01:00
Dialog
Fix a particular type of race condition in file dialog requests
2024-01-18 12:25:55 +01:00
ELF
Merge pull request #18562 from LunaMoo/crypto
2024-01-28 19:17:31 +01:00
FileLoaders
Make some timeouts a bit more visible in the code. Some should be re-evaluated.
2024-01-24 09:50:26 +01:00
FileSystems
Android: Fix running plain PRXs on scoped storage. Minor cleanup.
2024-01-18 00:22:51 +01:00
Font
HLE
Assorted paranoia, get rid of an allocation in the audio loop
2024-01-29 10:37:38 +01:00
HW
Fix NEON compilation error on strict compilers. Fixes #18688
2024-01-18 10:38:30 +01:00
MIPS
Comments, make locking more consistent in GameInfoCache
2024-01-19 14:56:29 +01:00
Util
Rework memstick moves between devices to copy, verify and then delete
2024-01-22 21:52:39 +01:00
AVIDump.cpp
Fix compilation with newer ffmpeg versions
2024-01-13 00:12:21 -05:00
AVIDump.h
Compatibility.cpp
Allow merging framebuffers vertically like the old Juiced 2 fix.
2023-12-30 22:40:07 +01:00
Compatibility.h
Allow merging framebuffers vertically like the old Juiced 2 fix.
2023-12-30 22:40:07 +01:00
Config.cpp
Add volume slider for retroachievements
2024-01-28 13:56:46 +01:00
Config.h
Add volume slider for retroachievements
2024-01-28 13:56:46 +01:00
ConfigSettings.cpp
Move the report bool into the flags field
2023-04-08 09:22:02 +02:00
ConfigSettings.h
Move the report bool into the flags field
2023-04-08 09:22:02 +02:00
ConfigValues.h
Warn the user if they try to run an extracted ISO, with a very in-your-face message.
2024-01-20 23:01:08 +01:00
ControlMapper.cpp
Release all keys on pause.
2024-01-29 18:41:43 +01:00
ControlMapper.h
Release all keys on pause.
2024-01-29 18:41:43 +01:00
Core.cpp
When we enforce run-behind due to multiplayer, show "Network connected" on the pause screen
2024-01-21 12:02:30 +01:00
Core.h
When we enforce run-behind due to multiplayer, show "Network connected" on the pause screen
2024-01-21 12:02:30 +01:00
Core.vcxproj
Preparations for reworking the memstick folder move functionality
2024-01-22 15:56:07 +01:00
Core.vcxproj.filters
Preparations for reworking the memstick folder move functionality
2024-01-22 15:56:07 +01:00
CoreParameter.h
Add FrameTiming.cpp/h (with no real contents)
2023-08-13 17:57:43 +02:00
CoreTiming.cpp
Add a comment, some additional cleanup
2024-01-16 09:07:09 +01:00
CoreTiming.h
Add a comment, some additional cleanup
2024-01-16 09:07:09 +01:00
CwCheat.cpp
CwCheats: Add ms unit, rename to Refresh Interval.
2024-01-19 15:12:53 +01:00
CwCheat.h
FrameTiming.cpp
Assorted paranoia, get rid of an allocation in the audio loop
2024-01-29 10:37:38 +01:00
FrameTiming.h
Prepare for deferred waits
2023-12-18 17:15:56 +01:00
HDRemaster.cpp
Add a reported prototype game ID to the list of games that need more RAM
2023-12-31 17:21:02 +01:00
HDRemaster.h
Instance.cpp
Instance.h
KeyMap.cpp
Don't crash after mapping analog speed to a stick.
2024-01-16 14:32:42 +01:00
KeyMap.h
Add bindings for toggling mouse control and touch screen controls. Not bound by default.
2023-12-29 17:40:57 +01:00
KeyMapDefaults.cpp
Input event and device enums ( #17514 )
2023-05-26 18:40:13 +02:00
KeyMapDefaults.h
Loaders.cpp
[Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params
2023-12-14 14:22:24 +03:00
Loaders.h
[Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params
2023-12-14 14:22:24 +03:00
MemFault.cpp
Comments, make locking more consistent in GameInfoCache
2024-01-19 14:56:29 +01:00
MemFault.h
Show a MIPS stack trace on crash screen ( #17211 )
2023-03-31 10:08:12 +02:00
MemMap.cpp
Fix very old typo in memmap table, for the unusual "kernel+uncached" combination
2023-09-08 12:02:56 +02:00
MemMap.h
Cleanup emscripten libretro build target
2023-08-12 14:38:35 -05:00
MemMapFunctions.cpp
Don't create Host objects except in headless/unittest
2023-03-25 10:47:01 +01:00
MemMapHelpers.h
Debugger: Use dedicated func to notify mem copy.
2023-09-24 19:07:36 -07:00
Opcode.h
PSPLoaders.cpp
Fix fake game ID generation to work with scoped storage
2024-01-23 01:06:56 +01:00
PSPLoaders.h
Replay.cpp
Make some global string pointers const, not just the strings.
2023-12-29 14:09:45 +01:00
Replay.h
Reporting.cpp
Buildfix
2024-01-29 12:29:23 +01:00
Reporting.h
[Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params
2023-12-14 14:22:24 +03:00
RetroAchievements.cpp
Make some global string pointers const, not just the strings.
2023-12-29 14:09:45 +01:00
RetroAchievements.h
Update rcheevos
2024-01-14 13:47:44 +01:00
SaveState.cpp
Fix fake game ID generation to work with scoped storage
2024-01-23 01:06:56 +01:00
SaveState.h
Make some global string pointers const, not just the strings.
2023-12-29 14:09:45 +01:00
Screenshot.cpp
Enforce a max size for save state screenshot regardless of resolution mode (auto, skipbuf etc).
2023-12-15 12:35:34 +01:00
Screenshot.h
System.cpp
Improve disc ID detection for old frame dumps.
2023-12-30 22:06:52 +01:00
System.h
Call CreateSysDirectories on all platforms.
2023-08-18 14:03:38 +02:00
ThreadEventQueue.h
ThreadPools.cpp
ThreadPools.h
TiltEventProcessor.cpp
Mouse input: Approximate the old smoothing function
2023-12-14 19:24:39 +01:00
TiltEventProcessor.h
Mouse input: Approximate the old smoothing function
2023-12-14 19:24:39 +01:00
WaveFile.cpp
WaveFile.h
WebServer.cpp
Webserver: Reduce connection timeout
2024-01-18 20:04:02 +01:00
WebServer.h
Build: Add some missing include guards.
2023-09-07 17:14:58 -07:00
x360_compat.h