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Debugger
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Debugger: Include all press states for convenience.
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2021-01-18 18:14:48 -08:00 |
Dialog
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Io: Truncate reads/writes to valid memory.
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2021-02-13 08:24:39 -08:00 |
ELF
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Improvements to crash screen.
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2020-12-19 19:48:24 +01:00 |
FileLoaders
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Loaders: Prevent errors on 0 byte reads.
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2021-01-31 09:21:40 -08:00 |
FileSystems
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Io: Truncate reads/writes to valid memory.
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2021-02-13 08:24:39 -08:00 |
Font
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Attempt to fix #14022
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2021-01-30 18:03:46 +01:00 |
HLE
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Io: Truncate reads/writes to valid memory.
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2021-02-13 08:24:39 -08:00 |
HW
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Mp3: Allow decode without pcm pointer.
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2021-01-25 23:51:55 -08:00 |
MIPS
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jit: Be very clear on sign extension.
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2021-01-30 11:41:30 -08:00 |
Util
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PPGe: Scale down by worst of window/internal res.
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2021-01-23 09:04:58 -08:00 |
AVIDump.cpp
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AVIDump.h
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Compatibility.cpp
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Split the DepthRangeHack compat setting into itself and DisableRangeCulling
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2020-12-26 19:56:49 +01:00 |
Compatibility.h
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Split the DepthRangeHack compat setting into itself and DisableRangeCulling
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2020-12-26 19:56:49 +01:00 |
Config.cpp
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Plugins: Enable by default.
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2021-01-23 10:26:06 -08:00 |
Config.h
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Remember game list scroll
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2020-11-23 10:10:20 +01:00 |
ConfigValues.h
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Core.cpp
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Revert "Cleaner exit on Windows. Will hopefully help #13325"
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2020-12-23 14:33:10 +01:00 |
Core.h
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Core.vcxproj
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Debugger: Broadcast ctrl input events.
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2021-01-18 18:14:48 -08:00 |
Core.vcxproj.filters
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Debugger: Broadcast ctrl input events.
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2021-01-18 18:14:48 -08:00 |
CoreParameter.h
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GPU: Remove NULL GPU.
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2021-01-02 09:36:13 -08:00 |
CoreTiming.cpp
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CoreTiming.h
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CwCheat.cpp
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CwCheat.h
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HDRemaster.cpp
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HDRemaster.h
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Host.cpp
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Host.h
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SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
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2020-10-22 17:45:29 +08:00 |
Instance.cpp
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Instance: add missing headers more POSIX systems
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2020-12-27 05:25:05 +00:00 |
Instance.h
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KeyMap.cpp
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SaveState: Allow rewind on mobile.
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2021-01-03 10:42:40 -08:00 |
KeyMap.h
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Loaders.cpp
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Headless: Disable http disk cache.
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2021-01-17 18:33:35 -08:00 |
Loaders.h
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MemFault.cpp
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UWP buildfix
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2020-12-19 23:19:42 +01:00 |
MemFault.h
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Crash screen: Add a very dangerous and inaccurate "Resume" function.
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2020-12-19 20:27:39 +01:00 |
MemMap.cpp
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Fix a bad check, causing masked memory to fail on non-32-bit platforms even if desired.
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2020-11-02 23:11:44 +01:00 |
MemMap.h
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CMake: Rename USE_ADDRESS_SANITIZER to USE_ASAN
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2021-01-29 23:10:22 +00:00 |
MemMapFunctions.cpp
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MemMapHelpers.h
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Opcode.h
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More reinterpret shader gen and test work.
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2020-11-08 10:41:20 +01:00 |
PSPLoaders.cpp
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Fixed a PlayStation typo (#13729)
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2020-11-30 23:58:43 +01:00 |
PSPLoaders.h
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Replay.cpp
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Replay.h
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Reporting.cpp
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Reporting: Expose CRC queue methods for other uses.
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2021-01-24 19:53:47 -08:00 |
Reporting.h
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Reporting: Expose CRC queue methods for other uses.
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2021-01-24 19:53:47 -08:00 |
SaveState.cpp
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SaveState: Allow rewind on mobile.
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2021-01-03 10:42:40 -08:00 |
SaveState.h
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Screenshot.cpp
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Screenshot.h
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System.cpp
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Core: Maintain frame dump disc ID in SFO.
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2021-01-31 09:22:20 -08:00 |
System.h
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Add an iOS-only utility in devtools to copy savestates to memstick root.
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2020-12-16 14:52:34 +01:00 |
TextureReplacer.cpp
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TextureReplacer.h
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ThreadEventQueue.h
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ThreadPools.cpp
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ThreadPools.h
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WaveFile.cpp
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WaveFile.h
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WebServer.cpp
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http: Wait less time for IPv6 if IPv4 succeeds.
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2020-12-25 22:24:51 -08:00 |
WebServer.h
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x360_compat.h
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