ppsspp/Core
Unknown W. Brackets 788e8c3bbc Io: Truncate reads/writes to valid memory.
A PSP might crash in these cases, but it's better if we avoid a crash.
2021-02-13 08:24:39 -08:00
..
Debugger Debugger: Include all press states for convenience. 2021-01-18 18:14:48 -08:00
Dialog Io: Truncate reads/writes to valid memory. 2021-02-13 08:24:39 -08:00
ELF Improvements to crash screen. 2020-12-19 19:48:24 +01:00
FileLoaders Loaders: Prevent errors on 0 byte reads. 2021-01-31 09:21:40 -08:00
FileSystems Io: Truncate reads/writes to valid memory. 2021-02-13 08:24:39 -08:00
Font Attempt to fix #14022 2021-01-30 18:03:46 +01:00
HLE Io: Truncate reads/writes to valid memory. 2021-02-13 08:24:39 -08:00
HW Mp3: Allow decode without pcm pointer. 2021-01-25 23:51:55 -08:00
MIPS jit: Be very clear on sign extension. 2021-01-30 11:41:30 -08:00
Util PPGe: Scale down by worst of window/internal res. 2021-01-23 09:04:58 -08:00
AVIDump.cpp
AVIDump.h
Compatibility.cpp Split the DepthRangeHack compat setting into itself and DisableRangeCulling 2020-12-26 19:56:49 +01:00
Compatibility.h Split the DepthRangeHack compat setting into itself and DisableRangeCulling 2020-12-26 19:56:49 +01:00
Config.cpp Plugins: Enable by default. 2021-01-23 10:26:06 -08:00
Config.h Remember game list scroll 2020-11-23 10:10:20 +01:00
ConfigValues.h
Core.cpp Revert "Cleaner exit on Windows. Will hopefully help #13325" 2020-12-23 14:33:10 +01:00
Core.h
Core.vcxproj Debugger: Broadcast ctrl input events. 2021-01-18 18:14:48 -08:00
Core.vcxproj.filters Debugger: Broadcast ctrl input events. 2021-01-18 18:14:48 -08:00
CoreParameter.h GPU: Remove NULL GPU. 2021-01-02 09:36:13 -08:00
CoreTiming.cpp
CoreTiming.h
CwCheat.cpp
CwCheat.h
HDRemaster.cpp
HDRemaster.h
Host.cpp
Host.h SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
Instance.cpp Instance: add missing headers more POSIX systems 2020-12-27 05:25:05 +00:00
Instance.h
KeyMap.cpp SaveState: Allow rewind on mobile. 2021-01-03 10:42:40 -08:00
KeyMap.h
Loaders.cpp Headless: Disable http disk cache. 2021-01-17 18:33:35 -08:00
Loaders.h
MemFault.cpp UWP buildfix 2020-12-19 23:19:42 +01:00
MemFault.h Crash screen: Add a very dangerous and inaccurate "Resume" function. 2020-12-19 20:27:39 +01:00
MemMap.cpp Fix a bad check, causing masked memory to fail on non-32-bit platforms even if desired. 2020-11-02 23:11:44 +01:00
MemMap.h CMake: Rename USE_ADDRESS_SANITIZER to USE_ASAN 2021-01-29 23:10:22 +00:00
MemMapFunctions.cpp
MemMapHelpers.h
Opcode.h More reinterpret shader gen and test work. 2020-11-08 10:41:20 +01:00
PSPLoaders.cpp Fixed a PlayStation typo (#13729) 2020-11-30 23:58:43 +01:00
PSPLoaders.h
Replay.cpp
Replay.h
Reporting.cpp Reporting: Expose CRC queue methods for other uses. 2021-01-24 19:53:47 -08:00
Reporting.h Reporting: Expose CRC queue methods for other uses. 2021-01-24 19:53:47 -08:00
SaveState.cpp SaveState: Allow rewind on mobile. 2021-01-03 10:42:40 -08:00
SaveState.h
Screenshot.cpp
Screenshot.h
System.cpp Core: Maintain frame dump disc ID in SFO. 2021-01-31 09:22:20 -08:00
System.h Add an iOS-only utility in devtools to copy savestates to memstick root. 2020-12-16 14:52:34 +01:00
TextureReplacer.cpp
TextureReplacer.h
ThreadEventQueue.h
ThreadPools.cpp
ThreadPools.h
WaveFile.cpp
WaveFile.h
WebServer.cpp http: Wait less time for IPv6 if IPv4 succeeds. 2020-12-25 22:24:51 -08:00
WebServer.h
x360_compat.h