ppsspp/Common
2017-11-01 08:42:49 +01:00
..
Crypto Additional UWP preparations 2017-02-25 09:57:14 +01:00
GL
Vulkan Vulkan: Make backbuffer transitions part of backbuffer render pass. Optimize depth buffer memory operations. 2017-11-01 08:42:49 +01:00
ABI.cpp
ABI.h
Arm64Emitter.cpp Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708 2017-05-26 15:48:03 +02:00
Arm64Emitter.h Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708 2017-05-26 15:48:03 +02:00
ArmABI.cpp Small changes to make Common and Core build under my preliminary UWP setup. 2017-02-24 18:59:41 +01:00
ArmABI.h
ArmCommon.h
ArmCPUDetect.cpp Corrections, some %i->%d around other code as well. 2017-05-30 13:52:29 +02:00
ArmEmitter.cpp Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708 2017-05-26 15:48:03 +02:00
ArmEmitter.h Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708 2017-05-26 15:48:03 +02:00
Atomic_GCC.h
Atomic_Win32.h Patches to make it possible to compile with mingw, pt. 1 2017-08-29 18:27:46 +02:00
Atomics.h
BitSet.h Follow the ARM64 ABI better (update the frame pointer). 2017-01-27 14:19:03 +01:00
ChunkFile.cpp Add a comment explaining why a strncpy can't be replaced by truncate_cpy, because it would break savestates. 2017-03-13 13:55:29 +01:00
ChunkFile.h Remove Globals.h 2017-08-31 17:15:22 +02:00
CodeBlock.h Remove Globals.h 2017-08-31 17:15:22 +02:00
ColorConv.cpp Minor changes for compatibility with VS2017 2017-03-12 17:33:00 +01:00
ColorConv.h More buildfixes for Windows on ARM 2017-03-05 10:52:08 +01:00
ColorConvNEON.cpp
ColorConvNEON.h
Common.h mingw patches 2017-08-31 22:15:05 +02:00
Common.vcxproj Move the VulkanRenderManager stuff to thin3d, fits in better there. 2017-10-26 10:56:59 +02:00
Common.vcxproj.filters Move the VulkanRenderManager stuff to thin3d, fits in better there. 2017-10-26 10:56:59 +02:00
CommonFuncs.h mingw patches 2017-08-31 22:15:05 +02:00
CommonTypes.h Simplify this conditional 2017-08-30 19:47:15 +02:00
CommonWindows.h
ConsoleListener.cpp Windows: Fix over/under write for multibyte chars. 2017-10-14 21:45:07 -07:00
ConsoleListener.h Simplify logging code some more. Cleaner log output on Android. 2017-03-18 10:47:36 +01:00
CPUDetect.cpp mingw patches 2017-08-31 22:15:05 +02:00
CPUDetect.h
DbgNew.h Initial work on shader translation using glslang+spirv-cross 2017-02-15 21:51:33 +01:00
FakeCPUDetect.cpp
FakeEmitter.h
FileUtil.cpp Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11 2017-08-31 01:14:51 +02:00
FileUtil.h Remove Globals.h 2017-08-31 17:15:22 +02:00
FixedSizeQueue.h
GraphicsContext.h Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing. 2017-02-06 11:40:16 +01:00
Hashmaps.h Remove Globals.h 2017-08-31 17:15:22 +02:00
KeyMap.cpp Add additional button defines. 2017-05-27 10:25:04 -07:00
KeyMap.h Finish making extra psp keys mappable. 2017-09-23 15:37:10 +02:00
Log.h Simplify logging code some more. Cleaner log output on Android. 2017-03-18 10:47:36 +01:00
LogManager.cpp More mingw patches 2017-08-29 22:24:20 +02:00
LogManager.h Remove Globals.h 2017-08-31 17:15:22 +02:00
MathUtil.h
MemArena.h Use the mach memory functions on Mac and 32-bit iOS as well. 2017-01-25 20:38:46 +01:00
MemArenaAndroid.cpp Switch strncpy to truncate_cpy in a bunch of places. 2017-05-26 19:04:08 +02:00
MemArenaDarwin.cpp Use the mach memory functions on Mac and 32-bit iOS as well. 2017-01-25 20:38:46 +01:00
MemArenaPosix.cpp Use the mach memory functions on Mac and 32-bit iOS as well. 2017-01-25 20:38:46 +01:00
MemArenaWin32.cpp UWP: Save memory by only committing the ranges we need, instead of doing a giant allocation. 2017-03-23 10:02:29 +01:00
MemoryUtil.cpp Common: fix MAP_32BIT after 9f24203ef8 2017-07-26 15:25:54 +00:00
MemoryUtil.h Remove a useless wrapper function 2017-01-26 10:01:14 +01:00
MipsCPUDetect.cpp Add Gradle build. This time, we don't remove the old build system and we don't switch Travis. 2017-03-15 19:42:17 +01:00
MipsEmitter.cpp
MipsEmitter.h
Misc.cpp
MsgHandler.cpp Android: Fix minor typo. 2017-05-27 22:33:47 -07:00
MsgHandler.h Patches to make it possible to compile with mingw, pt. 1 2017-08-29 18:27:46 +02:00
OSVersion.cpp Additional UWP preparations 2017-02-25 09:57:14 +01:00
OSVersion.h Additional UWP preparations 2017-02-25 09:57:14 +01:00
stdafx.cpp
stdafx.h Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
StringUtils.cpp
StringUtils.h Small changes to make Common and Core build under my preliminary UWP setup. 2017-02-24 18:59:41 +01:00
Swap.h Remove Globals.h 2017-08-31 17:15:22 +02:00
ThreadPools.cpp Improve StorageFileLoader enough to actually kind of work 2017-03-23 10:02:28 +01:00
ThreadPools.h
ThreadSafeList.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Thunk.cpp Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11 2017-08-31 01:14:51 +02:00
Thunk.h
Timer.cpp Corrections, some %i->%d around other code as well. 2017-05-30 13:52:29 +02:00
Timer.h
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp X64: Fix bug in a case in the MOVQ emitter : rex byte should be after the 0x66 prefix 2017-07-07 11:33:07 +02:00
x64Emitter.h Fix a PIC compliance bug in the VFPU. Comment other cases properly (for easy searching). 2017-08-29 11:45:12 +02:00
XboxCPUDetect.cpp