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Move source_assets one level up, too. Also, start prototyping GameInfoCache, you'll see what it's for soon... |
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BlockDevices.cpp | ||
BlockDevices.h | ||
DirectoryFileSystem.cpp | ||
DirectoryFileSystem.h | ||
FileSystem.h | ||
ISOFileSystem.cpp | ||
ISOFileSystem.h | ||
MetaFileSystem.cpp | ||
MetaFileSystem.h |