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I also found umd01: and host01: work, etc. May help #5377 and possibly others. It seems like games can assign these at will and potentially even subpaths, but reporting hasn't shown many cases yet. We can still watch it. Avoided mapping additional systems because savestates don't handle that well currently. |
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.. | ||
BlockDevices.cpp | ||
BlockDevices.h | ||
DirectoryFileSystem.cpp | ||
DirectoryFileSystem.h | ||
FileSystem.cpp | ||
FileSystem.h | ||
ISOFileSystem.cpp | ||
ISOFileSystem.h | ||
MetaFileSystem.cpp | ||
MetaFileSystem.h | ||
tlzrc.cpp | ||
VirtualDiscFileSystem.cpp | ||
VirtualDiscFileSystem.h |