..
PSPDialog.cpp
Use the latch in dialogs throughout.
2014-02-02 15:48:29 -08:00
PSPDialog.h
Use the latch in dialogs throughout.
2014-02-02 15:48:29 -08:00
PSPGamedataInstallDialog.cpp
Start untangling our include mess a little.
2013-12-29 23:34:45 +01:00
PSPGamedataInstallDialog.h
[Core] Endian fixes
2014-01-26 14:27:53 -08:00
PSPMsgDialog.cpp
Use the latch in dialogs throughout.
2014-02-02 15:48:29 -08:00
PSPMsgDialog.h
Allow msgdialog override of ok/cancel button text.
2014-01-23 01:02:41 -08:00
PSPNetconfDialog.cpp
Use the latch in dialogs throughout.
2014-02-02 15:48:29 -08:00
PSPNetconfDialog.h
Flesh out the netconf dialog a bit by having it display an error, and add a stub for sceNetApctlDisconnect.
2014-01-31 19:08:52 -05:00
PSPOskDialog.cpp
Draw 16, not 15 characters max in the OSK.
2014-02-02 15:50:02 -08:00
PSPOskDialog.h
Buildfix for Windows Qt. Enable PSP model SLIM on Symbian (works fine due to lack of mmap).
2013-12-10 18:49:25 +10:00
PSPPlaceholderDialog.cpp
Fix too-slow fade in/out of save dialogs and others in 30hz games.
2013-10-16 18:54:40 +02:00
PSPPlaceholderDialog.h
Fix too-slow fade in/out of save dialogs and others in 30hz games.
2013-10-16 18:54:40 +02:00
PSPSaveDialog.cpp
Use the latch in dialogs throughout.
2014-02-02 15:48:29 -08:00
PSPSaveDialog.h
Handled fixed-length strings in savedata properly.
2014-01-24 01:21:13 -08:00
SavedataParam.cpp
Don't set the file list entry pad to anything.
2014-01-28 00:37:13 -08:00
SavedataParam.h
SceUtilitySavedataFileListEntry correction.
2014-01-28 00:24:56 +04:00