ppsspp/Core
2013-06-26 16:02:52 -04:00
..
Debugger -disassembly view redesigned 2013-06-25 23:52:56 +02:00
Dialog Fix typo breaking delete button in OSK. 2013-06-26 08:07:21 -07:00
ELF More NewUI, bugfix in ParamSFO where strings were created to include the trailing zero. 2013-06-09 12:41:12 +02:00
FileSystems Merge pull request #2431 from unknownbrackets/io-rename 2013-06-24 13:48:54 -07:00
Font Improve GPU invalidation interface, check fonts. 2013-05-05 22:52:01 -07:00
HLE HLE GetFuncName: Correctly compare to numFunctions 2013-06-26 20:30:49 +02:00
HW Fix a case where a pointer was being used before its null check in MediaEngine.cpp 2013-06-24 03:42:13 -04:00
MIPS Revert "Remove hack for BREAK in Sol Trigger" 2013-06-26 07:56:36 -07:00
Util Text spacing adjustments. 2013-06-15 21:20:18 +08:00
CMakeLists.txt Add sceAudiocodec stuff 2013-06-09 01:28:58 +08:00
Config.cpp Save and restore the console window's position. 2013-06-26 00:32:49 -07:00
Config.h Save and restore the console window's position. 2013-06-26 00:32:49 -07:00
Core.cpp Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
Core.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
Core.vcxproj Add HD Remaster support. It's a HUGE hack right now, and needs to be properly rewritten so that allocation and stuff work better. This is based off the work of BlackDaemon, and I added in the auto check to switch the code on/off depending on if the game is a remaster or not. It does not affect or break any games that I know of. 2013-06-26 16:02:52 -04:00
Core.vcxproj.filters Add HD Remaster support. It's a HUGE hack right now, and needs to be properly rewritten so that allocation and stuff work better. This is based off the work of BlackDaemon, and I added in the auto check to switch the code on/off depending on if the game is a remaster or not. It does not affect or break any games that I know of. 2013-06-26 16:02:52 -04:00
CoreParameter.h Delete the "Use Media Engine" option. 2013-06-08 22:53:36 +02:00
CoreTiming.cpp Fix name collision when building on Windows. Was preventing Blackberry from building. 2013-05-03 16:10:23 +10:00
CoreTiming.h Buildfixes. 2013-06-02 13:26:39 +10:00
CPU.cpp Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CPU.h Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CwCheat.cpp Merge pull request #2350 from makotech222/cwcheatUI 2013-06-24 14:05:00 -07:00
CwCheat.h Rewrite .ini files to match cheat.db 2013-06-16 17:59:59 -05:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h Buildfixes. 2013-06-02 13:26:39 +10:00
Loaders.cpp Allow ELFs to be named PBP, there are a bunch of such homebrew floating around it seems 2013-06-22 18:51:06 +02:00
Loaders.h Give GameInfo some new powers, like deleting savedata (no UI yet) and computing file sizes. Recognize directories with EBOOT.PBP in them as "games" in their own right, makes things a little cleaner. 2013-06-08 17:52:51 +02:00
MemMap.cpp Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
MemMap.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
MemMapFunctions.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
PSPLoaders.cpp Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
PSPLoaders.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
PSPMixer.cpp Let's not play noise when paused on Windows. 2013-03-30 18:54:10 +01:00
PSPMixer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Reporting.cpp Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference 2013-06-19 15:09:01 +08:00
Reporting.h Add reporting for alphatest mask. 2013-05-11 01:19:46 -07:00
SaveState.cpp Make keys look more natural in case we have an untranslated key, and give a generic error for the missing version/not found keys. 2013-06-24 05:09:45 -04:00
SaveState.h Include the git version in savestates. 2013-04-13 01:13:28 -07:00
System.cpp Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
System.h Keep EmuThread running on game shutdown. 2013-06-18 00:33:22 -07:00