ppsspp/Common/GPU/Vulkan
2022-09-08 01:24:04 +02:00
..
thin3d_vulkan.cpp Vulkan: Improve tagging of pipelines for debugging purposes 2022-09-08 00:47:22 +02:00
VulkanAlloc.h More integration, use VMA in VulkanTexture 2021-11-22 18:54:09 +01:00
VulkanBarrier.cpp Remove log output 2022-05-01 11:56:18 +02:00
VulkanBarrier.h Convert some barriers to use the new barrier framework. 2022-05-01 11:34:29 +02:00
VulkanContext.cpp Fix pipeline lifetime issue, misc. 2022-09-08 00:38:32 +02:00
VulkanContext.h Fix pipeline lifetime issue, misc. 2022-09-08 00:38:32 +02:00
VulkanDebug.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
VulkanDebug.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
VulkanImage.cpp Initial implementation of 3D texturing through equal-size mips (see #6357) 2022-07-31 10:43:47 +02:00
VulkanImage.h Initial implementation of 3D texturing through equal-size mips (see #6357) 2022-07-31 10:43:47 +02:00
VulkanLoader.cpp Merge branch 'master' into feature_openxr_stereo 2022-09-05 19:11:52 +02:00
VulkanLoader.h Vulkan: Update to latest VMA. 2022-09-04 23:54:15 -07:00
VulkanMemory.cpp Name uniform buffers, add more asserts. Used this to track down the bug fixed in the previous commit. 2021-12-10 21:01:01 +01:00
VulkanMemory.h Global: Cleanup some unreferenced warnings. 2022-08-13 12:43:14 -07:00
VulkanProfiler.cpp Missing stdarg.h include 2021-12-20 00:11:51 +01:00
VulkanProfiler.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
VulkanQueueRunner.cpp Correct merging of render passes. However, we have lifetime issues. 2022-09-08 00:38:32 +02:00
VulkanQueueRunner.h Correct merging of render passes. However, we have lifetime issues. 2022-09-08 00:38:32 +02:00
VulkanRenderManager.cpp Fix for desc struct 2022-09-08 01:24:04 +02:00
VulkanRenderManager.h Fix for desc struct 2022-09-08 01:24:04 +02:00