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DepalettizeShaderVulkan.cpp
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Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp
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2016-03-20 19:30:11 +01:00 |
DepalettizeShaderVulkan.h
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Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp
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2016-03-20 19:30:11 +01:00 |
DrawEngineVulkan.cpp
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WIP trying to fix drawing issues
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2016-03-20 19:30:11 +01:00 |
DrawEngineVulkan.h
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Work on texture support, cube.elf works correctly. Delete unused code.
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2016-03-20 19:30:11 +01:00 |
FragmentShaderGeneratorVulkan.cpp
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Fix mixup with fragment shader ubo variables
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2016-03-20 19:30:11 +01:00 |
FragmentShaderGeneratorVulkan.h
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Initial vulkan code.
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2016-03-20 19:18:35 +01:00 |
FramebufferVulkan.cpp
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More clearing fixes. Also fix some memory leaks.
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2016-03-20 19:30:11 +01:00 |
FramebufferVulkan.h
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More clearing fixes. Also fix some memory leaks.
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2016-03-20 19:30:11 +01:00 |
GPU_Vulkan.cpp
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Expose another couple of vulkan device features.
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2016-03-20 19:30:11 +01:00 |
GPU_Vulkan.h
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Expose another couple of vulkan device features.
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2016-03-20 19:30:11 +01:00 |
PipelineManagerVulkan.cpp
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Crashfix, fix left-behind culling disabling
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2016-03-20 19:30:11 +01:00 |
PipelineManagerVulkan.h
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More clearing fixes. Also fix some memory leaks.
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2016-03-20 19:30:11 +01:00 |
ShaderManagerVulkan.cpp
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Android: Vulkan builds but doesn't link as we have no link library.
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2016-03-20 19:30:11 +01:00 |
ShaderManagerVulkan.h
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More clearing fixes. Also fix some memory leaks.
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2016-03-20 19:30:11 +01:00 |
StateMappingVulkan.cpp
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Crashfix, fix left-behind culling disabling
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2016-03-20 19:30:11 +01:00 |
StateMappingVulkan.h
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Assorted fixes and cleanups.
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2016-03-20 19:30:11 +01:00 |
TextureCacheVulkan.cpp
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Android: Vulkan builds but doesn't link as we have no link library.
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2016-03-20 19:30:11 +01:00 |
TextureCacheVulkan.h
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More zero-initialization. Fix scope issue, MSVC's optimizer was aggressive enough that this was a problem. Fixes textures in release mode.
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2016-03-20 19:30:11 +01:00 |
TextureScalerVulkan.cpp
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Start porting TextureCache. Lots of stubbing going on.
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2016-03-20 19:30:11 +01:00 |
TextureScalerVulkan.h
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Start porting TextureCache. Lots of stubbing going on.
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2016-03-20 19:30:11 +01:00 |
VertexShaderGeneratorVulkan.cpp
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Plug the texture memory leak
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2016-03-20 19:30:11 +01:00 |
VertexShaderGeneratorVulkan.h
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Initial vulkan code.
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2016-03-20 19:18:35 +01:00 |
VulkanUtil.h
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Work on texture support, cube.elf works correctly. Delete unused code.
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2016-03-20 19:30:11 +01:00 |