ppsspp/GPU/Vulkan
2016-03-20 19:30:11 +01:00
..
DepalettizeShaderVulkan.cpp Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp 2016-03-20 19:30:11 +01:00
DepalettizeShaderVulkan.h Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp 2016-03-20 19:30:11 +01:00
DrawEngineVulkan.cpp WIP trying to fix drawing issues 2016-03-20 19:30:11 +01:00
DrawEngineVulkan.h Work on texture support, cube.elf works correctly. Delete unused code. 2016-03-20 19:30:11 +01:00
FragmentShaderGeneratorVulkan.cpp Fix mixup with fragment shader ubo variables 2016-03-20 19:30:11 +01:00
FragmentShaderGeneratorVulkan.h Initial vulkan code. 2016-03-20 19:18:35 +01:00
FramebufferVulkan.cpp More clearing fixes. Also fix some memory leaks. 2016-03-20 19:30:11 +01:00
FramebufferVulkan.h More clearing fixes. Also fix some memory leaks. 2016-03-20 19:30:11 +01:00
GPU_Vulkan.cpp Expose another couple of vulkan device features. 2016-03-20 19:30:11 +01:00
GPU_Vulkan.h Expose another couple of vulkan device features. 2016-03-20 19:30:11 +01:00
PipelineManagerVulkan.cpp Crashfix, fix left-behind culling disabling 2016-03-20 19:30:11 +01:00
PipelineManagerVulkan.h More clearing fixes. Also fix some memory leaks. 2016-03-20 19:30:11 +01:00
ShaderManagerVulkan.cpp Android: Vulkan builds but doesn't link as we have no link library. 2016-03-20 19:30:11 +01:00
ShaderManagerVulkan.h More clearing fixes. Also fix some memory leaks. 2016-03-20 19:30:11 +01:00
StateMappingVulkan.cpp Crashfix, fix left-behind culling disabling 2016-03-20 19:30:11 +01:00
StateMappingVulkan.h Assorted fixes and cleanups. 2016-03-20 19:30:11 +01:00
TextureCacheVulkan.cpp Android: Vulkan builds but doesn't link as we have no link library. 2016-03-20 19:30:11 +01:00
TextureCacheVulkan.h More zero-initialization. Fix scope issue, MSVC's optimizer was aggressive enough that this was a problem. Fixes textures in release mode. 2016-03-20 19:30:11 +01:00
TextureScalerVulkan.cpp Start porting TextureCache. Lots of stubbing going on. 2016-03-20 19:30:11 +01:00
TextureScalerVulkan.h Start porting TextureCache. Lots of stubbing going on. 2016-03-20 19:30:11 +01:00
VertexShaderGeneratorVulkan.cpp Plug the texture memory leak 2016-03-20 19:30:11 +01:00
VertexShaderGeneratorVulkan.h Initial vulkan code. 2016-03-20 19:18:35 +01:00
VulkanUtil.h Work on texture support, cube.elf works correctly. Delete unused code. 2016-03-20 19:30:11 +01:00