ppsspp/Common/Render/Text/draw_text_win.cpp
2024-05-31 20:58:53 +02:00

353 lines
10 KiB
C++

#include "ppsspp_config.h"
#include "Common/System/Display.h"
#include "Common/GPU/thin3d.h"
#include "Common/Data/Hash/Hash.h"
#include "Common/Data/Text/WrapText.h"
#include "Common/Data/Encoding/Utf8.h"
#include "Common/Render/Text/draw_text.h"
#include "Common/Render/Text/draw_text_win.h"
#include "Common/Log.h"
#include "Common/StringUtils.h"
#if defined(_WIN32) && !defined(USING_QT_UI) && !PPSSPP_PLATFORM(UWP)
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
enum {
MAX_TEXT_WIDTH = 4096,
MAX_TEXT_HEIGHT = 512
};
class TextDrawerFontContext {
public:
~TextDrawerFontContext() {
Destroy();
}
void Create() {
if (hFont) {
Destroy();
}
// We apparently specify all font sizes in pts (1pt = 1.33px), so divide by only 72 for pixels.
int nHeight = -MulDiv(height, (int)(96.0f * (1.0f / dpiScale)), 72);
hFont = CreateFont(nHeight, 0, 0, 0, bold, 0,
FALSE, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS,
CLIP_DEFAULT_PRECIS, PROOF_QUALITY,
VARIABLE_PITCH, fname.c_str());
}
void Destroy() {
DeleteObject(hFont);
hFont = 0;
}
HFONT hFont;
std::wstring fname;
int height;
int bold;
float dpiScale;
};
struct TextDrawerContext {
HDC hDC;
HBITMAP hbmBitmap;
int *pBitmapBits;
};
TextDrawerWin32::TextDrawerWin32(Draw::DrawContext *draw) : TextDrawer(draw), ctx_(nullptr) {
ctx_ = new TextDrawerContext();
ctx_->hDC = CreateCompatibleDC(NULL);
BITMAPINFO bmi;
ZeroMemory(&bmi.bmiHeader, sizeof(BITMAPINFOHEADER));
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi.bmiHeader.biWidth = MAX_TEXT_WIDTH;
bmi.bmiHeader.biHeight = -MAX_TEXT_HEIGHT;
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biCompression = BI_RGB;
bmi.bmiHeader.biBitCount = 32;
ctx_->hbmBitmap = CreateDIBSection(ctx_->hDC, &bmi, DIB_RGB_COLORS, (VOID**)&ctx_->pBitmapBits, NULL, 0);
_assert_(ctx_->hbmBitmap != nullptr);
SetMapMode(ctx_->hDC, MM_TEXT);
SelectObject(ctx_->hDC, ctx_->hbmBitmap);
}
TextDrawerWin32::~TextDrawerWin32() {
ClearCache();
fontMap_.clear();
DeleteObject(ctx_->hbmBitmap);
DeleteDC(ctx_->hDC);
delete ctx_;
}
uint32_t TextDrawerWin32::SetFont(const char *fontName, int size, int flags) {
uint32_t fontHash = fontName ? hash::Adler32((const uint8_t *)fontName, strlen(fontName)) : 0;
fontHash ^= size;
fontHash ^= flags << 10;
auto iter = fontMap_.find(fontHash);
if (iter != fontMap_.end()) {
fontHash_ = fontHash;
return fontHash;
}
std::wstring fname;
if (fontName)
fname = ConvertUTF8ToWString(fontName);
else
fname = L"Tahoma";
TextDrawerFontContext *font = new TextDrawerFontContext();
font->bold = FW_LIGHT;
font->height = size;
font->fname = fname;
font->dpiScale = dpiScale_;
font->Create();
fontMap_[fontHash] = std::unique_ptr<TextDrawerFontContext>(font);
fontHash_ = fontHash;
return fontHash;
}
void TextDrawerWin32::SetFont(uint32_t fontHandle) {
auto iter = fontMap_.find(fontHandle);
if (iter != fontMap_.end()) {
fontHash_ = fontHandle;
}
}
void TextDrawerWin32::MeasureString(std::string_view str, float *w, float *h) {
CacheKey key{ std::string(str), fontHash_ };
TextMeasureEntry *entry;
auto iter = sizeCache_.find(key);
if (iter != sizeCache_.end()) {
entry = iter->second.get();
} else {
auto iter = fontMap_.find(fontHash_);
if (iter != fontMap_.end()) {
SelectObject(ctx_->hDC, iter->second->hFont);
}
std::string toMeasure(str);
std::vector<std::string_view> lines;
SplitString(toMeasure, '\n', lines);
int extW = 0, extH = 0;
for (auto &line : lines) {
SIZE size;
std::wstring wstr = ConvertUTF8ToWString(line);
GetTextExtentPoint32(ctx_->hDC, wstr.c_str(), (int)wstr.size(), &size);
if (size.cx > extW)
extW = size.cx;
extH += size.cy;
}
entry = new TextMeasureEntry();
entry->width = extW;
entry->height = extH;
sizeCache_[key] = std::unique_ptr<TextMeasureEntry>(entry);
}
entry->lastUsedFrame = frameCount_;
*w = entry->width * fontScaleX_ * dpiScale_;
*h = entry->height * fontScaleY_ * dpiScale_;
}
void TextDrawerWin32::MeasureStringRect(std::string_view str, const Bounds &bounds, float *w, float *h, int align) {
auto iter = fontMap_.find(fontHash_);
if (iter != fontMap_.end()) {
SelectObject(ctx_->hDC, iter->second->hFont);
}
std::string toMeasure = std::string(str);
int wrap = align & (FLAG_WRAP_TEXT | FLAG_ELLIPSIZE_TEXT);
if (wrap) {
WrapString(toMeasure, toMeasure.c_str(), bounds.w, wrap);
}
TEXTMETRIC metrics{};
GetTextMetrics(ctx_->hDC, &metrics);
std::vector<std::string_view> lines;
SplitString(toMeasure, '\n', lines);
int total_w = 0;
int total_h = 0;
CacheKey key{ "", fontHash_};
for (size_t i = 0; i < lines.size(); i++) {
key.text = lines[i];
TextMeasureEntry *entry;
auto iter = sizeCache_.find(key);
if (iter != sizeCache_.end()) {
entry = iter->second.get();
} else {
SIZE size;
std::wstring wstr = lines[i].empty() ? L" " : ConvertUTF8ToWString(lines[i]);
GetTextExtentPoint32(ctx_->hDC, wstr.c_str(), (int)wstr.size(), &size);
entry = new TextMeasureEntry();
entry->width = size.cx;
entry->height = size.cy;
sizeCache_[key] = std::unique_ptr<TextMeasureEntry>(entry);
}
entry->lastUsedFrame = frameCount_;
if (total_w < entry->width) {
total_w = entry->width;
}
int h = i == lines.size() - 1 ? entry->height : metrics.tmHeight + metrics.tmExternalLeading;
total_h += h;
}
*w = total_w * fontScaleX_ * dpiScale_;
*h = total_h * fontScaleY_ * dpiScale_;
}
bool TextDrawerWin32::DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align, bool fullColor) {
if (str.empty()) {
bitmapData.clear();
return false;
}
std::wstring wstr = ConvertUTF8ToWString(ReplaceAll(str, "\n", "\r\n"));
auto iter = fontMap_.find(fontHash_);
if (iter != fontMap_.end()) {
SelectObject(ctx_->hDC, iter->second->hFont);
}
// Set text properties
SetTextColor(ctx_->hDC, 0xFFFFFF);
SetBkColor(ctx_->hDC, 0);
SetTextAlign(ctx_->hDC, TA_TOP);
// This matters for multi-line text - DT_CENTER is horizontal only.
UINT dtAlign = (align & ALIGN_HCENTER) == 0 ? DT_LEFT : DT_CENTER;
RECT textRect = { 0 };
DrawTextExW(ctx_->hDC, (LPWSTR)wstr.c_str(), (int)wstr.size(), &textRect, DT_NOPREFIX | DT_TOP | dtAlign | DT_CALCRECT, 0);
SIZE size;
size.cx = textRect.right;
size.cy = textRect.bottom;
if (size.cx > MAX_TEXT_WIDTH)
size.cx = MAX_TEXT_WIDTH;
if (size.cy > MAX_TEXT_HEIGHT)
size.cy = MAX_TEXT_HEIGHT;
if (size.cx == 0 || size.cy == 0) {
// Don't draw zero-sized textures.
return false;
}
entry.texture = nullptr;
entry.width = size.cx;
entry.height = size.cy;
entry.bmWidth = (size.cx + 3) & ~3;
entry.bmHeight = (size.cy + 3) & ~3;
entry.lastUsedFrame = frameCount_;
RECT rc = { 0 };
rc.right = entry.bmWidth;
rc.bottom = entry.bmHeight;
FillRect(ctx_->hDC, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH));
DrawTextExW(ctx_->hDC, (LPWSTR)wstr.c_str(), (int)wstr.size(), &rc, DT_NOPREFIX | DT_TOP | dtAlign, 0);
// Convert the bitmap to a Thin3D compatible array of 16-bit pixels. Can't use a single channel format
// because we need white. Well, we could using swizzle, but not all our backends support that.
if (texFormat == Draw::DataFormat::R8G8B8A8_UNORM || texFormat == Draw::DataFormat::B8G8R8A8_UNORM) {
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint32_t));
uint32_t *bitmapData32 = (uint32_t *)&bitmapData[0];
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = (uint8_t)(ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff);
bitmapData32[entry.bmWidth * y + x] = (bAlpha << 24) | 0x00ffffff;
}
}
} else if (texFormat == Draw::DataFormat::B4G4R4A4_UNORM_PACK16 || texFormat == Draw::DataFormat::R4G4B4A4_UNORM_PACK16) {
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint16_t));
uint16_t *bitmapData16 = (uint16_t *)&bitmapData[0];
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = (uint8_t)((ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff) >> 4);
bitmapData16[entry.bmWidth * y + x] = (bAlpha) | 0xfff0;
}
}
} else if (texFormat == Draw::DataFormat::A4R4G4B4_UNORM_PACK16) {
bitmapData.resize(entry.bmWidth * entry.bmHeight * sizeof(uint16_t));
uint16_t *bitmapData16 = (uint16_t *)&bitmapData[0];
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = (uint8_t)((ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff) >> 4);
bitmapData16[entry.bmWidth * y + x] = (bAlpha << 12) | 0x0fff;
}
}
} else if (texFormat == Draw::DataFormat::R8_UNORM) {
bitmapData.resize(entry.bmWidth * entry.bmHeight);
for (int y = 0; y < entry.bmHeight; y++) {
for (int x = 0; x < entry.bmWidth; x++) {
uint8_t bAlpha = ctx_->pBitmapBits[MAX_TEXT_WIDTH * y + x] & 0xff;
bitmapData[entry.bmWidth * y + x] = bAlpha;
}
}
} else {
_assert_msg_(false, "Bad TextDrawer format");
}
return true;
}
void TextDrawerWin32::RecreateFonts() {
for (auto &iter : fontMap_) {
iter.second->dpiScale = dpiScale_;
iter.second->Create();
}
}
void TextDrawerWin32::ClearCache() {
for (auto &iter : cache_) {
if (iter.second->texture)
iter.second->texture->Release();
}
cache_.clear();
sizeCache_.clear();
}
void TextDrawerWin32::OncePerFrame() {
frameCount_++;
// If DPI changed (small-mode, future proper monitor DPI support), drop everything.
float newDpiScale = CalculateDPIScale();
if (newDpiScale != dpiScale_) {
dpiScale_ = newDpiScale;
ClearCache();
RecreateFonts();
}
// Drop old strings. Use a prime number to reduce clashing with other rhythms
if (frameCount_ % 23 == 0) {
for (auto iter = cache_.begin(); iter != cache_.end();) {
if (frameCount_ - iter->second->lastUsedFrame > 100) {
if (iter->second->texture)
iter->second->texture->Release();
cache_.erase(iter++);
} else {
iter++;
}
}
for (auto iter = sizeCache_.begin(); iter != sizeCache_.end(); ) {
if (frameCount_ - iter->second->lastUsedFrame > 100) {
sizeCache_.erase(iter++);
} else {
iter++;
}
}
}
}
#endif