Common
|
Simplify some repeated code patterns a bit.
|
2016-04-09 22:25:10 -07:00 |
Debugger
|
gedbg: Add mechanics to grab CLUT buffer.
|
2016-01-10 09:25:19 -08:00 |
Directx9
|
Buildfix
|
2016-04-10 10:55:13 +02:00 |
Null
|
GPU stats: Have each backend format its own string.
|
2016-03-31 10:17:02 +02:00 |
Vulkan
|
Minor warning fixes
|
2016-04-10 10:34:39 +02:00 |
GeDisasm.h
|
Slightly improve GPU disassembly
|
2014-09-13 23:51:07 +02:00 |
GPUState.cpp
|
Make debug stats more compact.
|
2016-03-31 09:47:25 +02:00 |
GPUState.h
|
Vulkan: Initial support for aniso filtering.
|
2016-03-20 19:31:02 +01:00 |
Math3D.cpp
|
Don't use aligned loads in non-inlined funcs.
|
2014-03-23 12:09:17 -07:00 |
Math3D.h
|
Try to optimize bezier color sampling.
|
2015-04-18 12:47:21 -07:00 |