ppsspp/Core
Unknown W. Brackets 5871ab0538 UI: Stop caching the draw context in coreParam.
This is possibly getting outdated in some paths of graphics reinit, and
then causing crashes.  Let's just always get it from the graphicsContext.
2019-09-28 21:58:15 -07:00
..
Debugger Debugger: reset step counter on game stop. 2019-09-25 23:36:01 -07:00
Dialog Fix some minor things found looking at Valgrind output 2019-02-27 13:42:00 +01:00
ELF Debugger: Add assembler to build. 2018-06-06 05:59:24 -07:00
FileLoaders http: Support redirects for load URL too. 2019-06-23 13:12:13 -07:00
FileSystems Windows: Allow write-only files to be read later. 2019-08-10 08:34:01 -07:00
Font Font: Draw nothing for chars before first glyph. 2016-08-27 09:41:01 -07:00
HLE Add memory range checks to a few little-used sysclib functions. Might help #12359. 2019-09-27 22:58:18 +02:00
HW SasAudio: Cap the cycle estimate at 1200 to prevent crackling in FFT. Fixes #9956. 2019-08-22 23:41:20 +02:00
MIPS Improve an assert message that AkiraJkr saw. Fix a silly bug in the last commit. 2019-08-23 18:42:10 +02:00
Util Fix crash in zip handling 2019-09-27 22:55:39 +02:00
AVIDump.cpp Fix avi dump via render buffer instead, 2019-06-04 07:54:17 +02:00
AVIDump.h Fix Symbian Builds 2016-09-04 12:52:14 -04:00
Compatibility.cpp Vulkan: Automatically merge render passes to the same target when possible. 2019-08-21 20:32:23 +02:00
Compatibility.h Vulkan: Automatically merge render passes to the same target when possible. 2019-08-21 20:32:23 +02:00
Config.cpp Update default adhoc server to one that works 2019-09-23 11:38:39 +02:00
Config.h Decided to end the practice of #ifdefs in Config.h. Led to bizarre miscompilations when reading config with inconsistent ifdefs set. 2019-08-21 10:17:33 +02:00
ConfigValues.h Core: Ignore case of GPU backend setting. 2019-06-22 12:49:15 -07:00
Core.cpp UWP Window resizing support 2019-05-13 15:43:11 +08:00
Core.h GE Debugger: Prevent hang on shutdown. 2018-06-11 14:54:42 -07:00
Core.vcxproj sceUsbMic 2019-08-03 21:09:33 +03:00
Core.vcxproj.filters sceUsbMic 2019-08-03 21:09:33 +03:00
CoreParameter.h UI: Stop caching the draw context in coreParam. 2019-09-28 21:58:15 -07:00
CoreTiming.cpp Add missing variable reset fixes #12002 2019-04-28 06:43:59 +02:00
CoreTiming.h Oops, got these backwards. 2019-04-16 17:36:29 -07:00
CwCheat.cpp Add the other gameIDs for euro tony hawk 2019-03-01 14:31:28 +01:00
CwCheat.h Hardcode the cheats that work around the Tony Hawk jit issues. Temporary, horrible hack working around #3854. 2019-03-01 10:56:17 +01:00
HDRemaster.cpp Enable extra ram for The Elder Scrolls Travels Oblivion USA Beta and Melodie - alpha 2016-06-14 15:42:54 +08:00
HDRemaster.h Identify remasters based on UMD_DATA hash. 2015-12-28 14:13:05 -08:00
Host.cpp Windows: Initialize WindowsHost in EmuThread. 2017-05-05 06:53:48 -07:00
Host.h GE Debugger: Refactor out stepping callback. 2018-09-01 09:41:20 -07:00
Loaders.cpp http: Report errors reading discs. 2018-12-27 10:33:32 -08:00
Loaders.h Pre-check the contents of ZIP files before allowing install. 2019-07-13 18:19:43 +02:00
MemMap.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
MemMap.h Core: Fix memory range guard check. 2019-09-28 08:40:41 -07:00
MemMapFunctions.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
MemMapHelpers.h Debugger: Run memory breakpoints on mobile. 2018-06-06 17:31:56 -07:00
Opcode.h MemMap should not be included in MIPS.h. 2014-03-15 10:45:39 +01:00
PSPLoaders.cpp Config: Specify/save game title on load too. 2019-07-17 21:28:21 -07:00
PSPLoaders.h GE Debugger: Simple framework to load dumps. 2017-06-03 15:29:11 -07:00
Replay.cpp Replay: Attempt to ignore reads in PSP/GAME. 2019-07-04 23:46:15 -07:00
Replay.h Replay: Attempt to ignore reads in PSP/GAME. 2019-07-04 23:46:15 -07:00
Reporting.cpp Report: Add Windows ARM identifiers 2019-05-05 07:05:26 +08:00
Reporting.h Reporting: Provide suggestions on negative reports. 2018-06-06 05:55:31 -07:00
SaveState.cpp Fix crash in Zip UI. Make another crash happen earlier. 2019-09-27 22:56:37 +02:00
SaveState.h Added "oldest save" and "slots 1-5" as options for "auto load savestate" 2018-06-25 21:45:51 +01:00
Screenshot.cpp Fix some further static analysis warnings 2019-06-18 01:08:25 +02:00
Screenshot.h GE Debugger: Save with alpha for PNGs. 2017-12-21 23:47:49 -08:00
System.cpp UI: Stop caching the draw context in coreParam. 2019-09-28 21:58:15 -07:00
System.h Core: Wait for background CPU load on exit. 2018-11-01 21:29:34 -07:00
TextureReplacer.cpp Replacement: Allow region-specific settings. 2019-07-14 16:01:37 -07:00
TextureReplacer.h Replacement: Allow region-specific settings. 2019-07-14 16:01:37 -07:00
ThreadEventQueue.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
WaveFile.cpp Fix Symbian Builds 2016-09-04 12:52:14 -04:00
WaveFile.h Fix Symbian Builds 2016-09-04 12:52:14 -04:00
WebServer.cpp http: Remove web server restart handling. 2019-08-25 13:14:49 -07:00
WebServer.h http: Allow pbp and ppdmp files too. 2018-10-07 14:53:38 -07:00
x360_compat.h [Xbox] Missings files 2014-03-02 11:16:56 -08:00