ppsspp/ext/native/thin3d
Unknown W. Brackets 56d34402ff Vulkan: Resignal unexecuted fences on thread stop.
When resizing or similar, we may end up with frames we never ran.  This
also happens on startup.

We need them signaled at start so we can wait on them, or we may deadlock.
2017-11-05 09:22:14 -08:00
..
d3d11_loader.cpp Windows: d3dcompiler_47.dll is redistributable, so add it to our installation package scripts. 2017-03-22 13:44:44 +01:00
d3d11_loader.h More buildfixes for Windows on ARM 2017-03-05 10:52:08 +01:00
d3dx9_loader.cpp Windows: d3dcompiler_47.dll is redistributable, so add it to our installation package scripts. 2017-03-22 13:44:44 +01:00
d3dx9_loader.h Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT. 2016-02-10 15:36:10 +01:00
DataFormat.h Share the conversion code between vulkan and D3D, fixing the missing format thing. 2017-10-29 14:42:51 +01:00
thin3d.cpp Share the conversion code between vulkan and D3D, fixing the missing format thing. 2017-10-29 14:42:51 +01:00
thin3d.h Stop leaking framebuffers on shutdown. Fix other shutdown issues. 2017-11-01 21:43:08 +01:00
thin3d_d3d9.cpp Remove a bad check making us use the wrong way to copy depth buffers. Add a cap so we can try to unify BlitFramebufferDepth later. 2017-10-26 10:57:00 +02:00
thin3d_d3d11.cpp Share the conversion code between vulkan and D3D, fixing the missing format thing. 2017-10-29 14:42:51 +01:00
thin3d_gl.cpp Remove a bad check making us use the wrong way to copy depth buffers. Add a cap so we can try to unify BlitFramebufferDepth later. 2017-10-26 10:57:00 +02:00
thin3d_vulkan.cpp Vulkan: Refcount framebuffer deletes. 2017-11-05 08:44:12 -08:00
vulkan_utils.cpp Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp 2016-03-20 19:30:11 +01:00
VulkanQueueRunner.cpp Vulkan: Refcount framebuffer deletes. 2017-11-05 08:44:12 -08:00
VulkanQueueRunner.h Vulkan: Implement stencil upload (for Star Ocean). 2017-11-01 14:18:39 +01:00
VulkanRenderManager.cpp Vulkan: Resignal unexecuted fences on thread stop. 2017-11-05 09:22:14 -08:00
VulkanRenderManager.h Vulkan: Resignal unexecuted fences on thread stop. 2017-11-05 09:22:14 -08:00