mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
This was easy, dunno why I never got around to it before.. I guess I didn't know about VPOS. This does raise our minimum shader model requirement to ps_3_0. |
||
---|---|---|
.. | ||
D3D9ShaderCompiler.cpp | ||
D3D9ShaderCompiler.h | ||
D3D9StateCache.cpp | ||
D3D9StateCache.h | ||
D3DCompilerLoader.cpp | ||
D3DCompilerLoader.h | ||
thin3d_d3d9.cpp |