ppsspp/android
Unknown W. Brackets 4d47ccd5df Add a NEON version of the tex hash.
Should be used only for NEON devices.  Currently only compiled on Android.
2013-11-02 02:09:54 -07:00
..
.settings
assets Rebuild UI-atlas using the current chinese lang files as "chinese.txt" so we get all characters we need. 2013-11-01 12:31:06 +01:00
jni Add a NEON version of the tex hash. 2013-11-02 02:09:54 -07:00
libs Unlock orientation again after some native fixes. Experiment with Google App Analytics. 2013-10-09 15:32:37 +02:00
res Unlock orientation again after some native fixes. Experiment with Google App Analytics. 2013-10-09 15:32:37 +02:00
src/org/ppsspp/ppsspp Rebuild UI-atlas using the current chinese lang files as "chinese.txt" so we get all characters we need. 2013-11-01 12:31:06 +01:00
.classpath
.gitignore
.project
ab.cmd ARM: implement vhdp 2013-09-28 20:07:57 +02:00
ab.sh Fix ab.sh to copy shaders and langregion to assets 2013-10-17 12:14:00 +02:00
ad.sh
android.toolchain.cmake
AndroidManifest.xml Update other platforms, too. 2013-10-26 17:33:25 -04:00
build.sh
build.xml
buildassets.sh
custom_rules.xml
git-version-gen.sh
macshaders.sh
proguard-project.txt
project.properties
README.TXT

First, build the C++ static library:
> cd android
> ./ab.sh

Start Eclipse, import the android directory as an existing project
Build and run. 

If you modify the C++ code, you need to rebuild the static library, of
course. To get Eclipse to understand that you have in fact changed something
if you haven't also changed any Java code, just add a space character to 
PPSSPPActivity.java, or right click the project and choose Refresh, and then
relaunch the app on the device.

A real Android device is strongly recommended for testing. Don't trust
the emulator.