ppsspp/Core
Unknown W. Brackets 4cddd3092a Implement basic locking for sceKernel mutexes.
Test still not passing, due to odd order the mutex is unlocked in?
But, at least, it does lock now.
2012-11-20 02:19:19 -08:00
..
Debugger Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
ELF Various warning, logging, jit fixes 2012-11-17 19:56:28 +01:00
FileSystems Don't append / when there is already one 2012-11-18 21:07:40 +00:00
HLE Implement basic locking for sceKernel mutexes. 2012-11-20 02:19:19 -08:00
HW Another memstick ioctl, minor fixes 2012-11-09 10:01:54 +01:00
MIPS Remove x86disasm, experiment with build order 2012-11-20 00:48:13 +01:00
Util Implement sceUtilityMsgDialog 2012-11-18 17:51:14 +01:00
CMakeLists.txt Add internal 2D drawing library that goes through the Ge emulation for portability. 2012-11-18 13:04:49 +01:00
Config.cpp Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices. 2012-11-20 10:59:23 +01:00
Config.h Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices. 2012-11-20 10:59:23 +01:00
Core.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Core.h Found a better way to do the previous change. Allow JIT on mac/linux. 2012-11-19 14:51:47 +01:00
Core.vcxproj Add internal 2D drawing library that goes through the Ge emulation for portability. 2012-11-18 13:04:49 +01:00
Core.vcxproj.filters Add internal 2D drawing library that goes through the Ge emulation for portability. 2012-11-18 13:04:49 +01:00
CoreParameter.h Some reorg in preparation for FBO work 2012-11-19 21:23:29 +01:00
CoreTiming.cpp Rewrite audio line output. Now deterministic (from the game's POV) and smoother. 2012-11-17 14:20:59 +01:00
CoreTiming.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
CPU.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
CPU.h Synchronize the mainloop to the display end-of-frame on nonWindows 2012-11-19 14:16:37 +01:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Loaders.cpp Misc fixes (accept .prx, work on power callbacks, bugs) 2012-11-10 10:15:11 +01:00
Loaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
MemMap.cpp Add vcmp ES condition code, uncached mirror of scratchpad 2012-11-06 16:01:41 +01:00
MemMap.h Rewrite callback handling, part 1. All sorts of other fixes too. 2012-11-06 15:46:46 +01:00
MemMapFunctions.cpp Some cleanup, re-enable some apparently disabled jit ops 2012-11-18 23:14:22 +01:00
PSPLoaders.cpp VFPU fixes, misc 2012-11-15 10:15:40 +01:00
PSPLoaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
PSPMixer.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
PSPMixer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
System.cpp Add more proper "Null" GPU 2012-11-06 17:05:27 +01:00
System.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00