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DisplayListInterpreter.cpp
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Better window resize handling
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2013-01-27 00:15:39 +01:00 |
DisplayListInterpreter.h
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Better window resize handling
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2013-01-27 00:15:39 +01:00 |
FragmentShaderGenerator.cpp
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Fix too dark issue in-game
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2013-01-25 21:15:56 +08:00 |
FragmentShaderGenerator.h
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Save 16K.
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2013-01-07 13:00:28 +01:00 |
Framebuffer.cpp
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Always specify all buffers for clearing. Missing one hurst, one extra doesn't.
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2013-01-14 20:44:10 +01:00 |
Framebuffer.h
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DisplayDrawer->FramebufferManager
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2012-12-01 10:17:34 +01:00 |
IndexGenerator.cpp
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Fix spiky polygon glitches with vertex cache in Dissidia and maybe more.
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2013-01-28 19:05:38 +01:00 |
IndexGenerator.h
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Fix spiky polygon glitches with vertex cache in Dissidia and maybe more.
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2013-01-28 19:05:38 +01:00 |
ShaderManager.cpp
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Fix a few graphics issues, optimize shader ID generation (fewer shaders)
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2013-01-22 22:03:41 +01:00 |
ShaderManager.h
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Save 16K.
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2013-01-07 13:00:28 +01:00 |
StateMapping.cpp
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Add enable/disable dithering. Respect chosen framebuffer color depth.
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2013-01-23 23:04:09 +01:00 |
StateMapping.h
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Add basic stencil test functionality, shadows work in Wipeout. update native.
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2013-01-12 17:21:07 +01:00 |
TextureCache.cpp
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Assorted GPU cleanup/fixing (fbo, vbo draw type)
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2013-01-26 21:39:36 +01:00 |
TextureCache.h
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Some realtime profiling stuff. Enable FZ (flush-to-zero) mode.
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2013-01-11 00:13:39 +01:00 |
TransformPipeline.cpp
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Fix spiky polygon glitches with vertex cache in Dissidia and maybe more.
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2013-01-28 19:05:38 +01:00 |
TransformPipeline.h
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Try to use glDrawArrays in more situations, saving us a buffer. Misc.
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2013-01-20 21:52:54 +01:00 |
VertexDecoder.cpp
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Fix issue with vertex shader IDs. Write the 4th component of packed vectors.
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2013-01-22 22:27:03 +01:00 |
VertexDecoder.h
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Defer vertex decoding until flush. Track draw calls so that they can be cached later.
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2013-01-19 17:05:50 +01:00 |
VertexShaderGenerator.cpp
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Fix issue with vertex shader IDs. Write the 4th component of packed vectors.
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2013-01-22 22:27:03 +01:00 |
VertexShaderGenerator.h
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Save 16K.
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2013-01-07 13:00:28 +01:00 |