ppsspp/GPU/Software
Henrik Rydgård 4589473231
Merge pull request #16486 from unknownbrackets/softgpu-opt
softgpu: Apply optimizations to states generically
2022-12-03 11:08:10 +01:00
..
BinManager.cpp softgpu: Apply optimizations to states generically. 2022-12-02 21:30:53 -08:00
BinManager.h softgpu: Apply optimizations to states generically. 2022-12-02 21:30:53 -08:00
Clipper.cpp softgpu: Correctly fix inversions, matching tests. 2022-11-30 23:20:39 -08:00
Clipper.h softgpu: Split clippos out of rasterization vert. 2022-09-26 16:50:40 -07:00
DrawPixel.cpp softjit: Switch to DenseHashMap. 2022-12-02 20:59:13 -08:00
DrawPixel.h softjit: Switch to DenseHashMap. 2022-12-02 20:59:13 -08:00
DrawPixelX86.cpp jit: Add more reasonable estimates for RX protect. 2022-11-20 10:55:35 -08:00
FuncId.cpp softgpu: Minor opt, ignore unused z_stride. 2022-10-02 21:31:07 -07:00
FuncId.h softgpu: Support fog and color1 on imm verts. 2022-09-18 06:16:26 -07:00
Lighting.cpp softgpu: Store vertex colors as packed RGBA8. 2022-09-11 18:41:06 -07:00
Lighting.h softgpu: Precompute lighting parameters. 2022-01-16 11:27:53 -08:00
Rasterizer.cpp softgpu: Skip fog when no verts have fog. 2022-12-02 21:55:49 -08:00
Rasterizer.h softgpu: Skip fog when no verts have fog. 2022-12-02 21:55:49 -08:00
RasterizerRectangle.cpp softgpu: Fix compile hazard while running. 2022-11-20 12:04:02 -08:00
RasterizerRectangle.h softgpu: Make triangle fan rect detection generic. 2022-10-16 16:01:09 -07:00
RasterizerRegCache.cpp jit: Add more reasonable estimates for RX protect. 2022-11-20 10:55:35 -08:00
RasterizerRegCache.h Add ARM64_NEON compile arch flag 2022-06-25 07:29:20 +02:00
README.txt
Sampler.cpp softjit: Switch to DenseHashMap. 2022-12-02 20:59:13 -08:00
Sampler.h softjit: Switch to DenseHashMap. 2022-12-02 20:59:13 -08:00
SamplerX86.cpp jit: Add more reasonable estimates for RX protect. 2022-11-20 10:55:35 -08:00
SoftGpu.cpp softgpu: Force shading flag off in clearMode. 2022-12-02 21:20:59 -08:00
SoftGpu.h Revert "Centralize ClearCacheNextFrame" 2022-12-02 14:32:27 +01:00
TransformUnit.cpp Merge pull request #16485 from unknownbrackets/softgpu-fog-nan 2022-12-02 19:49:32 +01:00
TransformUnit.h softgpu: Correctly fix inversions, matching tests. 2022-11-30 23:20:39 -08:00
trirast.txt

To get to 100% compatibility, we will need a software renderer as there are games out there that do tricks
that can't really be faked in a sensible way. Useful for homebrew too that mix sw and accel rendering.