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This clears the error from glewInit(), and ensures we check GL extensions only after selecting the desired GL profile. Also, consistently use the core profile flag to select the context. |
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.. | ||
CMakeLists.txt | ||
d3d9_shader.cpp | ||
d3d9_shader.h | ||
d3d9_state.cpp | ||
d3d9_state.h | ||
gl_common.h | ||
gl_debug_log.cpp | ||
gl_debug_log.h | ||
gl_lost_manager.cpp | ||
gl_lost_manager.h | ||
GLStateCache.cpp | ||
GLStateCache.h | ||
texture_atlas.cpp | ||
texture_atlas.h |