ppsspp/ext/native/gfx
Unknown W. Brackets 4514af9d6e Windows: Improve core context init.
This clears the error from glewInit(), and ensures we check GL extensions
only after selecting the desired GL profile.

Also, consistently use the core profile flag to select the context.
2017-03-18 13:47:15 -07:00
..
CMakeLists.txt Remove the old UI texture class 2015-09-19 11:05:00 +02:00
d3d9_shader.cpp Move global.cpp to native/gfx/d3d9_shader.cpp 2017-02-05 20:50:17 +01:00
d3d9_shader.h Move global.cpp to native/gfx/d3d9_shader.cpp 2017-02-05 20:50:17 +01:00
d3d9_state.cpp Move dx_state into gfx/d3d9_state 2017-02-05 20:54:24 +01:00
d3d9_state.h Move dx_state into gfx/d3d9_state 2017-02-05 20:54:24 +01:00
gl_common.h android: Change preprocessor define to standard __ANDROID__ 2016-10-12 11:14:09 +02:00
gl_debug_log.cpp Windows: Improve core context init. 2017-03-18 13:47:15 -07:00
gl_debug_log.h Sprinkle calls to CHECK_GL_ERROR_IF_DEBUG all over the place, disabled by default. 2017-03-03 14:18:40 +01:00
gl_lost_manager.cpp Rework Android lost/restore lifecycle again. Can autorotate screen without crashing again. Should help #9295 and maybe #8906. 2017-03-18 15:21:26 +01:00
gl_lost_manager.h Rework Android lost/restore lifecycle again. Can autorotate screen without crashing again. Should help #9295 and maybe #8906. 2017-03-18 15:21:26 +01:00
GLStateCache.cpp Move all the GL/D3D9 FBO code into thin3d. 2017-02-06 11:40:16 +01:00
GLStateCache.h A lot of buildfixes 2017-02-06 16:16:43 +01:00
texture_atlas.cpp Merge remote repo native into ext/native/. 2015-09-06 12:24:17 -07:00
texture_atlas.h Merge remote repo native into ext/native/. 2015-09-06 12:24:17 -07:00