..
Debugger
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
Dialog
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
ELF
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
FileLoaders
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
FileSystems
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
Font
Remove ELOG/ILOG/WLOG from the Android C++ code (mostly)
2020-08-15 19:08:39 +02:00
HLE
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
HW
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
2020-10-04 11:42:16 +02:00
MIPS
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
Util
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
AVIDump.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
AVIDump.h
Compatibility.cpp
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
Compatibility.h
Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit.
2019-11-30 22:44:59 +01:00
Config.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
Config.h
Cache 60 FPS requirement
2020-09-15 07:49:01 +02:00
ConfigValues.h
Display: Allow unthrottle to skip only flipping.
2020-07-19 13:57:04 +02:00
Core.cpp
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
2020-10-04 11:42:16 +02:00
Core.h
Crash: Show disassembly of the instruction causing the crash, and the symbol name.
2020-07-15 12:38:05 +02:00
Core.vcxproj
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
Core.vcxproj.filters
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
CoreParameter.h
UI: Stop caching the draw context in coreParam.
2019-09-28 21:58:15 -07:00
CoreTiming.cpp
Move the profiler to Common
2020-10-04 11:42:16 +02:00
CoreTiming.h
Oops, got these backwards.
2019-04-16 17:36:29 -07:00
CwCheat.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
CwCheat.h
Merge base/basictypes.h into Common/Common.h (mostly).
2020-09-29 15:51:51 +02:00
HDRemaster.cpp
Merge base/basictypes.h into Common/Common.h (mostly).
2020-09-29 15:51:51 +02:00
HDRemaster.h
Host.cpp
Host.h
Update symbol list of disassembly window when loadexec.
2020-09-12 19:45:25 +08:00
Instance.cpp
Windows: Show instance counter only with peers.
2020-08-18 06:59:49 -07:00
Instance.h
Windows: Show instance counter only with peers.
2020-08-18 06:59:49 -07:00
KeyMap.cpp
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
2020-10-04 11:42:16 +02:00
KeyMap.h
Move math and some file and data conversion files out from native to Common.
2020-10-04 09:12:46 +02:00
Loaders.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
Loaders.h
fix
2020-01-04 09:11:15 +08:00
MemFault.cpp
Common.h shouldn't include Log.h.
2020-10-04 11:42:14 +02:00
MemFault.h
Split the fault handling from MemMap.cpp to MemFault.cpp.
2020-07-15 12:12:57 +02:00
MemMap.cpp
Core: Fix memory size check.
2020-09-27 12:54:34 -07:00
MemMap.h
Mark the PPGe font texture as reliable to avoid hashing it.
2020-09-22 21:13:30 +02:00
MemMapFunctions.cpp
Partially fix Katamari (flicker due to choice of the wrong depth buffer still happening).
2020-09-01 22:54:36 +02:00
MemMapHelpers.h
Opcode.h
PSPLoaders.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
PSPLoaders.h
Move umd replace to loaders.
2020-01-02 14:56:24 +08:00
Replay.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
Replay.h
Replay: Attempt to ignore reads in PSP/GAME.
2019-07-04 23:46:15 -07:00
Reporting.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
Reporting.h
Log the first 100 block transfers instead of just the first one. Should make it easier to spot interesting things without hacking the log code.
2020-08-16 22:38:15 +02:00
SaveState.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
SaveState.h
SaveState: Rename ChunkFile files to Serialize.
2020-08-10 08:04:05 +00:00
Screenshot.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
Screenshot.h
System.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
System.h
Plugins: Support for loading game-specific plugins.
2020-09-08 09:12:19 -07:00
TextureReplacer.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
TextureReplacer.h
GPU: Remove neon xxhash implementation.
2020-08-27 20:31:09 -07:00
ThreadEventQueue.h
Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR
2020-07-12 15:25:20 +02:00
WaveFile.cpp
Common.h shouldn't include Log.h.
2020-10-04 11:42:14 +02:00
WaveFile.h
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
WebServer.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
WebServer.h
http: Ensure webserver shutdown on exit.
2019-09-28 11:12:12 -07:00
x360_compat.h