ppsspp/GPU
Unknown W. Brackets 3c0ed69fd2 Improve GPU invalidation interface, check fonts.
When a font is rendered, tell the GPU about it, but don't rehash.

This not only improves perf (less hashing) but makes font changes more
immediate (no deferred hashing.)  But only if they use sceFont.
2013-05-05 22:52:01 -07:00
..
GLES Improve GPU invalidation interface, check fonts. 2013-05-05 22:52:01 -07:00
Null Improve GPU invalidation interface, check fonts. 2013-05-05 22:52:01 -07:00
Software Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
CMakeLists.txt Buildfix for iOS and Android. 2013-05-01 23:31:18 -07:00
ge_constants.h Correct dest stride on GPU block transfer. 2013-04-08 08:36:51 -07:00
GeDisasm.cpp Fix texfunc disasm missing color doubling. 2013-05-04 15:36:23 -07:00
GeDisasm.h Add a function to pretty-print vertex type. 2013-04-22 22:04:26 -07:00
GPU.vcxproj Moved texture scaling to separate file 2013-05-01 14:12:09 +02:00
GPU.vcxproj.filters Moved texture scaling to separate file 2013-05-01 14:12:09 +02:00
GPUCommon.cpp Small opt. for common immediately stalled list. 2013-04-28 14:56:38 -07:00
GPUCommon.h Use a downcount and fast run loop in the GE. 2013-04-28 14:23:30 -07:00
GPUInterface.h Improve GPU invalidation interface, check fonts. 2013-05-05 22:52:01 -07:00
GPUState.cpp Fix some warnings generated by clang. 2013-02-24 10:23:31 -08:00
GPUState.h Avoid framebuffer lookups for repeated prims. 2013-04-22 22:04:27 -07:00
Math3D.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Math3D.h Revert "Merge pull request #1324 from cinaera/pullreq" as it seems to break stuff, needs more testing. 2013-04-21 21:09:02 +02:00