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This causes allocated slabs to get reused more, which means more smaller slabs are kept around. However, it also reduces fragmentation. |
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SPIRVDisasm.cpp | ||
SPIRVDisasm.h | ||
VulkanContext.cpp | ||
VulkanContext.h | ||
VulkanDebug.cpp | ||
VulkanDebug.h | ||
VulkanImage.cpp | ||
VulkanImage.h | ||
VulkanLoader.cpp | ||
VulkanLoader.h | ||
VulkanMemory.cpp | ||
VulkanMemory.h |