ppsspp/Core/HLE/sceNet_lib.cpp
2025-02-12 18:36:59 +03:00

138 lines
3.9 KiB
C++

// Copyright (c) 2025- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Core/HLE/sceNet_lib.h"
#include "Core/HLE/FunctionWrappers.h"
#include "Core/HLE/HLE.h"
#include <cstring>
// This is one of the firmware modules (pspnet.prx), the official PSP games can't call these funcs
u32 sceNetStrtoul(const char *str, u32 strEndAddrPtr, int base) {
// WrapU_CUI?
// Redirect that to libc
char* str_end = nullptr;
u32 res = std::strtoul(str, &str_end, base);
// Remap the pointer
u32 psp_str_end = Memory::GetAddressFromHostPointer(str_end);
Memory::Write_U32(psp_str_end, strEndAddrPtr);
return res;
}
u32 sceNetMemmove(void* dest, u32 srcPtr, u32 count) {
// WrapU_VUU?
// Redirect that to libc
void* host_ptr = std::memmove(
dest, Memory::GetPointer(srcPtr), count
);
// Remap the pointer
u32 res = Memory::GetAddressFromHostPointer(host_ptr);
return res;
}
u32 sceNetStrcpy(void* dest, const char *src) {
// WrapU_VC?
// Redirect that to libc
char* host_ptr = std::strcpy(static_cast<char*>(dest), src);
// Remap the pointer
u32 res = Memory::GetAddressFromHostPointer(host_ptr);
return res;
}
s32 sceNetStrncmp(const char *lhs, const char *rhs, u32 count) {
// WrapI_CCU?
// Redirect that to libc
s32 res = std::strncmp(lhs, rhs, count);
return res;
}
s32 sceNetStrcasecmp(const char *lhs, const char *rhs) {
// WrapI_CC?
// Redirect that to eh... what is this, a libc extension?
s32 res = strcasecmp(lhs, rhs);
return res;
}
s32 sceNetStrcmp(const char *lhs, const char *rhs) {
// WrapI_CC?
// Redirect that to libc
s32 res = std::strcmp(lhs, rhs);
return res;
}
u32 sceNetStrncpy(void *dest, const char *src, u32 count) {
// WrapU_VCU?
// Redirect that to libc
char* host_ptr = std::strncpy(static_cast<char*>(dest), src, count);
// Remap the pointer
u32 res = Memory::GetAddressFromHostPointer(host_ptr);
return res;
}
u32 sceNetStrchr(char *str, int ch) {
// For some reason doesn't build for me if I make 'str' a const char
// Wrap_CI
// Redirect that to libc
char* host_ptr = std::strchr(str, ch);
// Remap the pointer
u32 res = Memory::GetAddressFromHostPointer(host_ptr);
return res;
}
const HLEFunction sceNet_lib[] = {
{0X1858883D, nullptr, "sceNetRand", 'i', "" },
{0X2A73ADDC, nullptr, "sceNetStrtoul", 'i', "" },
{0X4753D878, nullptr, "sceNetMemmove", 'i', "" },
{0X80C9F02A, nullptr, "sceNetStrcpy", 'i', "" },
{0X94DCA9F0, nullptr, "sceNetStrncmp", 'i', "" },
{0X9CFBC7E3, nullptr, "sceNetStrcasecmp", 'i', "" },
{0XA0F16ABD, nullptr, "sceNetStrcmp", 'i', "" },
{0XB5CE388A, nullptr, "sceNetStrncpy", 'i', "" },
{0XBCBE14CF, nullptr, "sceNetStrchr", 'i', "" },
{0XCF705E46, nullptr, "sceNetSprintf", 'i', "" },
{0XD8722983, nullptr, "sceNetStrlen", 'i', "" },
{0XE0A81C7C, nullptr, "sceNetMemcmp", 'i', "" },
};
void Register_sceNet_lib() {
RegisterModule("sceNet_lib", ARRAY_SIZE(sceNet_lib), sceNet_lib);
}