ppsspp/Core
oioitff 2b9f9283c2 Improve getRemainSize for MediaEngine.
It's more accurate now.
2013-06-25 00:17:04 +08:00
..
Debugger Buildfixes. 2013-06-02 13:26:39 +10:00
Dialog Dumb typo. 2013-06-24 08:38:06 -07:00
ELF More NewUI, bugfix in ParamSFO where strings were created to include the trailing zero. 2013-06-09 12:41:12 +02:00
FileSystems Parse sce_lbn more leniently, like the PSP does. 2013-06-23 16:21:04 -07:00
Font Improve GPU invalidation interface, check fonts. 2013-05-05 22:52:01 -07:00
HLE Use ERROR_LOG for error messages instead. 2013-06-25 00:16:55 +08:00
HW Improve getRemainSize for MediaEngine. 2013-06-25 00:17:04 +08:00
MIPS Remove redundant vmov instructions (seen in wipeout) 2013-06-15 00:19:48 +02:00
Util Text spacing adjustments. 2013-06-15 21:20:18 +08:00
CMakeLists.txt Add sceAudiocodec stuff 2013-06-09 01:28:58 +08:00
Config.cpp Remove 'BLACKBERRY10' define as it is now the minimum OS requirement. 2013-06-21 15:40:52 +10:00
Config.h Add a right stick config for Valkyria Chronicles. 2013-06-21 17:59:12 -07:00
Core.cpp Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
Core.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
Core.vcxproj Turn off RTTI, simulate it where needed. 2013-06-09 13:02:16 +02:00
Core.vcxproj.filters Add sceAudiocodec stuff 2013-06-09 01:28:58 +08:00
CoreParameter.h Delete the "Use Media Engine" option. 2013-06-08 22:53:36 +02:00
CoreTiming.cpp Fix name collision when building on Windows. Was preventing Blackberry from building. 2013-05-03 16:10:23 +10:00
CoreTiming.h Buildfixes. 2013-06-02 13:26:39 +10:00
CPU.cpp
CPU.h
CwCheat.cpp Simplify the previous commit's check a little bit. 2013-06-24 04:31:29 -04:00
CwCheat.h Rewrite .ini files to match cheat.db 2013-06-16 17:59:59 -05:00
Host.cpp
Host.h Buildfixes. 2013-06-02 13:26:39 +10:00
Loaders.cpp Allow ELFs to be named PBP, there are a bunch of such homebrew floating around it seems 2013-06-22 18:51:06 +02:00
Loaders.h Give GameInfo some new powers, like deleting savedata (no UI yet) and computing file sizes. Recognize directories with EBOOT.PBP in them as "games" in their own right, makes things a little cleaner. 2013-06-08 17:52:51 +02:00
MemMap.cpp Fix potential crash looking up block_num. 2013-04-28 20:59:13 -07:00
MemMap.h Make PSPPointer behave more like a pointer. 2013-06-02 14:56:50 -07:00
MemMapFunctions.cpp Fix name collision when building on Windows. Was preventing Blackberry from building. 2013-05-03 16:10:23 +10:00
PSPLoaders.cpp Add another patcher 2013-05-23 22:34:32 +08:00
PSPLoaders.h
PSPMixer.cpp Let's not play noise when paused on Windows. 2013-03-30 18:54:10 +01:00
PSPMixer.h
Reporting.cpp Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference 2013-06-19 15:09:01 +08:00
Reporting.h Add reporting for alphatest mask. 2013-05-11 01:19:46 -07:00
SaveState.cpp Add on-screen feedback for some keyboard shortcuts (so you know which setting was changed) 2013-05-22 18:00:06 +02:00
SaveState.h Include the git version in savestates. 2013-04-13 01:13:28 -07:00
System.cpp Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
System.h Keep EmuThread running on game shutdown. 2013-06-18 00:33:22 -07:00