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66 lines
2.4 KiB
C++
66 lines
2.4 KiB
C++
#pragma once
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#include "Common/Vulkan/VulkanContext.h"
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class VulkanDeviceAllocator;
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// Wrapper around what you need to use a texture.
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// Not very optimal - if you have many small textures you should use other strategies.
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class VulkanTexture {
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public:
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VulkanTexture(VulkanContext *vulkan, VulkanDeviceAllocator *allocator = nullptr)
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: vulkan_(vulkan), image(VK_NULL_HANDLE), mem(VK_NULL_HANDLE), view(VK_NULL_HANDLE),
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tex_width(0), tex_height(0), numMips_(1), format_(VK_FORMAT_UNDEFINED),
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mappableImage(VK_NULL_HANDLE), mappableMemory(VK_NULL_HANDLE),
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allocator_(allocator), offset_(0) {
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memset(&mem_reqs, 0, sizeof(mem_reqs));
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}
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~VulkanTexture() {
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Destroy();
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}
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// Simple usage - no cleverness, no mipmaps.
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// Always call Create, Lock, Unlock. Unlock performs the upload if necessary.
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// Can later Lock and Unlock again. This cannot change the format. Create cannot
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// be called a second time without recreating the texture object until Destroy has
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// been called.
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VkResult Create(int w, int h, VkFormat format);
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uint8_t *Lock(int level, int *rowPitch);
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void Unlock(VkCommandBuffer cmd);
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// Fast uploads from buffer. Mipmaps supported.
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// Usage must at least include VK_IMAGE_USAGE_TRANSFER_DST_BIT in order to use UploadMip.
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// When using UploadMip, initialLayout should be VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL.
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bool CreateDirect(VkCommandBuffer cmd, int w, int h, int numMips, VkFormat format, VkImageLayout initialLayout, VkImageUsageFlags usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, const VkComponentMapping *mapping = nullptr);
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void UploadMip(VkCommandBuffer cmd, int mip, int mipWidth, int mipHeight, VkBuffer buffer, uint32_t offset, size_t rowLength); // rowLength is in pixels
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void EndCreate(VkCommandBuffer cmd);
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void Destroy();
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// Used in image copies, etc.
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VkImage GetImage() const { return image; }
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// Used for sampling, generally.
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VkImageView GetImageView() const { return view; }
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int32_t GetWidth() const { return tex_width; }
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int32_t GetHeight() const { return tex_height; }
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int32_t GetNumMips() const { return numMips_; }
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VkFormat GetFormat() const { return format_; }
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private:
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void CreateMappableImage();
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void Wipe();
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VulkanContext *vulkan_;
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VkImage image;
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VkDeviceMemory mem;
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VkImageView view;
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int32_t tex_width, tex_height, numMips_;
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VkFormat format_;
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VkImage mappableImage;
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VkDeviceMemory mappableMemory;
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VkMemoryRequirements mem_reqs;
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VulkanDeviceAllocator *allocator_;
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size_t offset_;
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};
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