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Common
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
D3D11
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
Debugger
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
Directx9
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
GLES
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
Software
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
Vulkan
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
ge_constants.h
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Debugger: Track texture usage too.
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2021-02-15 15:01:23 -08:00 |
GeConstants.cpp
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Debugger: Track texture usage too.
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2021-02-15 15:01:23 -08:00 |
GeDisasm.cpp
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More Log.h cleanup.
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2020-08-16 14:48:54 +02:00 |
GeDisasm.h
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GPU.cpp
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GPU: Remove NULL GPU.
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2021-01-02 09:36:13 -08:00 |
GPU.h
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Share GPUS stats formatting code between the backends (easier to add new stats)
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2020-09-20 22:09:25 +02:00 |
GPU.vcxproj
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softgpu: Add class to manage and enqueue for bins.
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2022-01-13 09:26:59 -08:00 |
GPU.vcxproj.filters
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softgpu: Add class to manage and enqueue for bins.
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2022-01-13 09:26:59 -08:00 |
GPUCommon.cpp
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Display: Account for stepping time in graphs.
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2022-01-30 11:53:48 -08:00 |
GPUCommon.h
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softgpu: Add a table and initial dirty flags.
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2022-01-23 08:08:40 -08:00 |
GPUInterface.h
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GPU: Force texture invalidation for ZHP minimap.
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2021-02-07 09:02:28 -08:00 |
GPUState.cpp
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
GPUState.h
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
Math3D.cpp
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
Math3D.h
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GPU: Allow gcc/clang/icc runtime SSE4 usage.
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2022-01-08 17:09:09 -08:00 |