ppsspp/ext/imgui
2024-11-27 09:15:03 +01:00
..
CMakeLists.txt Hook up basic keyboard and mouse input 2024-11-04 23:14:39 +01:00
imconfig.h Back out the 32-bit index buffer support. Not actually needed for ImGui. 2024-11-04 23:14:39 +01:00
imgui.cpp Imgui build system 2024-11-04 23:14:39 +01:00
imgui.h Code fixes. Correct the UWP fix 2024-11-04 23:14:39 +01:00
imgui_demo.cpp Imgui build system 2024-11-04 23:14:39 +01:00
imgui_draw.cpp Imgui build system 2024-11-04 23:14:39 +01:00
imgui_impl_platform.cpp Add config save/load for imdebugger, move the imgui.ini to PSP/SYSTEM 2024-11-27 09:15:03 +01:00
imgui_impl_platform.h Add config save/load for imdebugger, move the imgui.ini to PSP/SYSTEM 2024-11-27 09:15:03 +01:00
imgui_impl_thin3d.cpp ImGui: Finish implementing pipeline switching for all backends 2024-11-27 01:19:05 +01:00
imgui_impl_thin3d.h ImGui: Finish implementing pipeline switching for all backends 2024-11-27 01:19:05 +01:00
imgui_internal.h Add the base IMGUI code, including a Vulkan backend that we'll convert to thin3d 2024-11-04 23:14:37 +01:00
imgui_tables.cpp Imgui build system 2024-11-04 23:14:39 +01:00
imgui_widgets.cpp Imgui build system 2024-11-04 23:14:39 +01:00
imstb_rectpack.h Add the base IMGUI code, including a Vulkan backend that we'll convert to thin3d 2024-11-04 23:14:37 +01:00
imstb_textedit.h Add the base IMGUI code, including a Vulkan backend that we'll convert to thin3d 2024-11-04 23:14:37 +01:00
imstb_truetype.h Add the base IMGUI code, including a Vulkan backend that we'll convert to thin3d 2024-11-04 23:14:37 +01:00